Player Matchup

Thor
Thor
ApeX x Phoenix
Thor
Level 16
God Stats
3W - 5L
1,343 SR
Queue Stats
28W - 27L
1,500 Elo+
Party 1
Chang'e
Chang'e
AyaYumi
Chang'e
Level 148
God Stats
3W - 4L
1,498 SR
Queue Stats
16W - 17L
1,500 Elo+
Party 1
Agni
Agni
JasonThatGod
Agni
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,625 Elo+
Party 1
Team Averages
Level 57
1,447 SR
1,542 Elo+

VS

Team Averages
Level 64
1,517 SR
1,438 Elo+
Cupid
Cupid
Gamea_Waves
Cupid
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 17L
1,383 Elo+
Party 2
Athena
Athena
Nerium_Senju
Athena
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,439 Elo+
Party 2
Sol
Sol
NoRtH41
Sol
Level 113
God Stats
128W - 137L
1,550 SR
Queue Stats
354W - 365L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 7 / 1
8,086
578
5,779
11,507
4,345
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Chang'e
AyaYumi
Chang'e
12
2 / 3 / 1
8,996
643
5,767
8,873
3,640
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
0 / 8 / 0
7,389
528
3,045
12,363
3,993
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 10
9,366
669
7,876
7,646
3,247
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
13
6 / 0 / 11
10,764
769
5,754
11,101
10,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Sol
15
8 / 2 / 7
10,680
763
11,715
9,436
3,659
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
46
3
Kills
18
18
Deaths
3
2
Assists
28
Player
Kills
Deaths
Assists
KDA
L
1
7
1
0.21
L
Chang'e
AyaYumi
Chang'e
2
3
1
0.83
W
4
1
10
9
L
0
8
0
0
W
Athena
6
0
11
11.5
W
Sol
8
2
7
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,591
Damage
25,345
32,743
Taken
28,183
11,978
Mitigated
17,859
6,921
Healing
10,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,779
1,137
0
0
11,507
4,345
132
5,815
5,692
0
17,249
L
Chang'e
AyaYumi
Chang'e
5,767
191
3,208
3,295
8,873
3,640
0
5,193
3,680
23,712
0
W
7,876
4,251
2,795
2,361
7,646
3,247
607
2,909
4,737
0
28,662
L
3,045
187
0
418
12,363
3,993
0
6,461
5,902
23,699
0
W
Athena
5,754
1,023
0
930
11,101
10,953
60
3,492
7,609
15,297
0
W
Sol
11,715
1,017
482
4,182
9,436
3,659
1,818
2,411
7,025
53,097
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,471
Gold Earned
30,810
108
Minions Killed
131
0
Camps Cleared
0
648,880
Distance Traveled
760,459
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,086
578
23
2
0
223,044
1
L
Chang'e
8,996
643
40
3
0
229,077
2
W
Cupid
9,366
669
34
2
0
275,778
3
L
Agni
7,389
528
45
3
0
196,759
0
W
Athena
10,764
769
15
1
0
228,275
3
W
Sol
10,680
763
82
6
0
256,406
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role