Player Matchup

Neith
Neith
HandyJ97
Neith
Level 28
God Stats
0W - 2L
1,215 SR
Queue Stats
10W - 4L
1,464 Elo+
Party 3
Bakasura
Bakasura
King-Gabe07
Bakasura
Level 29
God Stats
12W - 11L
1,764 SR
Queue Stats
113W - 115L
1,507 Elo+
Party 2
Cthulhu
Cthulhu
Malum_Leviathan
Cthulhu
Level 74
God Stats
13W - 7L
1,662 SR
Queue Stats
75W - 79L
1,463 Elo+
Party 2
Olorun
Olorun
Pyroice12
Olorun
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Artio
Artio
eatmyshorts247
Artio
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Team Averages
Level 47
1,528 SR
1,487 Elo+

VS

Team Averages
Level 50
1,539 SR
1,425 Elo+
Pele
Pele
Boots444
Pele
Level 27
God Stats
2W - 3L
1,598 SR
Queue Stats
89W - 96L
1,344 Elo+
Party 1
Anubis
Anubis
DyenorSaur
Anubis
Level 125
God Stats
8W - 5L
1,623 SR
Queue Stats
67W - 52L
1,463 Elo+
Party 1
Izanami
Izanami
JimmyThaGiant
Izanami
Level 43
God Stats
22W - 15L
1,624 SR
Queue Stats
130W - 149L
1,436 Elo+
Party 4
Tyr
Tyr
RavageSoul
Tyr
Level 27
God Stats
7W - 10L
1,311 SR
Queue Stats
72W - 61L
1,428 Elo+
Party 1
Chang'e
Chang'e
SporkBoy
Chang'e
Level 28
God Stats
13W - 18L
1,538 SR
Queue Stats
97W - 100L
1,453 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
HandyJ97
Neith
10
0 / 4 / 5
6,164
440
5,002
10,023
2,721
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bakasura
King-Gabe07
Bakasura
9
1 / 3 / 3
6,064
433
3,895
9,493
2,927
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
6 / 0 / 2
6,830
488
7,081
6,700
3,636
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Olorun
Pyroice12
Olorun
10
2 / 3 / 3
7,149
511
4,263
10,180
3,311
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
2 / 3 / 3
6,148
439
3,577
8,144
4,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
11
3 / 2 / 3
6,992
499
4,825
7,715
2,169
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
DyenorSaur
Anubis
13
1 / 1 / 6
7,909
565
5,739
5,454
2,581
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
11
1 / 4 / 0
6,695
478
5,404
9,033
2,571
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Boots

Boots

+6%
Movement Speed

10
1 / 3 / 6
6,822
487
2,994
10,608
6,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chang'e
SporkBoy
Chang'e
13
7 / 1 / 2
8,225
588
11,148
9,062
2,995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
30
11
Kills
13
13
Deaths
11
16
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Pele
3
2
3
2.25
W
Anubis
DyenorSaur
Anubis
1
1
6
4
L
Neith
HandyJ97
Neith
0
4
5
0.63
W
Izanami
1
4
0
0.25
L
Bakasura
King-Gabe07
Bakasura
1
3
3
0.83
L
6
0
2
7
L
Olorun
Pyroice12
Olorun
2
3
3
1.17
W
1
3
6
1.33
W
Chang'e
SporkBoy
Chang'e
7
1
2
8
L
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,818
Damage
30,110
44,540
Taken
41,872
17,245
Mitigated
17,056
13,960
Healing
20,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
4,825
1,750
195
3,179
7,715
2,169
551
1,987
5,594
0
33,980
W
Anubis
DyenorSaur
Anubis
5,739
633
0
2,184
5,454
2,581
744
1,996
3,361
43,565
0
L
Neith
HandyJ97
Neith
5,002
2,463
0
2,636
10,023
2,721
160
4,287
5,736
0
33,625
W
Izanami
5,404
4,141
0
3,074
9,033
2,571
1,093
3,984
5,049
0
43,932
L
Bakasura
King-Gabe07
Bakasura
3,895
3,013
222
2,905
9,493
2,927
0
3,306
6,187
0
24,656
L
7,081
414
669
1,724
6,700
3,636
0
1,840
4,860
25,568
0
L
Olorun
Pyroice12
Olorun
4,263
1,946
322
3,040
10,180
3,311
740
4,133
6,047
28,121
0
W
2,994
529
246
3,740
10,608
6,740
133
3,269
7,339
0
12,543
W
Chang'e
SporkBoy
Chang'e
11,148
703
2,112
6,249
9,062
2,995
222
3,685
5,377
47,356
0
L
3,577
613
761
1,681
8,144
4,650
324
3,321
4,823
14,350
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,355
Gold Earned
36,643
249
Minions Killed
361
0
Camps Cleared
0
1,284,747
Distance Traveled
1,269,012
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
6,992
499
67
5
0
246,996
0
W
Anubis
7,909
565
102
7
0
242,522
4
L
Neith
6,164
440
79
6
0
242,767
3
W
Izanami
6,695
478
89
6
0
224,615
3
L
Bakasura
6,064
433
55
4
0
247,092
0
L
Cthulhu
6,830
488
34
2
0
268,697
0
L
Olorun
7,149
511
54
4
0
259,335
0
W
Tyr
6,822
487
21
2
0
277,604
1
W
Chang'e
8,225
588
82
6
0
277,275
1
L
Artio
6,148
439
27
2
0
266,856
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role