Player Matchup

Sol
Sol
F1ordaman
Sol
Level 66
God Stats
7W - 3L
1,658 SR
Queue Stats
28W - 19L
1,599 Elo+
Party 1
Artemis
Artemis
JackiChanOSRS
Artemis
Level 129
God Stats
20W - 5L
1,690 SR
Queue Stats
297W - 272L
1,613 Elo+
Party 1
Khepri
Khepri
Lawndoe
Khepri
Level 157
God Stats
17W - 5L
1,502 SR
Queue Stats
401W - 376L
1,602 Elo+
Party 1
Team Averages
Level 117
1,617 SR
1,605 Elo+

VS

Team Averages
Level 73
1,426 SR
1,378 Elo+
Terra
Terra
GamerManny
Terra
Level 103
God Stats
4W - 7L
1,389 SR
Queue Stats
55W - 90L
1,343 Elo+
Party 2
Neith
Neith
Maruthen
Neith
Level 63
God Stats
16W - 23L
1,391 SR
Queue Stats
51W - 83L
1,383 Elo+
Party 2
Zhong Kui
Zhong Kui
NamYac
Zhong Kui
Level 53
God Stats
0W - 2L
1,500 SR
Queue Stats
46W - 73L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 4 / 5
9,414
785
13,264
10,210
3,603
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Artemis
13
5 / 3 / 6
9,361
780
9,466
7,388
3,054
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Khepri
Lawndoe
Khepri
12
1 / 3 / 9
8,878
740
4,718
11,802
9,192
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
12
2 / 5 / 3
7,997
666
4,595
16,326
9,434
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
Maruthen
Neith
15
8 / 5 / 2
9,731
811
13,230
13,008
4,491
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Zhong Kui
NamYac
Zhong Kui
4
0 / 2 / 0
6,078
507
616
2,847
901
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes

Shoes

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
15
12
Kills
10
10
Deaths
12
20
Assists
5
Player
Kills
Deaths
Assists
KDA
W
6
4
5
2.13
L
Terra
2
5
3
0.7
W
Artemis
5
3
6
2.67
W
Khepri
Lawndoe
Khepri
1
3
9
1.83
L
Neith
Maruthen
Neith
8
5
2
1.8
L
Zhong Kui
NamYac
Zhong Kui
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,448
Damage
18,441
29,400
Taken
32,181
15,849
Mitigated
14,826
4,283
Healing
11,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,264
5,001
0
2,969
10,210
3,603
589
1,681
8,529
44,256
0
L
Terra
4,595
593
2,860
5,705
16,326
9,434
295
9,071
6,912
14,593
0
W
Artemis
9,466
3,977
0
1,164
7,388
3,054
2,069
1,029
6,359
0
28,710
W
Khepri
Lawndoe
Khepri
4,718
160
0
150
11,802
9,192
0
2,501
8,785
21,831
0
L
Neith
Maruthen
Neith
13,230
4,410
0
3,123
13,008
4,491
1,188
6,341
6,454
0
45,411
L
Zhong Kui
NamYac
Zhong Kui
616
266
0
255
2,847
901
0
1,978
833
1,227
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,653
Gold Earned
23,806
134
Minions Killed
90
0
Camps Cleared
0
596,673
Distance Traveled
382,434
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,414
785
69
6
0
204,041
0
L
Terra
7,997
666
20
2
0
166,588
2
W
Artemis
9,361
780
39
3
0
176,931
2
W
Khepri
8,878
740
26
2
0
215,701
4
L
Neith
9,731
811
70
6
0
190,618
4
L
Zhong Kui
6,078
507
0
0
0
25,228
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role