Player Matchup

Kuzenbo
Kuzenbo
KingAC1
Kuzenbo
Level 37
God Stats
25W - 34L
1,707 SR
Queue Stats
210W - 212L
1,452 Elo+
Party 1
Danzaburou
Danzaburou
Roben51
Danzaburou
Level 68
God Stats
45W - 39L
1,375 SR
Queue Stats
210W - 212L
1,428 Elo+
Party 1
Thoth
Thoth
RollGame88
Thoth
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 26L
1,338 Elo+
Party 2
Osiris
Osiris
VendrickXV
Osiris
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 90L
1,371 Elo+
Party 2
Fenrir
Fenrir
darthinsidous
Fenrir
Level 48
God Stats
7W - 13L
1,357 SR
Queue Stats
148W - 157L
1,437 Elo+
Party 2
Team Averages
Level 40
1,488 SR
1,405 Elo+

VS

Team Averages
Level 62
1,471 SR
1,353 Elo+
Fenrir
Fenrir
CalamityJayn
Fenrir
Level 34
God Stats
23W - 43L
1,392 SR
Queue Stats
35W - 71L
1,303 Elo+
Party 3
Anubis
Anubis
ChaosKrys
Anubis
Level 124
God Stats
4W - 3L
1,457 SR
Queue Stats
35W - 70L
1,331 Elo+
Party 3
Izanami
Izanami
ChurChillOut
Izanami
Level 63
God Stats
14W - 16L
1,521 SR
Queue Stats
51W - 102L
1,320 Elo+
Party 3
Ymir
Ymir
ToasterLoven
Ymir
Level 20
God Stats
6W - 13L
1,365 SR
Queue Stats
13W - 28L
1,359 Elo+
Party 3
Cerberus
Cerberus
pohenixx
Cerberus
Level 67
God Stats
4W - 5L
1,619 SR
Queue Stats
26W - 31L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
KingAC1
Kuzenbo
8
0 / 4 / 2
5,507
459
2,823
11,055
5,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
Roben51
Danzaburou
9
1 / 6 / 2
5,919
493
5,432
7,738
1,730
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thoth
8
0 / 8 / 1
5,316
443
446
6,991
1,380
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Osiris
VendrickXV
Osiris
10
0 / 2 / 1
5,822
485
3,589
6,892
3,351
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

11
5 / 1 / 1
6,671
556
3,745
5,837
1,755
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
11
1 / 0 / 3
6,340
528
2,309
6,117
2,061
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
ChaosKrys
Anubis
14
15 / 1 / 0
9,012
751
12,999
5,412
2,795
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
ChurChillOut
Izanami
9
3 / 3 / 3
6,117
510
5,827
6,427
1,890
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
1 / 2 / 7
6,464
539
3,277
9,632
4,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cerberus
pohenixx
Cerberus
12
1 / 0 / 1
6,717
560
3,667
7,140
4,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
35
6
Kills
21
21
Deaths
6
7
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Fenrir
1
0
3
2.5
W
Anubis
ChaosKrys
Anubis
15
1
0
15
W
Izanami
ChurChillOut
Izanami
3
3
3
1.5
L
Kuzenbo
KingAC1
Kuzenbo
0
4
2
0.25
L
Danzaburou
Roben51
Danzaburou
1
6
2
0.33
L
Thoth
0
8
1
0.06
W
1
2
7
2.25
L
Osiris
VendrickXV
Osiris
0
2
1
0.25
L
5
1
1
5.5
W
Cerberus
pohenixx
Cerberus
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,035
Damage
28,079
38,513
Taken
34,728
13,821
Mitigated
16,091
8,099
Healing
13,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
2,309
454
0
1,811
6,117
2,061
0
33
6,084
0
32,184
W
Anubis
ChaosKrys
Anubis
12,999
203
0
3,170
5,412
2,795
412
1,046
4,366
63,168
0
W
Izanami
ChurChillOut
Izanami
5,827
3,603
0
1,508
6,427
1,890
1,462
381
6,046
0
30,539
L
Kuzenbo
KingAC1
Kuzenbo
2,823
1,610
120
3,430
11,055
5,605
20
4,950
6,105
12,054
0
L
Danzaburou
Roben51
Danzaburou
5,432
2,924
0
1,345
7,738
1,730
0
4,475
3,263
0
31,209
L
Thoth
446
189
0
0
6,991
1,380
0
5,903
1,088
14,925
0
W
3,277
1,125
0
3,817
9,632
4,677
166
1,809
7,823
15,715
0
L
Osiris
VendrickXV
Osiris
3,589
817
0
1,618
6,892
3,351
396
3,292
3,600
0
24,758
L
3,745
1,319
0
1,586
5,837
1,755
0
1,323
4,514
0
28,253
W
Cerberus
pohenixx
Cerberus
3,667
94
0
3,501
7,140
4,668
0
0
7,140
32,755
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,235
Gold Earned
34,650
214
Minions Killed
400
0
Camps Cleared
0
1,008,798
Distance Traveled
1,057,875
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,340
528
69
6
0
235,111
2
W
Anubis
9,012
751
117
10
0
218,373
3
W
Izanami
6,117
510
79
7
0
181,143
4
L
Kuzenbo
5,507
459
21
2
0
213,499
1
L
Danzaburou
5,919
493
48
4
0
188,727
2
L
Thoth
5,316
443
36
3
0
165,265
1
W
Ymir
6,464
539
23
2
0
209,456
1
L
Osiris
5,822
485
55
5
0
209,135
1
L
Fenrir
6,671
556
54
5
0
232,172
0
W
Cerberus
6,717
560
112
9
0
213,792
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role