Player Matchup

Zhong Kui
Zhong Kui
Gold V
BuffaloBiscuit
Zhong Kui
Gold V
Level 129
God Stats
4W - 2L
1,670 SR
Queue Stats
19W - 18L
1,556 MMR
Solo
Skadi
Skadi
Gold II
CIB3R316
Skadi
Gold II
Level 142
God Stats
64W - 53L
1,644 SR
Queue Stats
226W - 225L
1,532 MMR
Solo
Guan Yu
Guan Yu
Gold V
Platinum O9
Guan Yu
Gold V
Level 106
God Stats
0W - 2L
1,331 SR
Queue Stats
10W - 13L
1,534 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold II
SSZero09
Kumbhakarna
Gold II
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
685W - 696L
1,522 MMR
Solo
Tsukuyomi
Tsukuyomi
Platinum V
iEnvy IcY8289
Tsukuyomi
Platinum V
Level 123
God Stats
2W - 5L
1,572 SR
Queue Stats
278W - 276L
1,561 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 132
1,543 SR
1,541 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 116
1,556 SR
1,541 MMR
Arachne
Arachne
Gold I
CC-Chronic
Arachne
Gold I
Level 135
God Stats
96W - 73L
1,666 SR
Queue Stats
772W - 765L
1,530 MMR
Solo
Raijin
Raijin
Gold I
Reloady
Raijin
Gold I
Level 140
God Stats
2W - 3L
1,519 SR
Queue Stats
117W - 111L
1,579 MMR
Party 1
Chaac
Chaac
Silver II
Zer0P25075
Chaac
Silver II
Level 114
God Stats
1W - 1L
1,619 SR
Queue Stats
7W - 8L
1,513 MMR
Solo
Chiron
Chiron
Gold I
dribtw
Chiron
Gold I
Level 121
God Stats
25W - 22L
1,469 SR
Queue Stats
422W - 391L
1,555 MMR
Party 1
Bacchus
Bacchus
Gold I
espartano-deleon
Bacchus
Gold I
Level 71
God Stats
5W - 12L
1,508 SR
Queue Stats
387W - 389L
1,531 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BuffaloBiscuit
Zhong Kui
19
5 / 3 / 5
11,911
518
16,152
17,807
12,420
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Skadi
CIB3R316
Skadi
17
4 / 13 / 4
11,201
487
16,690
19,123
7,012
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Guan Yu
Platinum O9
Guan Yu
17
1 / 2 / 3
11,192
487
10,775
20,603
22,910
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kumbhakarna
SSZero09
Kumbhakarna
13
0 / 11 / 7
8,879
386
5,035
24,931
17,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tsukuyomi
iEnvy IcY8289
Tsukuyomi
19
9 / 7 / 2
12,170
529
16,476
17,792
6,920
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
SetGilgameshAthenaTiamatPersephone

VS

Bans
CthulhuCu ChulainnYmirKing ArthurSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
CC-Chronic
Arachne
20
10 / 3 / 9
14,097
613
12,665
22,215
12,201
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Raijin
Reloady
Raijin
20
6 / 5 / 11
14,031
610
17,952
15,642
6,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Chaac
19
2 / 3 / 2
12,966
564
14,569
24,852
26,449
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chiron
dribtw
Chiron
20
12 / 5 / 8
15,089
656
17,185
21,225
8,816
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

19
6 / 3 / 22
14,140
615
17,880
24,344
26,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
88
19
Kills
36
36
Deaths
19
21
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
BuffaloBiscuit
Zhong Kui
5
3
5
2.5
W
Arachne
CC-Chronic
Arachne
10
3
9
4.83
L
Skadi
CIB3R316
Skadi
4
13
4
0.46
L
Guan Yu
Platinum O9
Guan Yu
1
2
3
1.25
W
Raijin
Reloady
Raijin
6
5
11
2.3
L
Kumbhakarna
SSZero09
Kumbhakarna
0
11
7
0.32
W
Chaac
2
3
2
1
W
Chiron
dribtw
Chiron
12
5
8
3.2
W
6
3
22
5.67
L
Tsukuyomi
iEnvy IcY8289
Tsukuyomi
9
7
2
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,128
Damage
80,251
100,256
Taken
108,278
66,506
Mitigated
80,629
22,407
Healing
45,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
BuffaloBiscuit
Zhong Kui
16,152
3,371
0
5,762
17,807
12,420
0
9,425
8,382
87,115
0
W
Arachne
CC-Chronic
Arachne
12,665
8,663
0
8,491
22,215
12,201
2,514
4,020
18,195
0
130,715
L
Skadi
CIB3R316
Skadi
16,690
8,250
0
1,492
19,123
7,012
961
4,450
14,673
0
74,830
L
Guan Yu
Platinum O9
Guan Yu
10,775
2,054
128
7,326
20,603
22,910
0
2,608
17,995
973
71,915
W
Raijin
Reloady
Raijin
17,952
1,481
315
3,012
15,642
6,609
1,041
6,794
8,848
115,276
0
L
Kumbhakarna
SSZero09
Kumbhakarna
5,035
406
0
3,935
24,931
17,244
0
12,018
12,913
17,851
0
W
Chaac
14,569
4,030
0
13,448
24,852
26,449
598
3,023
21,829
1,027
87,807
W
Chiron
dribtw
Chiron
17,185
9,200
1,178
9,553
21,225
8,816
2,039
2,385
18,808
0
125,198
W
17,880
1,957
790
9,110
24,344
26,554
228
7,877
16,467
46,829
0
L
Tsukuyomi
iEnvy IcY8289
Tsukuyomi
16,476
4,667
0
3,764
17,792
6,920
0
7,661
10,131
0
71,716

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,353
Gold Earned
70,323
575
Minions Killed
715
0
Camps Cleared
0
1,970,020
Distance Traveled
2,107,224
19
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
11,911
518
162
7
0
397,112
6
W
Arachne
14,097
613
159
7
0
502,345
5
L
Skadi
11,201
487
116
5
0
364,427
5
L
Guan Yu
11,192
487
163
7
0
375,662
3
W
Raijin
14,031
610
171
7
0
378,105
6
L
Kumbhakarna
8,879
386
17
1
0
403,502
3
W
Chaac
12,966
564
153
7
0
381,689
4
W
Chiron
15,089
656
179
8
0
385,408
7
W
Bacchus
14,140
615
53
2
0
459,677
6
L
Tsukuyomi
12,170
529
117
5
0
429,317
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role