Player Matchup

Geb
Geb
Datebanne
Geb
Level 28
God Stats
13W - 11L
1,435 SR
Queue Stats
312W - 283L
1,513 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
FatOverlord
Morgan Le Fay
Level 136
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 2
Loki
Loki
MottledSum13174
Loki
Level 9
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 3L
1,492 Elo+
Party 2
Merlin
Merlin
Reptileclaw6
Merlin
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 22L
1,556 Elo+
Solo
Neith
Neith
izret
Neith
Level 5
God Stats
3W - 2L
1,636 SR
Queue Stats
3W - 2L
1,492 Elo+
Party 2
Team Averages
Level 37
1,514 SR
1,511 Elo+

VS

Team Averages
Level 25
1,451 SR
1,507 Elo+
Nemesis
Nemesis
Jr EIite
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,449 Elo+
Solo
Ganesha
Ganesha
MelzFirst1120
Ganesha
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Kali
Kali
TheDBrex
Kali
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,482 Elo+
Party 1
Osiris
Osiris
xix Dawg
Osiris
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,572 Elo+
Solo
Scylla
Scylla
zachboltz
Scylla
Level 103
God Stats
0W - 1L
1,257 SR
Queue Stats
14W - 13L
1,533 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 1 / 28
15,873
1,134
15,295
18,514
20,627
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morgan Le Fay
FatOverlord
Morgan Le Fay
20
15 / 1 / 14
16,900
1,207
29,744
13,313
5,639
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
15 / 5 / 12
15,927
1,138
23,991
15,160
5,923
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Merlin
19
4 / 6 / 14
14,393
1,028
7,680
14,140
9,027
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Neith
izret
Neith
19
0 / 5 / 16
12,250
875
7,044
10,962
4,849
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Team 1 Tickets

92

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Jr EIite
Nemesis
18
2 / 10 / 9
12,372
884
6,217
19,041
9,717
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
20
0 / 2 / 16
13,426
959
16,352
15,798
6,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kali
19
3 / 12 / 9
13,089
935
11,885
22,427
8,330
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Osiris
xix Dawg
Osiris
18
2 / 8 / 6
12,676
905
5,001
16,364
7,796
Scylla
zachboltz
Scylla
20
11 / 4 / 7
15,984
1,142
27,127
16,982
5,262
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
65
36
Kills
18
18
Deaths
36
84
Assists
47
Player
Kills
Deaths
Assists
KDA
W
2
1
28
16
W
Morgan Le Fay
FatOverlord
Morgan Le Fay
15
1
14
22
L
Nemesis
Jr EIite
Nemesis
2
10
9
0.65
L
Ganesha
0
2
16
4
W
15
5
12
4.2
W
Merlin
4
6
14
1.83
L
Kali
3
12
9
0.63
W
Neith
izret
Neith
0
5
16
1.6
L
Osiris
xix Dawg
Osiris
2
8
6
0.63
L
Scylla
zachboltz
Scylla
11
4
7
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,754
Damage
66,582
72,089
Taken
90,612
46,065
Mitigated
37,715
6,652
Healing
4,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,295
1,553
0
465
18,514
20,627
0
9,286
8,928
39,477
0
W
Morgan Le Fay
FatOverlord
Morgan Le Fay
29,744
2,752
350
3,535
13,313
5,639
0
8,054
5,144
84,281
0
L
Nemesis
Jr EIite
Nemesis
6,217
1,670
0
1,269
19,041
9,717
0
10,742
8,299
0
11,347
L
Ganesha
16,352
336
0
143
15,798
6,610
0
10,148
5,650
56,475
0
W
23,991
6,391
0
1,215
15,160
5,923
0
11,299
3,709
0
35,572
W
Merlin
7,680
1,272
0
232
14,140
9,027
0
8,303
5,807
15,857
0
L
Kali
11,885
5,128
0
692
22,427
8,330
0
14,046
8,381
0
19,826
W
Neith
izret
Neith
7,044
2,719
0
855
10,962
4,849
0
6,537
4,279
0
14,833
L
Osiris
xix Dawg
Osiris
5,001
1,059
0
0
16,364
7,796
0
7,739
8,625
0
9,863
L
Scylla
zachboltz
Scylla
27,127
4,169
0
2,464
16,982
5,262
0
10,044
6,938
78,860
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,343
Gold Earned
67,547
256
Minions Killed
265
3
Camps Cleared
6
1,074,564
Distance Traveled
1,253,543
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
15,873
1,134
42
3
2
300,691
1
W
Morgan Le Fay
16,900
1,207
152
11
0
279,227
0
L
Nemesis
12,372
884
32
2
0
225,527
4
L
Ganesha
13,426
959
5
0
1
279,193
0
W
Loki
15,927
1,138
19
1
1
217,200
1
W
Merlin
14,393
1,028
23
2
0
136,916
0
L
Kali
13,089
935
25
2
2
260,007
1
W
Neith
12,250
875
20
1
0
140,530
0
L
Osiris
12,676
905
20
1
2
238,090
2
L
Scylla
15,984
1,142
183
13
1
250,726
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role