Player Matchup

Hades
Hades
DiegoFrutos2004
Hades
Level 26
God Stats
7W - 1L
1,922 SR
Queue Stats
12W - 9L
1,248 Elo+
Party 1
Gilgamesh
Gilgamesh
ali_uk1999
Gilgamesh
Level 7
God Stats
13W - 9L
1,442 SR
Queue Stats
32W - 36L
1,306 Elo+
Party 3
Bellona
Bellona
innocent_dude69
Bellona
Level 12
God Stats
1W - 2L
1,266 SR
Queue Stats
25W - 28L
1,089 Elo+
Solo
Cupid
Cupid
the_void3
Cupid
Level 13
God Stats
2W - 1L
1,434 SR
Queue Stats
17W - 12L
1,286 Elo+
Party 3
Cerberus
Cerberus
zanaorio400
Cerberus
Level 17
God Stats
9W - 1L
1,624 SR
Queue Stats
16W - 16L
1,276 Elo+
Party 1
Team Averages
Level 15
1,538 SR
1,241 Elo+

VS

Team Averages
Level 21
1,689 SR
1,512 Elo+
Skadi
Skadi
Claudikekse
Skadi
Level 17
God Stats
1W - 2L
1,674 SR
Queue Stats
12W - 13L
1,857 Elo+
Party 2
Pele
Pele
Marin_659
Pele
Level 22
God Stats
6W - 3L
1,780 SR
Queue Stats
71W - 54L
1,426 Elo+
Solo
Geb
Geb
Mexontrix
Geb
Level 18
God Stats
1W - 4L
1,439 SR
Queue Stats
14W - 16L
1,496 Elo+
Party 2
Bacchus
Bacchus
sfar_boi
Bacchus
Level 23
God Stats
38W - 33L
1,930 SR
Queue Stats
100W - 93L
1,389 Elo+
Party 4
Danzaburou
Danzaburou
sgr6god
Danzaburou
Level 23
God Stats
39W - 26L
1,623 SR
Queue Stats
115W - 115L
1,394 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 3
6,628
603
4,370
3,860
1,586
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
ali_uk1999
Gilgamesh
10
2 / 0 / 6
6,091
554
3,377
5,022
1,820
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
4 / 1 / 0
5,956
541
1,779
5,164
2,461
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cupid
the_void3
Cupid
11
7 / 2 / 5
6,470
588
6,955
7,825
2,936
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cerberus
zanaorio400
Cerberus
9
4 / 4 / 6
6,133
558
3,134
6,765
3,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 0
5,255
478
1,657
4,973
1,425
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Pele
9
1 / 3 / 0
5,472
497
3,207
6,564
1,814
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

5
0 / 3 / 0
4,240
385
455
6,864
2,074
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bacchus
sfar_boi
Bacchus
8
5 / 6 / 1
5,942
540
5,365
8,755
6,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
sgr6god
Danzaburou
7
1 / 6 / 4
5,175
470
6,252
6,768
1,551
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
12
21
Kills
7
7
Deaths
22
20
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
4
0
3
5.5
L
Pele
1
3
0
0.33
L
0
3
0
0
W
Gilgamesh
ali_uk1999
Gilgamesh
2
0
6
5
W
4
1
0
4
L
Bacchus
sfar_boi
Bacchus
5
6
1
0.92
L
Danzaburou
sgr6god
Danzaburou
1
6
4
0.5
W
Cupid
the_void3
Cupid
7
2
5
4.75
W
Cerberus
zanaorio400
Cerberus
4
4
6
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,615
Damage
16,936
28,636
Taken
33,924
11,893
Mitigated
13,402
10,831
Healing
3,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,657
705
0
0
4,973
1,425
250
678
4,295
0
23,902
W
4,370
473
222
1,902
3,860
1,586
190
400
3,460
32,145
0
L
Pele
3,207
627
0
924
6,564
1,814
0
1,366
5,198
0
29,480
L
455
181
0
0
6,864
2,074
92
1,589
5,275
11,016
0
W
Gilgamesh
ali_uk1999
Gilgamesh
3,377
900
0
3,226
5,022
1,820
0
385
4,637
0
25,912
W
1,779
217
0
406
5,164
2,461
350
0
5,164
0
18,870
L
Bacchus
sfar_boi
Bacchus
5,365
995
0
1,455
8,755
6,538
0
2,332
6,423
14,557
0
L
Danzaburou
sgr6god
Danzaburou
6,252
2,855
0
1,296
6,768
1,551
41
1,539
5,229
0
21,029
W
Cupid
the_void3
Cupid
6,955
3,959
52
2,758
7,825
2,936
648
3,169
4,656
0
29,198
W
Cerberus
zanaorio400
Cerberus
3,134
228
0
2,265
6,765
3,090
254
1,866
4,899
16,316
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,278
Gold Earned
26,084
258
Minions Killed
187
0
Camps Cleared
0
1,073,597
Distance Traveled
960,443
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
5,255
478
43
4
0
165,283
0
W
Hades
6,628
603
67
6
0
198,101
0
L
Pele
5,472
497
63
6
0
197,847
1
L
Geb
4,240
385
19
2
0
197,785
1
W
Gilgamesh
6,091
554
59
5
0
232,121
0
W
Bellona
5,956
541
41
4
0
227,260
0
L
Bacchus
5,942
540
15
1
0
212,529
0
L
Danzaburou
5,175
470
47
4
0
186,999
0
W
Cupid
6,470
588
38
3
0
200,436
1
W
Cerberus
6,133
558
53
5
0
215,679
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role