Player Matchup

Neith
Neith
Andrew Gn1733
Neith
Level 60
God Stats
18W - 18L
1,403 SR
Queue Stats
64W - 61L
1,338 Elo+
Party 1
Cthulhu
Cthulhu
Armani4224
Cthulhu
Level 7
God Stats
34W - 26L
1,408 SR
Queue Stats
64W - 72L
1,500 Elo+
Party 1
He Bo
He Bo
IsraelHowlet
He Bo
Level 69
God Stats
11W - 10L
1,178 SR
Queue Stats
225W - 244L
1,325 Elo+
Party 1
Tyr
Tyr
LUBOCK
Tyr
Level 87
God Stats
5W - 3L
1,393 SR
Queue Stats
86W - 87L
1,401 Elo+
Party 1
Nemesis
Nemesis
SwingBoar
Nemesis
Level 69
God Stats
13W - 10L
1,347 SR
Queue Stats
219W - 254L
1,351 Elo+
Party 1
Team Averages
Level 58
1,345 SR
1,383 Elo+

VS

Team Averages
Level 48
1,573 SR
1,342 Elo+
Medusa
Medusa
Bob McDuff7
Medusa
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
118W - 149L
1,350 Elo+
Party 3
Hercules
Hercules
Clay1943
Hercules
Level 43
God Stats
25W - 18L
1,936 SR
Queue Stats
170W - 198L
1,434 Elo+
Party 2
Ne Zha
Ne Zha
RedBull-_-1984
Ne Zha
Level 64
God Stats
16W - 20L
1,419 SR
Queue Stats
321W - 335L
1,359 Elo+
Party 2
Anubis
Anubis
VR Punk
Anubis
Level 68
God Stats
8W - 5L
1,552 SR
Queue Stats
189W - 244L
1,324 Elo+
Party 3
Ymir
Ymir
frank bravo4
Ymir
Level 23
God Stats
56W - 42L
1,460 SR
Queue Stats
66W - 69L
1,243 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 7 / 8
12,172
435
11,316
17,308
6,648
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
Armani4224
Cthulhu
18
1 / 6 / 9
10,952
391
10,517
23,021
15,165
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

20
14 / 4 / 4
16,506
590
25,131
18,327
5,696
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Tyr
LUBOCK
Tyr
20
3 / 3 / 13
13,440
480
15,178
24,010
33,338
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nemesis
SwingBoar
Nemesis
20
7 / 3 / 10
13,963
499
18,081
22,953
12,669
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
19
8 / 4 / 2
11,970
428
15,336
16,916
7,417
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hercules
Clay1943
Hercules
20
6 / 4 / 1
13,475
481
14,925
24,659
18,054
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
2 / 8 / 3
13,019
465
11,716
26,512
10,920
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anubis
VR Punk
Anubis
20
5 / 9 / 5
13,367
477
21,631
21,981
12,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
2 / 2 / 9
10,726
383
7,882
19,834
25,763
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
43
27
Kills
23
23
Deaths
27
44
Assists
20
Player
Kills
Deaths
Assists
KDA
W
2
7
8
0.86
W
Cthulhu
Armani4224
Cthulhu
1
6
9
0.92
L
Medusa
8
4
2
2.25
L
Hercules
Clay1943
Hercules
6
4
1
1.63
W
14
4
4
4
W
Tyr
LUBOCK
Tyr
3
3
13
3.17
L
2
8
3
0.44
W
Nemesis
SwingBoar
Nemesis
7
3
10
4
L
Anubis
VR Punk
Anubis
5
9
5
0.83
L
2
2
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,223
Damage
71,490
105,619
Taken
109,902
73,516
Mitigated
74,348
30,111
Healing
30,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,316
6,703
0
5,227
17,308
6,648
1,134
4,569
12,739
0
97,868
W
Cthulhu
Armani4224
Cthulhu
10,517
745
674
2,744
23,021
15,165
168
9,972
13,049
49,839
0
L
Medusa
15,336
5,720
0
5,626
16,916
7,417
1,177
7,226
9,286
0
77,965
L
Hercules
Clay1943
Hercules
14,925
4,187
0
6,456
24,659
18,054
0
3,142
20,653
0
76,938
W
25,131
1,250
1,713
7,095
18,327
5,696
2,081
7,643
10,684
99,303
0
W
Tyr
LUBOCK
Tyr
15,178
2,090
606
6,838
24,010
33,338
782
4,028
19,902
0
59,695
L
11,716
4,692
0
8,293
26,512
10,920
0
4,078
22,152
0
122,773
W
Nemesis
SwingBoar
Nemesis
18,081
9,599
816
4,398
22,953
12,669
83
3,301
19,572
0
107,845
L
Anubis
VR Punk
Anubis
21,631
274
0
7,802
21,981
12,194
367
11,284
10,037
106,628
0
L
7,882
1,389
0
2,772
19,834
25,763
143
8,003
11,021
36,615
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,033
Gold Earned
62,557
630
Minions Killed
711
0
Camps Cleared
0
2,553,483
Distance Traveled
2,483,706
12
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,172
435
121
4
0
410,990
0
W
Cthulhu
10,952
391
98
4
0
522,875
5
L
Medusa
11,970
428
157
6
0
478,094
5
L
Hercules
13,475
481
141
5
0
523,480
4
W
He Bo
16,506
590
169
6
0
475,022
4
W
Tyr
13,440
480
106
4
0
552,547
0
L
Ne Zha
13,019
465
181
6
0
552,293
0
W
Nemesis
13,963
499
136
5
0
592,049
3
L
Anubis
13,367
477
184
7
0
397,127
2
L
Ymir
10,726
383
48
2
0
532,712
15

Distance Traveled

Minion Kills by Role

Gold Earned by Role