Player Matchup

Thoth
Thoth
LeFloW-Op
Thoth
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Vulcan
Vulcan
narc whale
Vulcan
Level 23
God Stats
11W - 11L
1,573 SR
Queue Stats
14W - 15L
1,382 Elo+
Solo
Gilgamesh
Gilgamesh
plasticworld7342
Gilgamesh
Level 67
God Stats
6W - 8L
1,614 SR
Queue Stats
15W - 24L
1,122 Elo+
Solo
Team Averages
Level 32
1,562 SR
1,335 Elo+

VS

Team Averages
Level 21
1,534 SR
1,281 Elo+
Thanatos
Thanatos
KrypticRain2588
Thanatos
Level 19
God Stats
3W - 3L
1,827 SR
Queue Stats
19W - 18L
1,070 Elo+
Party 1
Bacchus
Bacchus
Monster382
Bacchus
Level 41
God Stats
7W - 6L
1,275 SR
Queue Stats
226W - 220L
1,273 Elo+
Party 1
Thor
Thor
loer56
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
LeFloW-Op
Thoth
15
7 / 3 / 15
11,510
719
6,812
7,092
2,025
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Vulcan
narc whale
Vulcan
16
6 / 1 / 20
11,739
734
19,897
4,975
1,780
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
17
20 / 1 / 9
14,500
906
19,404
15,724
13,219
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
13
4 / 12 / 0
10,316
645
5,470
17,010
5,713
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bacchus
Monster382
Bacchus
13
1 / 6 / 3
10,407
650
9,284
17,426
19,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thor
loer56
Thor
11
0 / 15 / 1
8,289
518
2,350
19,469
8,031
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
9
33
Kills
5
5
Deaths
33
44
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Thanatos
4
12
0
0.33
W
Thoth
LeFloW-Op
Thoth
7
3
15
4.83
L
Bacchus
Monster382
Bacchus
1
6
3
0.42
L
Thor
loer56
Thor
0
15
1
0.03
W
Vulcan
narc whale
Vulcan
6
1
20
16
W
Gilgamesh
20
1
9
24.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,113
Damage
17,104
27,791
Taken
53,905
17,024
Mitigated
33,417
4,861
Healing
6,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
5,470
2,460
123
4,366
17,010
5,713
0
8,833
8,177
0
19,788
W
Thoth
LeFloW-Op
Thoth
6,812
547
0
11
7,092
2,025
560
2,871
4,221
21,708
0
L
Bacchus
Monster382
Bacchus
9,284
904
268
2,182
17,426
19,673
0
7,184
10,242
29,315
0
L
Thor
loer56
Thor
2,350
521
0
0
19,469
8,031
0
10,692
8,777
0
14,185
W
Vulcan
narc whale
Vulcan
19,897
7,694
0
0
4,975
1,780
788
2,484
2,491
48,271
0
W
Gilgamesh
19,404
8,103
0
4,850
15,724
13,219
377
3,929
11,795
0
41,966

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,749
Gold Earned
29,012
144
Minions Killed
87
0
Camps Cleared
0
929,488
Distance Traveled
654,559
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
10,316
645
22
1
0
217,490
0
W
Thoth
11,510
719
37
2
0
265,976
1
L
Bacchus
10,407
650
37
2
0
250,995
0
L
Thor
8,289
518
28
2
0
186,074
0
W
Vulcan
11,739
734
69
4
0
339,797
1
W
Gilgamesh
14,500
906
38
2
0
323,715
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role