Player Matchup

Rama
Rama
Gold II
DARK STEVE
Rama
Gold II
Level 160
God Stats
1W - 4L
1,666 SR
Queue Stats
293W - 314L
1,484 MMR
Party 1
Da Ji
Da Ji
Gold IV
Raven Mop
Da Ji
Gold IV
Level 157
God Stats
22W - 24L
1,518 SR
Queue Stats
298W - 318L
1,398 MMR
Party 1
Baba Yaga
Baba Yaga
Gold IV
karuroHNS
Baba Yaga
Gold IV
Level 124
God Stats
7W - 5L
1,657 SR
Queue Stats
17W - 18L
1,590 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 147
1,614 SR
1,491 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 115
1,553 SR
1,425 MMR
Anhur
Anhur
Gold I
BabyDoomplings
Anhur
Gold I
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 68L
1,622 MMR
Solo
Guan Yu
Guan Yu
Bronze IV
GoCrazySTRAP
Guan Yu
Bronze IV
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 129L
1,025 MMR
Solo
Sol
Sol
Gold V
xeplyn
Sol
Gold V
Level 160
God Stats
6W - 4L
1,659 SR
Queue Stats
56W - 40L
1,628 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 5 / 11
14,381
719
27,046
16,357
8,166
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Da Ji
Raven Mop
Da Ji
17
6 / 9 / 10
13,895
695
9,777
15,673
7,248
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baba Yaga
karuroHNS
Baba Yaga
18
9 / 5 / 7
13,834
692
15,781
14,624
6,274
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
PersephoneTiamatAthenaGilgameshDanzaburou

VS

Bans
AphroditeKumbhakarnaBacchusYemojaSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 8 / 7
14,795
740
6,884
20,434
8,354
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Guan Yu
GoCrazySTRAP
Guan Yu
14
3 / 12 / 6
12,175
609
5,355
20,931
19,036
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sol
xeplyn
Sol
20
8 / 4 / 9
15,314
766
23,498
22,145
8,721
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
41
24
Kills
19
19
Deaths
24
28
Assists
22
Player
Kills
Deaths
Assists
KDA
W
8
8
7
1.44
L
9
5
11
2.9
W
Guan Yu
GoCrazySTRAP
Guan Yu
3
12
6
0.5
L
Da Ji
Raven Mop
Da Ji
6
9
10
1.22
L
Baba Yaga
karuroHNS
Baba Yaga
9
5
7
2.5
W
Sol
xeplyn
Sol
8
4
9
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,604
Damage
35,737
46,654
Taken
63,510
21,688
Mitigated
36,111
9,782
Healing
20,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,884
3,485
0
4,711
20,434
8,354
1,509
5,284
14,802
0
52,908
L
27,046
18,256
933
5,118
16,357
8,166
1,629
8,136
7,799
0
66,869
W
Guan Yu
GoCrazySTRAP
Guan Yu
5,355
1,197
1,562
2,344
20,931
19,036
0
4,212
16,463
0
22,613
L
Da Ji
Raven Mop
Da Ji
9,777
1,722
0
0
15,673
7,248
532
7,283
7,822
0
33,700
L
Baba Yaga
karuroHNS
Baba Yaga
15,781
1,171
0
3,731
14,624
6,274
571
6,700
7,535
63,119
0
W
Sol
xeplyn
Sol
23,498
3,501
0
11,694
22,145
8,721
1,682
5,201
16,464
82,086
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,110
Gold Earned
42,284
212
Minions Killed
210
0
Camps Cleared
0
958,436
Distance Traveled
965,802
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
14,795
740
66
3
0
313,723
0
L
Rama
14,381
719
78
4
0
302,003
4
W
Guan Yu
12,175
609
26
1
0
274,586
0
L
Da Ji
13,895
695
42
2
0
312,062
3
L
Baba Yaga
13,834
692
92
5
0
344,371
1
W
Sol
15,314
766
118
6
0
377,493
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role