Player Matchup

Sol
Sol
F1ordaman
Sol
Level 66
God Stats
7W - 3L
1,603 SR
Queue Stats
28W - 19L
1,599 Elo+
Party 1
Artemis
Artemis
JackiChanOSRS
Artemis
Level 129
God Stats
20W - 5L
1,706 SR
Queue Stats
297W - 272L
1,614 Elo+
Party 1
Fenrir
Fenrir
Lawndoe
Fenrir
Level 157
God Stats
11W - 7L
1,586 SR
Queue Stats
401W - 376L
1,602 Elo+
Party 1
Team Averages
Level 117
1,632 SR
1,605 Elo+

VS

Team Averages
Level 85
1,535 SR
1,566 Elo+
Tyr
Tyr
LostSpider
Tyr
Level 122
God Stats
1W - 2L
1,488 SR
Queue Stats
11W - 9L
1,661 Elo+
Party 2
Neith
Neith
PapaBearPrime
Neith
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 15L
1,518 Elo+
Party 2
Zeus
Zeus
Ziminator200
Zeus
Level 87
God Stats
2W - 2L
1,616 SR
Queue Stats
16W - 20L
1,520 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 10
7,242
805
4,219
4,715
1,500
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
11
3 / 3 / 11
7,832
870
8,149
7,019
2,451
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
Lawndoe
Fenrir
12
10 / 3 / 4
9,104
1,012
5,492
8,349
4,942
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 5 / 2
6,458
718
1,878
7,531
3,391
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
2 / 4 / 5
6,955
773
3,394
6,926
2,148
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
2 / 5 / 5
7,090
788
8,034
6,347
1,781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
19
14
Kills
7
8
Deaths
14
25
Assists
12
Player
Kills
Deaths
Assists
KDA
W
1
2
10
3
W
Artemis
3
3
11
2.83
W
Fenrir
Lawndoe
Fenrir
10
3
4
4
L
3
5
2
0.8
L
2
4
5
1.13
L
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,860
Damage
13,306
20,083
Taken
20,804
8,893
Mitigated
7,320
2,690
Healing
3,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,219
389
0
826
4,715
1,500
1,520
2,450
2,265
25,040
0
W
Artemis
8,149
2,727
0
1,609
7,019
2,451
1,068
3,588
3,431
0
26,318
W
Fenrir
Lawndoe
Fenrir
5,492
1,048
0
255
8,349
4,942
231
1,996
6,353
0
13,952
L
1,878
112
0
917
7,531
3,391
0
2,187
5,184
0
7,372
L
3,394
854
0
1,923
6,926
2,148
234
1,349
5,459
0
12,504
L
8,034
537
0
732
6,347
1,781
38
345
5,942
31,966
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,178
Gold Earned
20,503
110
Minions Killed
87
0
Camps Cleared
0
501,821
Distance Traveled
464,117
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,242
805
57
6
0
172,500
1
W
Artemis
7,832
870
32
4
0
153,934
2
W
Fenrir
9,104
1,012
21
2
0
175,387
5
L
Tyr
6,458
718
11
1
0
170,843
1
L
Neith
6,955
773
21
2
0
145,130
1
L
Zeus
7,090
788
55
6
0
148,144
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role