Player Matchup

Horus
Horus
 
Horus
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
 
Anubis
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
 
Chaac
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Santy1613gc
Neith
Level 119
God Stats
2W - 0L
1,717 SR
Queue Stats
118W - 132L
1,435 Elo+
Solo
Hades
Hades
sarutobi_daora
Hades
Level 85
God Stats
16W - 16L
1,531 SR
Queue Stats
109W - 133L
1,438 Elo+
Party 1
Team Averages
Level 115
1,549 SR
1,475 Elo+

VS

Team Averages
Level 89
1,478 SR
1,440 Elo+
Thanatos
Thanatos
 
Thanatos
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
 
Bellona
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Endark92
Hades
Level 120
God Stats
7W - 5L
1,158 SR
Queue Stats
319W - 342L
1,371 Elo+
Solo
Jormungandr
Jormungandr
SkyNatsuBRx
Jormungandr
Level 90
God Stats
9W - 14L
1,680 SR
Queue Stats
993W - 1,103L
1,343 Elo+
Solo
Danzaburou
Danzaburou
gilmichel0912
Danzaburou
Level 86
God Stats
265W - 255L
1,554 SR
Queue Stats
399W - 441L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
15
9 / 2 / 3
9,813
577
12,568
12,432
5,681
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Anubis
 
Anubis
14
5 / 4 / 5
9,166
539
9,798
9,339
4,492
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chaac
 
Chaac
14
2 / 2 / 8
9,145
538
6,816
16,171
14,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
3 / 1 / 5
9,384
552
5,851
10,122
3,720
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
3 / 2 / 2
10,032
590
7,810
9,614
4,273
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
14
7 / 6 / 1
9,225
543
5,688
14,077
4,024
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bellona
 
Bellona
14
0 / 4 / 3
7,764
457
5,778
14,284
7,663
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hades
Endark92
Hades
13
0 / 4 / 3
7,577
446
8,518
11,577
5,611
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jormungandr
SkyNatsuBRx
Jormungandr
12
2 / 6 / 3
7,863
463
10,078
11,458
8,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Danzaburou
gilmichel0912
Danzaburou
14
1 / 2 / 0
8,073
475
4,570
11,109
3,060
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
20
22
Kills
10
11
Deaths
22
23
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
9
2
3
5.25
W
Anubis
 
Anubis
5
4
5
1.88
W
Chaac
 
Chaac
2
2
8
3
L
Thanatos
 
Thanatos
7
6
1
1.25
L
Bellona
 
Bellona
0
4
3
0.38
L
Hades
Endark92
Hades
0
4
3
0.38
W
3
1
5
5.5
L
Jormungandr
SkyNatsuBRx
Jormungandr
2
6
3
0.58
L
Danzaburou
gilmichel0912
Danzaburou
1
2
0
0.5
W
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,843
Damage
34,632
57,678
Taken
62,505
32,608
Mitigated
28,400
26,609
Healing
23,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
12,568
6,628
1,952
2,690
12,432
5,681
0
3,756
8,676
0
49,230
W
Anubis
 
Anubis
9,798
613
0
2,514
9,339
4,492
1,050
5,563
3,776
52,198
0
W
Chaac
 
Chaac
6,816
741
0
8,995
16,171
14,442
77
5,492
10,679
0
34,983
L
Thanatos
 
Thanatos
5,688
1,556
0
9,122
14,077
4,024
0
2,240
11,837
0
37,658
L
Bellona
 
Bellona
5,778
1,095
0
4,096
14,284
7,663
0
6,152
8,132
0
44,621
L
Hades
Endark92
Hades
8,518
383
254
4,235
11,577
5,611
0
5,814
5,763
45,691
0
W
5,851
1,845
0
4,671
10,122
3,720
2,481
2,273
7,849
0
66,710
L
Jormungandr
SkyNatsuBRx
Jormungandr
10,078
1,695
0
1,095
11,458
8,042
0
2,061
9,397
36,828
0
L
Danzaburou
gilmichel0912
Danzaburou
4,570
1,473
0
5,028
11,109
3,060
0
1,341
9,768
0
48,308
W
7,810
1,350
425
5,362
9,614
4,273
125
1,512
8,102
53,568
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,540
Gold Earned
40,502
474
Minions Killed
386
0
Camps Cleared
0
1,555,436
Distance Traveled
1,474,702
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
9,813
577
72
4
0
343,094
2
W
Anubis
9,166
539
85
5
0
271,175
4
W
Chaac
9,145
538
55
3
0
320,419
2
L
Thanatos
9,225
543
66
4
0
343,608
1
L
Bellona
7,764
457
86
5
0
268,216
7
L
Hades
7,577
446
81
5
0
302,920
5
W
Neith
9,384
552
120
7
0
325,139
0
L
Jormungandr
7,863
463
46
3
0
295,675
1
L
Danzaburou
8,073
475
107
6
0
264,283
3
W
Hades
10,032
590
142
8
0
295,609
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role