Player Matchup

Arachne
Arachne
Gold III
 
Arachne
Gold III
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Gold II
 
Hou Yi
Gold II
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Gold I
IGrooT
Sol
Gold I
Level 160
God Stats
11W - 11L
1,674 SR
Queue Stats
254W - 253L
1,504 MMR
Solo
Chaac
Chaac
Gold IV
Kamisamao
Chaac
Gold IV
Level 160
God Stats
0W - 1L
1,644 SR
Queue Stats
25W - 27L
1,508 MMR
Solo
Kuzenbo
Kuzenbo
Bronze III
RoCa7G
Kuzenbo
Bronze III
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 144
1,564 SR
1,502 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 109
1,561 SR
1,499 MMR
Sun Wukong
Sun Wukong
Silver I
 
Sun Wukong
Silver I
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Da Ji
Da Ji
Gold I
 
Da Ji
Gold I
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Bronze III
AlvaroTroll
Scylla
Bronze III
Level 108
God Stats
2W - 3L
1,500 SR
Queue Stats
52W - 58L
1,495 MMR
Solo
Cerberus
Cerberus
Bronze III
Huntárdos
Cerberus
Bronze III
Level 69
God Stats
1W - 0L
1,459 SR
Queue Stats
2W - 3L
1,500 MMR
Party 1
Neith
Neith
Bronze III
P00fy
Neith
Bronze III
Level 143
God Stats
2W - 0L
1,844 SR
Queue Stats
2W - 3L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
13
2 / 3 / 3
7,879
492
4,940
13,399
5,619
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hou Yi
 
Hou Yi
13
4 / 2 / 1
7,726
483
5,779
6,482
2,403
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sol
IGrooT
Sol
14
3 / 3 / 2
8,491
531
10,764
10,781
4,078
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chaac
Kamisamao
Chaac
14
0 / 4 / 1
7,858
491
6,066
14,458
11,055
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kuzenbo
RoCa7G
Kuzenbo
10
0 / 8 / 3
5,972
373
4,442
14,945
9,699
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
TsukuyomiAthenaGilgameshKaliTiamat

VS

Bans
PersephoneKhepriYmirChironCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
15
3 / 1 / 2
9,329
583
10,098
12,273
9,645
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Da Ji
 
Da Ji
15
7 / 2 / 3
8,971
561
9,145
10,589
5,044
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
14
2 / 3 / 6
8,149
509
7,967
6,788
2,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cerberus
Huntárdos
Cerberus
12
4 / 1 / 7
7,980
499
4,765
9,459
6,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Neith
P00fy
Neith
15
4 / 2 / 6
8,703
544
10,758
7,265
2,756
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
44
9
Kills
20
20
Deaths
9
10
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
2
3
3
1.17
L
Hou Yi
 
Hou Yi
4
2
1
2.25
W
Sun Wukong
 
Sun Wukong
3
1
2
4
W
Da Ji
 
Da Ji
7
2
3
4.25
W
Scylla
2
3
6
1.67
W
Cerberus
Huntárdos
Cerberus
4
1
7
7.5
L
Sol
IGrooT
Sol
3
3
2
1.33
L
Chaac
Kamisamao
Chaac
0
4
1
0.13
W
Neith
P00fy
Neith
4
2
6
3.5
L
Kuzenbo
RoCa7G
Kuzenbo
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,991
Damage
42,733
60,065
Taken
46,374
32,854
Mitigated
26,791
19,842
Healing
14,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
4,940
3,260
0
5,653
13,399
5,619
0
3,066
10,333
0
48,999
L
Hou Yi
 
Hou Yi
5,779
3,231
0
1,535
6,482
2,403
1,215
1,346
5,136
0
42,357
W
Sun Wukong
 
Sun Wukong
10,098
3,208
0
5,199
12,273
9,645
759
1,336
10,937
0
65,550
W
Da Ji
 
Da Ji
9,145
1,732
0
4,114
10,589
5,044
0
4,510
6,079
0
54,633
W
Scylla
7,967
863
0
680
6,788
2,388
72
4,571
2,217
48,250
0
W
Cerberus
Huntárdos
Cerberus
4,765
258
0
3,189
9,459
6,958
559
3,366
6,093
24,194
0
L
Sol
IGrooT
Sol
10,764
2,244
0
4,870
10,781
4,078
400
3,127
7,654
61,667
0
L
Chaac
Kamisamao
Chaac
6,066
694
0
5,449
14,458
11,055
417
692
13,766
0
52,439
W
Neith
P00fy
Neith
10,758
5,874
0
1,461
7,265
2,756
2,240
1,423
5,842
0
70,123
L
Kuzenbo
RoCa7G
Kuzenbo
4,442
1,342
0
2,335
14,945
9,699
0
4,501
10,444
19,589
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,926
Gold Earned
43,132
429
Minions Killed
548
0
Camps Cleared
0
1,445,807
Distance Traveled
1,486,884
21
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,879
492
92
6
0
312,707
5
L
Hou Yi
7,726
483
85
5
0
267,778
7
W
Sun Wukong
9,329
583
156
10
0
307,618
2
W
Da Ji
8,971
561
92
6
0
332,381
5
W
Scylla
8,149
509
106
7
0
277,250
2
W
Cerberus
7,980
499
64
4
0
317,252
5
L
Sol
8,491
531
122
8
0
269,305
6
L
Chaac
7,858
491
106
7
0
313,829
1
W
Neith
8,703
544
130
8
0
252,383
3
L
Kuzenbo
5,972
373
24
2
0
282,188
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role