Player Matchup

Discordia
Discordia
 
Discordia
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Barenboïn
Vulcan
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 38L
1,520 Elo+
Party 1
Sun Wukong
Sun Wukong
Junedrone
Sun Wukong
Level 109
God Stats
0W - 2L
1,789 SR
Queue Stats
374W - 219L
1,591 Elo+
Party 1
Team Averages
Level 117
1,596 SR
1,537 Elo+

VS

Team Averages
Level 92
1,501 SR
1,619 Elo+
Artio
Artio
Doodsz
Artio
Level 38
God Stats
20W - 19L
1,541 SR
Queue Stats
20W - 19L
1,537 Elo+
Solo
Sol
Sol
JiaDL
Sol
Level 156
God Stats
2W - 0L
1,569 SR
Queue Stats
49W - 27L
1,788 Elo+
Solo
Thanatos
Thanatos
Minactore
Thanatos
Level 83
God Stats
6W - 13L
1,393 SR
Queue Stats
154W - 169L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
16
6 / 1 / 4
10,971
686
18,836
7,097
2,417
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Vulcan
Barenboïn
Vulcan
13
0 / 3 / 9
9,415
588
6,979
7,398
2,795
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
Junedrone
Sun Wukong
14
4 / 4 / 6
10,205
638
13,650
21,722
17,271
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Doodsz
Artio
15
3 / 4 / 5
11,601
725
5,645
20,165
14,236
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sol
JiaDL
Sol
17
4 / 1 / 3
12,585
787
15,419
16,319
5,420
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thanatos
Minactore
Thanatos
14
1 / 5 / 5
9,838
615
9,057
16,119
5,845
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
21
10
Kills
8
8
Deaths
10
19
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
6
1
4
8
L
Vulcan
Barenboïn
Vulcan
0
3
9
1.5
W
Artio
Doodsz
Artio
3
4
5
1.38
W
Sol
JiaDL
Sol
4
1
3
5.5
L
Sun Wukong
Junedrone
Sun Wukong
4
4
6
1.75
W
Thanatos
Minactore
Thanatos
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,465
Damage
30,121
36,217
Taken
52,603
22,483
Mitigated
25,501
6,733
Healing
27,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
18,836
349
0
2,277
7,097
2,417
456
5,232
1,865
52,832
0
L
Vulcan
Barenboïn
Vulcan
6,979
1,327
0
451
7,398
2,795
476
2,726
4,672
27,055
0
W
Artio
Doodsz
Artio
5,645
200
1,383
6,336
20,165
14,236
171
7,977
11,600
17,350
0
W
Sol
JiaDL
Sol
15,419
5,532
0
7,878
16,319
5,420
2,132
8,437
7,380
76,468
0
L
Sun Wukong
Junedrone
Sun Wukong
13,650
3,924
804
3,201
21,722
17,271
0
13,106
8,616
0
39,800
W
Thanatos
Minactore
Thanatos
9,057
2,339
0
11,507
16,119
5,845
727
7,857
7,808
0
35,036

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,591
Gold Earned
34,024
169
Minions Killed
191
0
Camps Cleared
0
903,010
Distance Traveled
883,914
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
10,971
686
92
6
0
309,593
1
L
Vulcan
9,415
588
39
2
0
303,152
5
W
Artio
11,601
725
19
1
0
298,481
2
W
Sol
12,585
787
137
9
0
290,509
1
L
Sun Wukong
10,205
638
38
2
0
290,265
2
W
Thanatos
9,838
615
35
2
0
294,924
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role