Player Matchup

Raijin
Raijin
GwynHimself
Raijin
Level 15
God Stats
9W - 4L
1,800 SR
Queue Stats
59W - 39L
1,540 Elo+
Solo
Nemesis
Nemesis
JooniSoOfficial
Nemesis
Level 23
God Stats
47W - 35L
1,541 SR
Queue Stats
178W - 190L
1,461 Elo+
Solo
Ullr
Ullr
No Name8079
Ullr
Level 16
God Stats
2W - 4L
1,500 SR
Queue Stats
40W - 37L
1,604 Elo+
Solo
Cerberus
Cerberus
toppsalan
Cerberus
Level 7
God Stats
3W - 3L
1,500 SR
Queue Stats
104W - 88L
1,472 Elo+
Solo
Osiris
Osiris
zzS1KSHOTSzz
Osiris
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 7L
1,564 Elo+
Solo
Team Averages
Level 14
1,568 SR
1,528 Elo+

VS

Team Averages
Level 13
1,464 SR
1,560 Elo+
Apollo
Apollo
Buggso
Apollo
Level 17
God Stats
20W - 22L
1,488 SR
Queue Stats
77W - 86L
1,462 Elo+
Solo
Awilix
Awilix
DenDi313
Awilix
Level 8
God Stats
2W - 3L
1,500 SR
Queue Stats
284W - 334L
1,346 Elo+
Solo
Scylla
Scylla
FinxzYT-
Scylla
Level 18
God Stats
3W - 2L
1,325 SR
Queue Stats
26W - 23L
1,529 Elo+
Solo
Sylvanus
Sylvanus
HarpyyyDuh
Sylvanus
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
149W - 97L
1,957 Elo+
Solo
Nemesis
Nemesis
I-Neffex
Nemesis
Level 14
God Stats
4W - 6L
1,507 SR
Queue Stats
7W - 7L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
12
3 / 1 / 0
6,829
683
4,726
2,993
776
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
1 / 2 / 0
5,132
513
1,183
4,923
1,284
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
6 / 0 / 3
6,906
691
5,231
5,489
1,666
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
toppsalan
Cerberus
9
3 / 0 / 6
6,237
624
2,408
4,673
1,838
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Osiris
11
2 / 2 / 0
6,032
603
4,774
10,218
4,159
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Buggso
Apollo
7
0 / 5 / 1
4,509
451
2,064
5,602
969
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Awilix
DenDi313
Awilix
9
3 / 2 / 0
5,583
558
2,461
5,236
1,365
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Scylla
FinxzYT-
Scylla
9
0 / 3 / 1
4,841
484
201
4,823
1,571
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sylvanus
HarpyyyDuh
Sylvanus
10
1 / 2 / 2
5,775
578
7,354
7,058
5,164
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Nemesis
I-Neffex
Nemesis
6
1 / 3 / 0
4,180
418
2,233
3,652
632
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
9
15
Kills
5
5
Deaths
15
9
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Apollo
Buggso
Apollo
0
5
1
0.1
L
Awilix
DenDi313
Awilix
3
2
0
1.5
L
Scylla
FinxzYT-
Scylla
0
3
1
0.17
W
Raijin
3
1
0
3
L
Sylvanus
HarpyyyDuh
Sylvanus
1
2
2
1
L
Nemesis
I-Neffex
Nemesis
1
3
0
0.33
W
1
2
0
0.5
W
6
0
3
7.5
W
Cerberus
toppsalan
Cerberus
3
0
6
6
W
Osiris
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,322
Damage
14,313
28,296
Taken
26,371
9,723
Mitigated
9,701
10,284
Healing
3,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
Buggso
Apollo
2,064
999
0
0
5,602
969
160
1,262
4,340
0
15,733
L
Awilix
DenDi313
Awilix
2,461
1,165
0
295
5,236
1,365
0
778
4,398
0
23,796
L
Scylla
FinxzYT-
Scylla
201
0
0
250
4,823
1,571
0
3,650
759
17,517
0
W
Raijin
4,726
401
0
1,533
2,993
776
351
0
2,993
42,680
0
L
Sylvanus
HarpyyyDuh
Sylvanus
7,354
3,308
90
2,408
7,058
5,164
0
0
7,058
27,561
5,388
L
Nemesis
I-Neffex
Nemesis
2,233
971
0
134
3,652
632
207
970
2,682
0
6,842
W
1,183
661
0
0
4,923
1,284
0
682
4,203
0
24,762
W
5,231
1,377
0
765
5,489
1,666
1,757
0
5,489
0
40,629
W
Cerberus
toppsalan
Cerberus
2,408
151
429
2,066
4,673
1,838
212
0
4,673
18,343
0
W
Osiris
4,774
2,781
0
5,491
10,218
4,159
0
6,162
4,056
0
36,717

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,136
Gold Earned
24,888
343
Minions Killed
198
0
Camps Cleared
0
982,992
Distance Traveled
887,208
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
4,509
451
29
3
0
162,826
0
L
Awilix
5,583
558
57
6
0
229,397
2
L
Scylla
4,841
484
35
4
0
169,708
2
W
Raijin
6,829
683
93
9
0
188,802
4
L
Sylvanus
5,775
578
65
7
0
166,795
1
L
Nemesis
4,180
418
12
1
0
158,482
0
W
Nemesis
5,132
513
58
6
0
226,989
3
W
Ullr
6,906
691
79
8
0
168,618
4
W
Cerberus
6,237
624
42
4
0
195,232
0
W
Osiris
6,032
603
71
7
0
203,351
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role