Player Matchup

Cupid
Cupid
BUDDYBEUHLER
Cupid
Level 7
God Stats
5W - 2L
1,943 SR
Queue Stats
26W - 21L
1,635 Elo+
Party 3
Raijin
Raijin
Bipkons
Raijin
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 1L
1,824 Elo+
Party 3
Bellona
Bellona
OriginDragon
Bellona
Level 25
God Stats
4W - 4L
1,567 SR
Queue Stats
85W - 91L
1,561 Elo+
Party 2
Ymir
Ymir
Ripkon
Ymir
Level 85
God Stats
13W - 18L
1,397 SR
Queue Stats
229W - 223L
1,545 Elo+
Party 3
Nemesis
Nemesis
Rweper
Nemesis
Level 20
God Stats
21W - 13L
1,630 SR
Queue Stats
148W - 136L
1,562 Elo+
Party 2
Team Averages
Level 28
1,607 SR
1,625 Elo+

VS

Team Averages
Level 42
1,574 SR
1,620 Elo+
Thanatos
Thanatos
 
Thanatos
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
AKMtheCreator
Cthulhu
Level 6
God Stats
1W - 1L
1,721 SR
Queue Stats
6W - 8L
1,672 Elo+
Party 1
Gilgamesh
Gilgamesh
Hellenicus
Gilgamesh
Level 88
God Stats
5W - 4L
1,721 SR
Queue Stats
6W - 7L
1,672 Elo+
Party 1
Neith
Neith
PaltaMayo1984
Neith
Level 18
God Stats
1W - 2L
1,429 SR
Queue Stats
1W - 2L
1,558 Elo+
Solo
Jormungandr
Jormungandr
SlinkiestCoin21
Jormungandr
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,697 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 3 / 2
5,270
479
2,337
5,874
1,474
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Raijin
Bipkons
Raijin
13
6 / 0 / 4
7,593
690
8,789
5,893
1,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bellona
OriginDragon
Bellona
10
1 / 2 / 2
6,046
550
4,053
7,642
3,912
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ymir
Ripkon
Ymir
11
5 / 1 / 2
6,750
614
4,584
8,277
2,962
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Nemesis
Rweper
Nemesis
11
6 / 2 / 1
6,859
624
4,578
5,923
2,070
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
10
6 / 4 / 0
6,136
558
5,141
10,011
2,931
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cthulhu
7
0 / 5 / 3
4,484
408
4,320
7,239
3,472
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gilgamesh
Hellenicus
Gilgamesh
9
1 / 3 / 2
5,367
488
5,368
8,581
3,341
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

8
0 / 4 / 0
5,001
455
2,296
5,064
1,229
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jormungandr
SlinkiestCoin21
Jormungandr
8
1 / 5 / 0
4,972
452
2,578
7,388
2,644
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
13
20
Kills
8
8
Deaths
21
11
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
6
4
0
1.5
L
Cthulhu
0
5
3
0.3
W
2
3
2
1
W
Raijin
Bipkons
Raijin
6
0
4
8
L
Gilgamesh
Hellenicus
Gilgamesh
1
3
2
0.67
W
Bellona
OriginDragon
Bellona
1
2
2
1
L
0
4
0
0
W
Ymir
Ripkon
Ymir
5
1
2
6
W
Nemesis
Rweper
Nemesis
6
2
1
3.25
L
Jormungandr
SlinkiestCoin21
Jormungandr
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,341
Damage
19,703
33,609
Taken
38,283
12,201
Mitigated
13,617
9,568
Healing
10,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
5,141
1,311
0
7,436
10,011
2,931
0
2,252
7,759
0
26,682
L
Cthulhu
4,320
569
0
517
7,239
3,472
16
4,081
3,158
11,629
0
W
2,337
1,370
232
1,797
5,874
1,474
150
1,574
4,135
0
21,289
W
Raijin
Bipkons
Raijin
8,789
1,626
0
1,935
5,893
1,783
94
1,634
4,199
51,265
0
L
Gilgamesh
Hellenicus
Gilgamesh
5,368
1,654
0
2,583
8,581
3,341
0
249
8,332
0
21,398
W
Bellona
OriginDragon
Bellona
4,053
1,426
0
2,853
7,642
3,912
152
0
7,642
0
27,923
L
2,296
1,230
0
366
5,064
1,229
286
1,649
3,415
0
20,875
W
Ymir
Ripkon
Ymir
4,584
1,502
0
2,617
8,277
2,962
0
2,671
5,311
23,242
0
W
Nemesis
Rweper
Nemesis
4,578
2,323
0
134
5,923
2,070
0
469
5,424
0
37,257
L
Jormungandr
SlinkiestCoin21
Jormungandr
2,578
1,389
0
80
7,388
2,644
150
5,142
2,246
17,650
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,518
Gold Earned
25,960
304
Minions Killed
195
0
Camps Cleared
0
998,660
Distance Traveled
1,012,376
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,136
558
57
5
0
223,133
0
L
Cthulhu
4,484
408
10
1
0
212,499
2
W
Cupid
5,270
479
43
4
0
144,215
0
W
Raijin
7,593
690
95
9
0
201,717
5
L
Gilgamesh
5,367
488
41
4
0
213,668
0
W
Bellona
6,046
550
56
5
0
227,424
2
L
Neith
5,001
455
52
5
0
184,930
0
W
Ymir
6,750
614
33
3
0
177,246
0
W
Nemesis
6,859
624
77
7
0
248,058
1
L
Jormungandr
4,972
452
35
3
0
178,146
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role