Player Matchup

Hercules
Hercules
Creatorx42
Hercules
Level 27
God Stats
0W - 1L
1,403 SR
Queue Stats
37W - 35L
1,431 Elo+
Solo
Hachiman
Hachiman
JackyllC
Hachiman
Level 24
God Stats
14W - 12L
1,604 SR
Queue Stats
54W - 74L
1,456 Elo+
Solo
Cabrakan
Cabrakan
RUSHFrank
Cabrakan
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 27L
1,398 Elo+
Solo
Susano
Susano
StrainedHeathen
Susano
Level 12
God Stats
1W - 3L
1,429 SR
Queue Stats
9W - 13L
1,359 Elo+
Solo
Kukulkan
Kukulkan
ThatGuyHypnotize
Kukulkan
Level 18
God Stats
4W - 5L
1,282 SR
Queue Stats
113W - 102L
1,424 Elo+
Solo
Team Averages
Level 18
1,444 SR
1,414 Elo+

VS

Team Averages
Level 22
1,496 SR
1,386 Elo+
Arachne
Arachne
GomuDLuffy
Arachne
Level 25
God Stats
2W - 0L
1,678 SR
Queue Stats
64W - 64L
1,442 Elo+
Party 1
Neith
Neith
Maceinyoface1995
Neith
Level 40
God Stats
1W - 1L
1,380 SR
Queue Stats
125W - 146L
1,433 Elo+
Party 1
Xing Tian
Xing Tian
MephistoFheles
Xing Tian
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,324 Elo+
Solo
Cthulhu
Cthulhu
SkullHunt3r117
Cthulhu
Level 8
God Stats
3W - 4L
1,354 SR
Queue Stats
6W - 6L
1,313 Elo+
Party 1
Anubis
Anubis
T1ckl3MyP1ckl3
Anubis
Level 29
God Stats
13W - 17L
1,569 SR
Queue Stats
102W - 115L
1,416 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Creatorx42
Hercules
13
1 / 5 / 2
9,592
533
10,092
22,605
18,768
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hachiman
JackyllC
Hachiman
12
3 / 7 / 2
7,737
430
7,279
11,480
3,902
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cabrakan
RUSHFrank
Cabrakan
12
1 / 2 / 6
8,112
451
6,943
14,277
11,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
3 / 6 / 4
8,678
482
7,691
14,405
4,380
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

16
3 / 3 / 1
10,100
561
6,873
6,322
1,674
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
GomuDLuffy
Arachne
15
3 / 1 / 2
9,152
508
8,553
10,992
6,281
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
7 / 3 / 7
9,007
500
17,688
11,290
3,818
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xing Tian
MephistoFheles
Xing Tian
14
3 / 2 / 1
8,261
459
4,238
10,096
6,612
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
3 / 4 / 6
7,777
432
7,391
12,545
10,668
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

16
7 / 2 / 5
9,585
533
12,197
9,288
4,952
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
44
11
Kills
23
23
Deaths
12
15
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Hercules
Creatorx42
Hercules
1
5
2
0.4
W
Arachne
GomuDLuffy
Arachne
3
1
2
4
L
Hachiman
JackyllC
Hachiman
3
7
2
0.57
W
7
3
7
3.5
W
Xing Tian
MephistoFheles
Xing Tian
3
2
1
1.75
L
Cabrakan
RUSHFrank
Cabrakan
1
2
6
2
W
3
4
6
1.5
L
3
6
4
0.83
W
7
2
5
4.75
L
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,878
Damage
50,067
69,089
Taken
54,211
40,219
Mitigated
32,331
20,552
Healing
14,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Creatorx42
Hercules
10,092
4,327
0
9,629
22,605
18,768
373
8,166
14,409
0
38,274
W
Arachne
GomuDLuffy
Arachne
8,553
6,226
0
4,679
10,992
6,281
120
725
10,267
0
47,571
L
Hachiman
JackyllC
Hachiman
7,279
4,537
0
1,624
11,480
3,902
903
2,733
8,539
0
36,148
W
17,688
8,471
0
2,465
11,290
3,818
23
2,890
8,400
0
47,078
W
Xing Tian
MephistoFheles
Xing Tian
4,238
1,310
0
2,683
10,096
6,612
290
2,158
7,938
28,649
0
L
Cabrakan
RUSHFrank
Cabrakan
6,943
402
194
5,105
14,277
11,495
0
3,740
10,089
23,580
0
W
7,391
943
0
1,229
12,545
10,668
0
3,919
8,626
31,970
0
L
7,691
845
0
3,467
14,405
4,380
163
4,519
9,709
0
49,673
W
12,197
339
0
3,486
9,288
4,952
0
4,124
5,164
56,307
0
L
6,873
253
0
533
6,322
1,674
1,106
3,805
2,517
64,139
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,219
Gold Earned
43,782
420
Minions Killed
345
0
Camps Cleared
0
1,455,771
Distance Traveled
1,661,079
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
9,592
533
71
4
0
315,987
2
W
Arachne
9,152
508
86
5
0
361,870
4
L
Hachiman
7,737
430
70
4
0
263,613
0
W
Neith
9,007
500
79
4
0
309,589
1
W
Xing Tian
8,261
459
54
3
0
315,361
1
L
Cabrakan
8,112
451
42
2
0
271,026
0
W
Cthulhu
7,777
432
39
2
0
367,918
0
L
Susano
8,678
482
89
5
0
308,007
2
W
Anubis
9,585
533
87
5
0
306,341
4
L
Kukulkan
10,100
561
148
8
0
297,138
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role