Player Matchup

Hades
Hades
Gold V
AdemirDaGuia
Hades
Gold V
Level 152
God Stats
6W - 1L
1,434 SR
Queue Stats
61W - 63L
1,556 MMR
Party 1
Izanami
Izanami
Silver V
LucasZeferino
Izanami
Silver V
Level 124
God Stats
7W - 7L
1,447 SR
Queue Stats
16W - 29L
1,231 MMR
Party 1
Bacchus
Bacchus
Bronze III
megaultrahades
Bacchus
Bronze III
Level 157
God Stats
1W - 1L
1,559 SR
Queue Stats
2W - 2L
1,333 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 144
1,480 SR
1,373 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 92
1,599 SR
1,381 MMR
Artemis
Artemis
Bronze III
GoCrazySTRAP
Artemis
Bronze III
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 129L
1,325 MMR
Solo
Ares
Ares
Gold IV
II Da0oX II
Ares
Gold IV
Level 128
God Stats
17W - 9L
1,623 SR
Queue Stats
132W - 159L
1,382 MMR
Solo
Discordia
Discordia
Silver III
TWIZTED 3C
Discordia
Silver III
Level 78
God Stats
0W - 4L
1,675 SR
Queue Stats
14W - 16L
1,435 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 5 / 9
12,378
728
14,645
21,753
12,036
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
17
8 / 5 / 6
12,326
725
8,796
15,151
5,305
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
3 / 5 / 9
10,636
626
9,126
18,715
18,160
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
GilgameshPersephoneTiamatAphroditeKumbhakarna

VS

Bans
AthenaMedusaGuan YuNeithCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
GoCrazySTRAP
Artemis
15
2 / 7 / 9
10,931
643
9,030
12,007
5,619
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

14
3 / 6 / 8
11,506
677
9,367
18,583
20,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Discordia
TWIZTED 3C
Discordia
18
10 / 3 / 3
13,107
771
23,959
9,483
4,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
35
16
Kills
15
15
Deaths
16
24
Assists
20
Player
Kills
Deaths
Assists
KDA
W
5
5
9
1.9
L
Artemis
GoCrazySTRAP
Artemis
2
7
9
0.93
L
3
6
8
1.17
W
Izanami
8
5
6
2.2
L
Discordia
TWIZTED 3C
Discordia
10
3
3
3.83
W
3
5
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,567
Damage
42,356
55,619
Taken
40,073
35,501
Mitigated
30,521
11,084
Healing
4,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,645
783
786
8,142
21,753
12,036
1,029
13,496
8,257
53,502
0
L
Artemis
GoCrazySTRAP
Artemis
9,030
3,522
739
2,027
12,007
5,619
1,639
9,182
2,825
0
31,482
L
9,367
339
0
966
18,583
20,615
376
8,313
10,270
18,504
0
W
Izanami
8,796
7,018
0
1,267
15,151
5,305
1,978
11,298
3,853
0
59,339
L
Discordia
TWIZTED 3C
Discordia
23,959
1,224
0
382
9,483
4,287
957
6,276
3,207
76,073
0
W
9,126
270
0
889
18,715
18,160
288
8,532
10,183
27,443
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,340
Gold Earned
35,544
196
Minions Killed
171
0
Camps Cleared
0
828,065
Distance Traveled
756,828
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
12,378
728
95
6
0
257,276
3
L
Artemis
10,931
643
48
3
0
210,100
0
L
Ares
11,506
677
19
1
0
256,252
5
W
Izanami
12,326
725
74
4
0
269,965
2
L
Discordia
13,107
771
104
6
0
290,476
3
W
Bacchus
10,636
626
27
2
0
300,824
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role