Player Matchup

Ymir
Ymir
ChiefLotsOfDough
Ymir
Level 96
God Stats
132W - 132L
1,413 SR
Queue Stats
1,144W - 1,293L
1,361 Elo+
Solo
Kali
Kali
Mahziar_ak
Kali
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 117L
1,356 Elo+
Solo
Tiamat
Tiamat
Roniermikael
Tiamat
Level 99
God Stats
44W - 64L
1,398 SR
Queue Stats
58W - 82L
1,338 Elo+
Solo
Ah Puch
Ah Puch
Strange_Fruut
Ah Puch
Level 104
God Stats
3W - 5L
1,528 SR
Queue Stats
539W - 612L
1,359 Elo+
Solo
Tyr
Tyr
mrbeatos5
Tyr
Level 63
God Stats
0W - 2L
1,233 SR
Queue Stats
74W - 80L
1,325 Elo+
Solo
Team Averages
Level 86
1,414 SR
1,348 Elo+

VS

Team Averages
Level 103
1,484 SR
1,376 Elo+
Tsukuyomi
Tsukuyomi
BigBallsyBanana
Tsukuyomi
Level 59
God Stats
1W - 2L
1,439 SR
Queue Stats
24W - 33L
1,281 Elo+
Solo
Kukulkan
Kukulkan
D3Fi4nTxSoLDi3R
Kukulkan
Level 85
God Stats
2W - 2L
1,510 SR
Queue Stats
8W - 12L
1,382 Elo+
Party 1
Izanami
Izanami
Infinite_Loki72
Izanami
Level 156
God Stats
57W - 52L
1,532 SR
Queue Stats
458W - 468L
1,480 Elo+
Solo
Bellona
Bellona
freebandz352
Bellona
Level 147
God Stats
78W - 68L
1,531 SR
Queue Stats
469W - 553L
1,377 Elo+
Solo
Bacchus
Bacchus
silvertheamazing
Bacchus
Level 68
God Stats
19W - 19L
1,408 SR
Queue Stats
21W - 23L
1,361 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 3 / 2
5,227
475
2,081
7,470
3,560
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

8
1 / 5 / 0
5,158
469
1,442
7,901
2,534
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tiamat
9
1 / 3 / 2
5,315
483
3,894
5,985
2,556
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Puch
9
0 / 3 / 0
5,245
477
4,671
5,188
1,257
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 3 / 0
5,392
490
3,495
8,637
4,974
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BigBallsyBanana
Tsukuyomi
11
5 / 0 / 5
6,460
587
4,885
5,854
1,786
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
9
1 / 2 / 7
5,758
523
4,016
4,429
1,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
4 / 0 / 2
7,261
660
4,342
6,914
2,658
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
freebandz352
Bellona
11
5 / 0 / 0
6,612
601
6,911
6,854
4,023
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
2 / 2 / 3
5,146
468
3,535
6,915
4,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
34
3
Kills
17
17
Deaths
4
4
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
BigBallsyBanana
Tsukuyomi
5
0
5
7.5
L
1
3
2
0.67
W
Kukulkan
1
2
7
2.25
W
4
0
2
5
L
1
5
0
0.2
L
Tiamat
1
3
2
0.67
L
Ah Puch
0
3
0
0
W
Bellona
freebandz352
Bellona
5
0
0
5
L
0
3
0
0
W
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,583
Damage
23,689
35,181
Taken
30,966
14,881
Mitigated
14,504
11,037
Healing
12,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
BigBallsyBanana
Tsukuyomi
4,885
1,142
258
2,053
5,854
1,786
0
1,454
4,202
0
27,175
L
2,081
462
0
1,805
7,470
3,560
0
3,142
4,328
13,844
0
W
Kukulkan
4,016
321
99
616
4,429
1,254
304
2,357
2,032
28,796
0
W
4,342
2,640
0
3,749
6,914
2,658
0
3,386
3,232
0
55,018
L
1,442
642
0
2,320
7,901
2,534
0
936
6,965
0
18,140
L
Tiamat
3,894
415
0
2,557
5,985
2,556
0
3,473
2,512
26,662
0
L
Ah Puch
4,671
283
0
1,984
5,188
1,257
0
0
5,188
27,174
0
W
Bellona
freebandz352
Bellona
6,911
3,738
0
2,546
6,854
4,023
670
76
6,298
0
32,692
L
3,495
582
0
2,371
8,637
4,974
0
0
8,637
0
23,199
W
3,535
0
258
2,626
6,915
4,783
0
2,899
4,016
10,980
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,337
Gold Earned
31,237
238
Minions Killed
335
0
Camps Cleared
0
932,128
Distance Traveled
1,010,160
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
6,460
587
56
5
0
214,158
1
L
Ymir
5,227
475
15
1
0
167,415
1
W
Kukulkan
5,758
523
60
5
0
213,680
1
W
Izanami
7,261
660
138
13
0
190,165
0
L
Kali
5,158
469
51
5
0
206,638
1
L
Tiamat
5,315
483
52
5
0
159,046
2
L
Ah Puch
5,245
477
63
6
0
188,280
4
W
Bellona
6,612
601
70
6
0
194,440
4
L
Tyr
5,392
490
57
5
0
210,749
2
W
Bacchus
5,146
468
11
1
0
197,717
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role