Player Matchup

Vulcan
Vulcan
Dethra
Vulcan
Level 124
God Stats
18W - 15L
1,671 SR
Queue Stats
137W - 148L
1,552 Elo+
Party 2
Tiamat
Tiamat
Ex1st3nce
Tiamat
Level 55
God Stats
10W - 13L
1,397 SR
Queue Stats
30W - 25L
1,602 Elo+
Party 2
Guan Yu
Guan Yu
FredLucha
Guan Yu
Level 107
God Stats
4W - 2L
1,418 SR
Queue Stats
111W - 133L
1,396 Elo+
Solo
Chiron
Chiron
KkSpongekK
Chiron
Level 149
God Stats
3W - 0L
1,867 SR
Queue Stats
134W - 124L
1,554 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
darcksaya
Ah Muzen Cab
Level 145
God Stats
7W - 6L
1,433 SR
Queue Stats
103W - 114L
1,419 Elo+
Solo
Team Averages
Level 116
1,557 SR
1,505 Elo+

VS

Team Averages
Level 70
1,437 SR
1,624 Elo+
Nu Wa
Nu Wa
Cloverish
Nu Wa
Level 156
God Stats
24W - 26L
1,552 SR
Queue Stats
229W - 250L
1,484 Elo+
Solo
Heimdallr
Heimdallr
ItssRisky
Heimdallr
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,749 Elo+
Party 1
Ymir
Ymir
Pluws
Ymir
Level 4
God Stats
2W - 3L
1,500 SR
Queue Stats
22W - 24L
1,749 Elo+
Party 1
Kukulkan
Kukulkan
Yerboimeat
Kukulkan
Level 42
God Stats
0W - 3L
1,244 SR
Queue Stats
1W - 10L
1,638 Elo+
Party 1
King Arthur
King Arthur
chaoticwolf731
King Arthur
Level 62
God Stats
0W - 1L
1,390 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Dethra
Vulcan
20
7 / 0 / 19
15,100
1,007
33,223
5,794
2,386
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tiamat
Ex1st3nce
Tiamat
20
5 / 0 / 22
14,506
967
24,469
26,110
60,205
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Guan Yu
FredLucha
Guan Yu
20
4 / 5 / 20
13,274
885
8,997
19,990
22,651
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chiron
KkSpongekK
Chiron
20
3 / 2 / 15
13,044
870
14,211
10,543
3,597
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Muzen Cab
darcksaya
Ah Muzen Cab
20
16 / 5 / 15
15,571
1,038
27,055
19,870
8,821
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

166

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Cloverish
Nu Wa
20
2 / 10 / 9
13,830
922
20,588
24,505
8,246
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heimdallr
ItssRisky
Heimdallr
19
2 / 6 / 6
12,836
856
16,210
17,288
6,649
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
Pluws
Ymir
19
0 / 10 / 6
12,102
807
3,345
25,961
16,920
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Talisman

Talisman

+75
Health
+15
Magical Protection

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Kukulkan
Yerboimeat
Kukulkan
19
6 / 4 / 3
14,321
955
23,536
15,489
6,214
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

King Arthur
chaoticwolf731
King Arthur
19
2 / 5 / 4
12,733
849
13,829
30,207
33,617
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
40
35
Kills
12
12
Deaths
35
91
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
Cloverish
Nu Wa
2
10
9
0.65
W
Vulcan
Dethra
Vulcan
7
0
19
16.5
W
Tiamat
Ex1st3nce
Tiamat
5
0
22
16
W
Guan Yu
FredLucha
Guan Yu
4
5
20
2.8
L
Heimdallr
ItssRisky
Heimdallr
2
6
6
0.83
W
Chiron
KkSpongekK
Chiron
3
2
15
5.25
L
Ymir
Pluws
Ymir
0
10
6
0.3
L
Kukulkan
Yerboimeat
Kukulkan
6
4
3
1.88
L
King Arthur
chaoticwolf731
King Arthur
2
5
4
0.8
W
Ah Muzen Cab
darcksaya
Ah Muzen Cab
16
5
15
4.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,955
Damage
77,508
82,307
Taken
113,450
97,660
Mitigated
71,646
25,236
Healing
8,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
Cloverish
Nu Wa
20,588
5,294
0
513
24,505
8,246
0
13,550
10,676
58,253
0
W
Vulcan
Dethra
Vulcan
33,223
9,086
0
0
5,794
2,386
0
3,775
2,019
69,824
0
W
Tiamat
Ex1st3nce
Tiamat
24,469
2,693
566
4,429
26,110
60,205
0
12,597
13,513
47,867
0
W
Guan Yu
FredLucha
Guan Yu
8,997
1,749
3,550
5,016
19,990
22,651
0
10,456
9,534
0
21,692
L
Heimdallr
ItssRisky
Heimdallr
16,210
7,551
0
1,698
17,288
6,649
0
9,020
8,094
0
37,832
W
Chiron
KkSpongekK
Chiron
14,211
4,314
1,672
3,860
10,543
3,597
0
7,365
3,178
0
41,223
L
Ymir
Pluws
Ymir
3,345
1,043
0
1,149
25,961
16,920
0
10,720
15,107
7,898
0
L
Kukulkan
Yerboimeat
Kukulkan
23,536
1,290
951
1,949
15,489
6,214
0
8,052
7,343
49,682
0
L
King Arthur
chaoticwolf731
King Arthur
13,829
1,319
0
2,446
30,207
33,617
0
15,332
14,472
0
41,613
W
Ah Muzen Cab
darcksaya
Ah Muzen Cab
27,055
14,159
0
6,143
19,870
8,821
0
13,276
6,594
0
63,110

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,495
Gold Earned
65,822
312
Minions Killed
289
10
Camps Cleared
3
1,499,962
Distance Traveled
1,270,229
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
13,830
922
92
6
0
243,005
0
W
Vulcan
15,100
1,007
90
6
6
344,361
1
W
Tiamat
14,506
967
44
3
4
379,966
1
W
Guan Yu
13,274
885
35
2
0
286,635
2
L
Heimdallr
12,836
856
65
4
1
245,944
0
W
Chiron
13,044
870
63
4
0
256,447
0
L
Ymir
12,102
807
13
1
0
209,225
3
L
Kukulkan
14,321
955
59
4
1
285,576
0
L
King Arthur
12,733
849
60
4
1
286,479
0
W
Ah Muzen Cab
15,571
1,038
80
5
0
232,553
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role