Player Matchup

Ymir
Ymir
CJgamer125
Ymir
Level 53
God Stats
4W - 7L
1,500 SR
Queue Stats
32W - 41L
1,500 Elo+
Party 3
Baron Samedi
Baron Samedi
Dragon Yuko
Baron Samedi
Level 156
God Stats
9W - 4L
1,726 SR
Queue Stats
251W - 227L
1,635 Elo+
Party 2
Sun Wukong
Sun Wukong
GT_WILMERYT453
Sun Wukong
Level 128
God Stats
20W - 18L
1,515 SR
Queue Stats
222W - 220L
1,501 Elo+
Party 3
Da Ji
Da Ji
Gendal-ElPto_Amo
Da Ji
Level 110
God Stats
8W - 14L
1,498 SR
Queue Stats
245W - 224L
1,481 Elo+
Party 3
Neith
Neith
RobertLP97
Neith
Level 149
God Stats
10W - 10L
1,527 SR
Queue Stats
278W - 273L
1,552 Elo+
Party 2
Team Averages
Level 119
1,553 SR
1,534 Elo+

VS

Team Averages
Level 126
1,603 SR
1,522 Elo+
Ratatoskr
Ratatoskr
Caizo4102
Ratatoskr
Level 156
God Stats
19W - 17L
1,578 SR
Queue Stats
693W - 718L
1,532 Elo+
Solo
Bakasura
Bakasura
Hidden_Young
Bakasura
Level 126
God Stats
1W - 1L
1,720 SR
Queue Stats
113W - 117L
1,487 Elo+
Solo
Janus
Janus
LilAnt3198
Janus
Level 100
God Stats
2W - 2L
1,542 SR
Queue Stats
28W - 27L
1,548 Elo+
Party 1
Ymir
Ymir
P3DJDK
Ymir
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
80W - 79L
1,511 Elo+
Party 1
Apollo
Apollo
Shadow_Thief5
Apollo
Level 127
God Stats
6W - 3L
1,676 SR
Queue Stats
81W - 77L
1,532 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 0 / 10
11,198
509
7,066
13,475
14,518
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Baron Samedi
Dragon Yuko
Baron Samedi
18
3 / 2 / 12
11,825
538
14,300
10,326
5,186
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
GT_WILMERYT453
Sun Wukong
20
2 / 0 / 10
12,853
584
15,869
21,423
16,109
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

19
12 / 1 / 11
12,804
582
17,054
15,546
7,347
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Neith
18
7 / 2 / 8
11,728
533
11,146
12,521
5,342
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Caizo4102
Ratatoskr
17
1 / 4 / 0
11,240
511
11,974
25,206
18,018
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bakasura
Hidden_Young
Bakasura
17
3 / 5 / 0
10,375
472
9,129
18,189
7,725
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
13
0 / 9 / 2
8,215
373
5,684
14,952
4,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ymir
P3DJDK
Ymir
13
0 / 5 / 4
9,743
443
3,478
15,126
13,135
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

13
1 / 7 / 0
8,378
381
7,192
16,675
5,829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
11
30
Kills
5
5
Deaths
30
51
Assists
6
Player
Kills
Deaths
Assists
KDA
W
6
0
10
11
L
Ratatoskr
Caizo4102
Ratatoskr
1
4
0
0.25
W
Baron Samedi
Dragon Yuko
Baron Samedi
3
2
12
4.5
W
Sun Wukong
GT_WILMERYT453
Sun Wukong
2
0
10
7
W
12
1
11
17.5
L
Bakasura
Hidden_Young
Bakasura
3
5
0
0.6
L
Janus
0
9
2
0.11
L
Ymir
P3DJDK
Ymir
0
5
4
0.4
W
Neith
7
2
8
5.5
L
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,435
Damage
37,457
73,291
Taken
90,148
48,502
Mitigated
49,328
27,186
Healing
22,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,066
937
0
813
13,475
14,518
1,046
2,302
10,126
30,268
0
L
Ratatoskr
Caizo4102
Ratatoskr
11,974
1,553
0
7,845
25,206
18,018
518
3,880
21,242
0
75,612
W
Baron Samedi
Dragon Yuko
Baron Samedi
14,300
241
2,585
4,191
10,326
5,186
1,947
3,694
6,321
69,601
0
W
Sun Wukong
GT_WILMERYT453
Sun Wukong
15,869
3,998
0
11,663
21,423
16,109
1,497
596
20,591
0
99,623
W
17,054
2,822
0
2,632
15,546
7,347
1,334
2,777
12,394
0
81,099
L
Bakasura
Hidden_Young
Bakasura
9,129
6,719
0
7,075
18,189
7,725
0
4,471
13,542
0
58,889
L
Janus
5,684
139
147
2,777
14,952
4,621
129
5,307
9,314
46,511
0
L
Ymir
P3DJDK
Ymir
3,478
309
0
500
15,126
13,135
0
4,075
10,923
25,708
0
W
Neith
11,146
6,018
0
5,302
12,521
5,342
6,097
793
11,378
0
76,158
L
7,192
3,277
0
3,924
16,675
5,829
0
2,853
13,761
0
57,846

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,408
Gold Earned
47,951
596
Minions Killed
548
0
Camps Cleared
0
2,027,250
Distance Traveled
1,913,746
20
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,198
509
50
2
0
377,689
1
L
Ratatoskr
11,240
511
162
7
0
430,802
2
W
Baron Samedi
11,825
538
118
5
0
386,668
6
W
Sun Wukong
12,853
584
188
9
0
440,319
5
W
Da Ji
12,804
582
114
5
0
461,680
4
L
Bakasura
10,375
472
152
7
0
410,607
2
L
Janus
8,215
373
78
4
0
353,386
2
L
Ymir
9,743
443
45
2
0
363,933
4
W
Neith
11,728
533
126
6
0
360,894
4
L
Apollo
8,378
381
111
5
0
355,018
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role