Player Matchup

Kuzenbo
Kuzenbo
Platinum III
Sharpe Cheddar
Kuzenbo
Platinum III
Level 62
God Stats
13W - 10L
1,633 SR
Queue Stats
152W - 148L
1,812 MMR
Party 1
Sol
Sol
Diamond V
XxKMONEY1xX
Sol
Diamond V
Level 129
God Stats
22W - 27L
1,599 SR
Queue Stats
164W - 153L
2,018 MMR
Party 1
Hou Yi
Hou Yi
Diamond IV
xLionheart95
Hou Yi
Diamond IV
Level 119
God Stats
57W - 64L
1,629 SR
Queue Stats
270W - 296L
2,069 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 103
1,620 SR
1,966 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 144
1,605 SR
1,946 MMR
Fafnir
Fafnir
Diamond IV
GolemvsZombie
Fafnir
Diamond IV
Level 128
God Stats
9W - 5L
1,706 SR
Queue Stats
101W - 78L
2,084 MMR
Party 2
Tiamat
Tiamat
Platinum II
TheEternalSpyro2
Tiamat
Platinum II
Level 149
God Stats
32W - 22L
1,439 SR
Queue Stats
96W - 78L
1,876 MMR
Party 2
Loki
Loki
Platinum II
Veshom
Loki
Platinum II
Level 156
God Stats
2W - 4L
1,672 SR
Queue Stats
96W - 79L
1,876 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 8
9,072
825
4,832
8,179
6,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
3 / 1 / 8
8,374
761
7,023
5,715
1,669
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
13
5 / 1 / 6
8,814
801
8,456
8,072
2,883
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
GilgameshChironPersephoneCabrakanSobek

VS

Bans
OsirisCupidCthulhuMedusaCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 2
6,919
629
3,452
9,767
5,298
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
0 / 2 / 2
6,900
627
2,309
5,544
1,957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
Veshom
Loki
11
3 / 5 / 0
7,955
723
7,134
10,507
3,021
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
7
11
Kills
3
3
Deaths
11
22
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
4
2
0.25
W
3
1
8
7
L
0
2
2
0.5
L
Loki
Veshom
Loki
3
5
0
0.6
W
3
1
8
7
W
Hou Yi
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,311
Damage
12,895
21,966
Taken
25,818
11,508
Mitigated
10,276
7,133
Healing
5,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,452
712
468
2,199
9,767
5,298
0
4,257
5,307
13,905
0
W
4,832
2,359
0
1,516
8,179
6,956
60
1,394
6,785
15,902
0
L
2,309
39
0
1,174
5,544
1,957
0
3,407
2,031
20,305
0
L
Loki
Veshom
Loki
7,134
924
0
1,512
10,507
3,021
0
3,672
6,625
0
27,885
W
7,023
699
0
1,857
5,715
1,669
1,307
1,106
4,609
29,491
0
W
Hou Yi
8,456
4,366
0
3,760
8,072
2,883
1,389
3,261
4,811
0
39,817

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,260
Gold Earned
21,774
129
Minions Killed
107
0
Camps Cleared
0
643,692
Distance Traveled
605,219
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
6,919
629
25
2
0
206,376
1
W
Kuzenbo
9,072
825
16
1
0
225,045
4
L
Tiamat
6,900
627
31
3
0
191,602
1
L
Loki
7,955
723
51
5
0
207,241
1
W
Sol
8,374
761
49
4
0
208,284
2
W
Hou Yi
8,814
801
64
6
0
210,363
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role