Player Matchup

Kuzenbo
Kuzenbo
CaptPuppy
Kuzenbo
Level 49
God Stats
3W - 0L
1,500 SR
Queue Stats
71W - 74L
1,511 Elo+
Party 1
Cabrakan
Cabrakan
Lt Pancakes9323
Cabrakan
Level 29
God Stats
2W - 2L
1,488 SR
Queue Stats
82W - 88L
1,479 Elo+
Party 1
Gilgamesh
Gilgamesh
SadGokuMufin
Gilgamesh
Level 83
God Stats
56W - 35L
1,571 SR
Queue Stats
262W - 293L
1,421 Elo+
Party 1
Medusa
Medusa
SparEsmart
Medusa
Level 35
God Stats
2W - 0L
1,705 SR
Queue Stats
46W - 30L
1,650 Elo+
Solo
Hel
Hel
shadow21109
Hel
Level 84
God Stats
3W - 4L
1,500 SR
Queue Stats
350W - 357L
1,423 Elo+
Party 1
Team Averages
Level 56
1,553 SR
1,497 Elo+

VS

Team Averages
Level 73
1,624 SR
1,503 Elo+
Scylla
Scylla
Amarillo God
Scylla
Level 121
God Stats
3W - 4L
1,724 SR
Queue Stats
145W - 134L
1,537 Elo+
Party 2
Hou Yi
Hou Yi
AxolotlBane
Hou Yi
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
273W - 317L
1,402 Elo+
Solo
Ymir
Ymir
Blanco God
Ymir
Level 41
God Stats
17W - 7L
1,718 SR
Queue Stats
86W - 75L
1,535 Elo+
Party 2
Tyr
Tyr
Rojo God
Tyr
Level 128
God Stats
3W - 1L
1,679 SR
Queue Stats
159W - 141L
1,541 Elo+
Party 2
Ra
Ra
mikeysickwitit2
Ra
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
CaptPuppy
Kuzenbo
6
1 / 0 / 4
4,498
643
1,188
2,065
1,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cabrakan
6
0 / 1 / 1
3,856
551
1,132
2,725
1,153
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gilgamesh
SadGokuMufin
Gilgamesh
7
0 / 1 / 1
4,055
579
2,471
4,655
2,063
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Medusa
SparEsmart
Medusa
7
4 / 1 / 1
4,764
681
4,567
3,242
1,142
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

7
2 / 0 / 0
4,234
605
2,192
3,610
789
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
7
1 / 1 / 0
4,103
586
2,756
3,359
611
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hou Yi
6
0 / 2 / 1
3,654
522
1,215
4,413
880
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

6
0 / 2 / 0
3,649
521
1,257
4,227
1,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

7
2 / 0 / 1
4,553
650
1,773
4,863
1,481
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

3
0 / 3 / 0
3,167
452
447
1,678
416
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
5
7
Kills
3
3
Deaths
8
7
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Scylla
1
1
0
1
L
Hou Yi
0
2
1
0.25
L
0
2
0
0
W
Kuzenbo
CaptPuppy
Kuzenbo
1
0
4
3
W
Cabrakan
0
1
1
0.5
L
2
0
1
2.5
W
Gilgamesh
SadGokuMufin
Gilgamesh
0
1
1
0.5
W
Medusa
SparEsmart
Medusa
4
1
1
4.5
L
0
3
0
0
W
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,550
Damage
7,448
16,297
Taken
18,540
6,487
Mitigated
4,889
6,536
Healing
7,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
2,756
152
0
1,900
3,359
611
0
134
2,813
14,682
0
L
Hou Yi
1,215
555
0
1,777
4,413
880
0
621
3,760
0
10,534
L
1,257
210
0
532
4,227
1,501
0
629
3,598
9,510
0
W
Kuzenbo
CaptPuppy
Kuzenbo
1,188
573
381
624
2,065
1,340
0
762
1,303
5,718
0
W
Cabrakan
1,132
234
147
1,022
2,725
1,153
0
397
2,233
12,909
0
L
1,773
400
0
2,830
4,863
1,481
0
1,999
2,736
0
17,315
W
Gilgamesh
SadGokuMufin
Gilgamesh
2,471
330
0
1,873
4,655
2,063
0
1,992
2,365
0
15,403
W
Medusa
SparEsmart
Medusa
4,567
2,084
0
600
3,242
1,142
26
495
2,747
0
24,438
L
447
104
0
22
1,678
416
0
821
761
3,831
0
W
2,192
214
0
1,889
3,610
789
612
311
3,189
17,153
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,407
Gold Earned
19,126
143
Minions Killed
129
0
Camps Cleared
0
649,608
Distance Traveled
580,787
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
4,103
586
32
5
0
126,315
1
L
Hou Yi
3,654
522
25
4
0
111,794
1
L
Ymir
3,649
521
15
2
0
137,181
0
W
Kuzenbo
4,498
643
11
2
0
135,089
2
W
Cabrakan
3,856
551
31
4
0
143,927
0
L
Tyr
4,553
650
51
7
0
125,228
1
W
Gilgamesh
4,055
579
29
4
0
125,893
0
W
Medusa
4,764
681
39
6
0
113,535
0
L
Ra
3,167
452
6
1
0
80,269
2
W
Hel
4,234
605
33
5
0
131,164
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role