Player Matchup

Ares
Ares
 
Ares
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Dcmacstuffin
Jing Wei
Level 118
God Stats
5W - 4L
1,664 SR
Queue Stats
404W - 370L
1,424 Elo+
Solo
Janus
Janus
HavveHogan
Janus
Level 118
God Stats
4W - 13L
1,334 SR
Queue Stats
86W - 103L
1,298 Elo+
Party 1
Ra
Ra
LongRoadNoTurns
Ra
Level 108
God Stats
2W - 2L
1,500 SR
Queue Stats
142W - 135L
1,398 Elo+
Party 1
Pele
Pele
YuanIan
Pele
Level 97
God Stats
12W - 14L
1,571 SR
Queue Stats
239W - 258L
1,429 Elo+
Solo
Team Averages
Level 108
1,514 SR
1,410 Elo+

VS

Team Averages
Level 67
1,424 SR
1,402 Elo+
Scylla
Scylla
 
Scylla
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
PhantomViper792
Ares
Level 120
God Stats
1W - 2L
1,500 SR
Queue Stats
41W - 53L
1,368 Elo+
Party 2
Cernunnos
Cernunnos
antoyoli-bueno
Cernunnos
Level 45
God Stats
1W - 5L
1,196 SR
Queue Stats
8W - 14L
1,360 Elo+
Solo
Tsukuyomi
Tsukuyomi
david_doblas
Tsukuyomi
Level 48
God Stats
8W - 14L
1,266 SR
Queue Stats
344W - 373L
1,391 Elo+
Solo
Achilles
Achilles
hutch118906
Achilles
Level 42
God Stats
6W - 3L
1,659 SR
Queue Stats
163W - 166L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
12
5 / 2 / 6
7,772
555
3,838
10,964
5,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jing Wei
Dcmacstuffin
Jing Wei
13
3 / 2 / 6
7,772
555
5,016
5,887
2,451
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Janus
14
10 / 0 / 2
9,106
650
7,617
6,068
1,891
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
3 / 0 / 1
9,090
649
11,017
10,210
3,909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Pele
YuanIan
Pele
13
2 / 1 / 7
8,006
572
3,738
9,369
3,112
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
11
1 / 5 / 0
6,040
431
2,700
5,766
1,710
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
2 / 5 / 0
5,974
427
4,014
9,058
4,847
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cernunnos
antoyoli-bueno
Cernunnos
10
0 / 5 / 2
6,043
432
4,681
7,838
2,018
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tsukuyomi
david_doblas
Tsukuyomi
11
1 / 6 / 1
6,367
455
4,923
10,890
3,442
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Achilles
hutch118906
Achilles
11
0 / 2 / 0
5,689
406
5,239
13,709
9,204
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
7
23
Kills
4
5
Deaths
23
22
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
5
2
6
4
L
Scylla
 
Scylla
1
5
0
0.2
W
Jing Wei
Dcmacstuffin
Jing Wei
3
2
6
3
W
Janus
10
0
2
11
W
3
0
1
3.5
L
2
5
0
0.4
W
Pele
YuanIan
Pele
2
1
7
5.5
L
Cernunnos
antoyoli-bueno
Cernunnos
0
5
2
0.2
L
Tsukuyomi
david_doblas
Tsukuyomi
1
6
1
0.25
L
Achilles
hutch118906
Achilles
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,226
Damage
21,557
42,498
Taken
47,261
17,275
Mitigated
21,221
15,925
Healing
6,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
3,838
292
0
1,799
10,964
5,912
56
1,995
8,969
21,897
0
L
Scylla
 
Scylla
2,700
40
0
480
5,766
1,710
0
4,115
1,348
22,369
0
W
Jing Wei
Dcmacstuffin
Jing Wei
5,016
3,320
0
285
5,887
2,451
836
1,387
4,485
0
45,959
W
Janus
7,617
258
0
1,140
6,068
1,891
636
1,758
4,084
44,574
0
W
11,017
1,468
374
7,051
10,210
3,909
1,357
418
9,152
61,604
0
L
4,014
109
294
1,342
9,058
4,847
0
2,451
6,607
17,612
0
W
Pele
YuanIan
Pele
3,738
1,023
330
4,946
9,369
3,112
294
875
8,494
0
48,747
L
Cernunnos
antoyoli-bueno
Cernunnos
4,681
1,913
0
502
7,838
2,018
12
1,693
6,018
0
29,026
L
Tsukuyomi
david_doblas
Tsukuyomi
4,923
1,352
0
700
10,890
3,442
0
4,306
6,475
0
40,547
L
Achilles
hutch118906
Achilles
5,239
2,256
0
2,729
13,709
9,204
0
9,326
4,341
0
30,784

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,746
Gold Earned
30,113
455
Minions Killed
242
0
Camps Cleared
0
1,410,082
Distance Traveled
1,341,404
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
7,772
555
33
2
0
279,780
2
L
Scylla
6,040
431
49
4
0
269,723
0
W
Jing Wei
7,772
555
100
7
0
267,893
2
W
Janus
9,106
650
91
7
0
295,184
1
W
Ra
9,090
649
126
9
0
275,879
4
L
Ares
5,974
427
19
1
0
279,483
2
W
Pele
8,006
572
105
8
0
291,346
1
L
Cernunnos
6,043
432
64
5
0
256,063
2
L
Tsukuyomi
6,367
455
70
5
0
291,289
0
L
Achilles
5,689
406
40
3
0
244,846
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role