Player Matchup

Ganesha
Ganesha
BabyBushMaker
Ganesha
Level 125
God Stats
3W - 4L
1,085 SR
Queue Stats
303W - 285L
1,490 Elo+
Party 1
Heimdallr
Heimdallr
LoneGamerWolf
Heimdallr
Level 160
God Stats
4W - 1L
1,289 SR
Queue Stats
127W - 124L
1,556 Elo+
Party 1
He Bo
He Bo
RynerTaiga
He Bo
Level 156
God Stats
1W - 3L
1,431 SR
Queue Stats
160W - 146L
1,485 Elo+
Party 1
Ares
Ares
TheHummus
Ares
Level 120
God Stats
2W - 2L
1,645 SR
Queue Stats
170W - 168L
1,504 Elo+
Solo
Scylla
Scylla
WhiteCuniculus
Scylla
Level 109
God Stats
6W - 6L
1,537 SR
Queue Stats
255W - 233L
1,533 Elo+
Party 1
Team Averages
Level 134
1,397 SR
1,513 Elo+

VS

Team Averages
Level 89
1,450 SR
1,543 Elo+
Da Ji
Da Ji
Elptoamo9646
Da Ji
Level 67
God Stats
3W - 1L
1,300 SR
Queue Stats
413W - 386L
1,538 Elo+
Party 2
Chernobog
Chernobog
Fesh132
Chernobog
Level 106
God Stats
3W - 3L
1,487 SR
Queue Stats
260W - 248L
1,535 Elo+
Party 2
Hun Batz
Hun Batz
LordSexyWolf
Hun Batz
Level 89
God Stats
6W - 7L
1,463 SR
Queue Stats
355W - 300L
1,578 Elo+
Party 2
Sol
Sol
Lypheus
Sol
Level 160
God Stats
2W - 0L
1,500 SR
Queue Stats
37W - 23L
1,566 Elo+
Solo
Achilles
Achilles
solarstar8
Achilles
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
16
0 / 10 / 19
10,245
683
11,539
19,139
13,644
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heimdallr
LoneGamerWolf
Heimdallr
20
6 / 7 / 19
12,349
823
17,975
16,103
8,118
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

He Bo
20
12 / 7 / 13
13,174
878
21,657
12,989
5,345
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ares
20
8 / 3 / 20
12,746
850
22,100
16,072
17,081
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

20
6 / 7 / 13
12,445
830
12,880
13,583
5,611
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 8 / 17
12,619
841
7,011
16,924
14,653
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chernobog
Fesh132
Chernobog
20
3 / 6 / 19
12,810
854
8,880
14,015
8,448
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
LordSexyWolf
Hun Batz
19
7 / 7 / 18
12,275
818
10,575
27,021
20,901
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sol
20
11 / 4 / 17
12,891
859
26,847
21,546
9,334
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Achilles
solarstar8
Achilles
18
5 / 7 / 14
12,222
815
8,543
25,348
27,158
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
119
32
Kills
34
34
Deaths
32
84
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Ganesha
0
10
19
0.95
W
8
8
17
2.06
W
Chernobog
Fesh132
Chernobog
3
6
19
2.08
L
Heimdallr
LoneGamerWolf
Heimdallr
6
7
19
2.21
W
Hun Batz
LordSexyWolf
Hun Batz
7
7
18
2.29
W
Sol
11
4
17
4.88
L
He Bo
12
7
13
2.64
L
Ares
8
3
20
6
L
6
7
13
1.79
W
Achilles
solarstar8
Achilles
5
7
14
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,151
Damage
61,856
77,886
Taken
104,854
49,799
Mitigated
80,494
18,077
Healing
38,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
11,539
419
3,371
1,739
19,139
13,644
288
10,290
8,669
19,491
0
W
7,011
977
2,680
1,916
16,924
14,653
350
10,608
6,310
0
11,935
W
Chernobog
Fesh132
Chernobog
8,880
3,093
1,100
2,569
14,015
8,448
1,329
11,222
2,793
0
30,526
L
Heimdallr
LoneGamerWolf
Heimdallr
17,975
8,546
2,933
1,870
16,103
8,118
2,820
4,469
11,519
0
39,907
W
Hun Batz
LordSexyWolf
Hun Batz
10,575
948
2,879
7,229
27,021
20,901
774
13,470
13,527
0
23,847
W
Sol
26,847
11,018
1,578
8,804
21,546
9,334
3,394
13,940
7,606
64,141
0
L
He Bo
21,657
813
2,557
1,773
12,989
5,345
689
3,320
9,459
33,756
0
L
Ares
22,100
424
1,403
1,861
16,072
17,081
225
5,340
10,552
29,052
0
L
12,880
561
0
570
13,583
5,611
1,337
3,428
10,125
39,202
0
W
Achilles
solarstar8
Achilles
8,543
1,576
2,541
6,717
25,348
27,158
282
18,936
6,412
0
12,995

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,959
Gold Earned
62,817
140
Minions Killed
148
0
Camps Cleared
0
1,320,500
Distance Traveled
1,397,579
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
10,245
683
3
0
0
245,687
0
W
Da Ji
12,619
841
8
1
0
369,072
0
W
Chernobog
12,810
854
53
4
0
217,140
2
L
Heimdallr
12,349
823
44
3
0
247,907
1
W
Hun Batz
12,275
818
12
1
0
309,449
1
W
Sol
12,891
859
58
4
0
239,479
0
L
He Bo
13,174
878
25
2
0
256,869
1
L
Ares
12,746
850
9
1
0
309,906
6
L
Scylla
12,445
830
59
4
0
260,131
0
W
Achilles
12,222
815
17
1
0
262,439
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role