Player Matchup

Ares
Ares
Diamond III
 
Ares
Diamond III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Diamond IV
CreativeWarrior
Chaac
Diamond IV
Level 146
God Stats
1W - 1L
1,788 SR
Queue Stats
331W - 326L
2,187 MMR
Party 1
Medusa
Medusa
Diamond III
ElJudas
Medusa
Diamond III
Level 153
God Stats
7W - 2L
1,976 SR
Queue Stats
200W - 190L
2,249 MMR
Solo
Camazotz
Camazotz
Diamond IV
KingMattoh
Camazotz
Diamond IV
Level 152
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 17L
2,224 MMR
Solo
Janus
Janus
Diamond IV
kiijo
Janus
Diamond IV
Level 127
God Stats
0W - 8L
1,083 SR
Queue Stats
297W - 287L
2,134 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 147
1,569 SR
2,059 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 146
1,663 SR
2,070 MMR
Horus
Horus
Diamond IV
 
Horus
Diamond IV
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Diamond IV
Cabbs21
Danzaburou
Diamond IV
Level 137
God Stats
7W - 7L
1,667 SR
Queue Stats
408W - 432L
2,221 MMR
Solo
Odin
Odin
Diamond III
Resistance1943
Odin
Diamond III
Level 149
God Stats
2W - 4L
1,442 SR
Queue Stats
143W - 135L
2,231 MMR
Solo
Zeus
Zeus
Diamond II
epîk
Zeus
Diamond II
Level 160
God Stats
10W - 7L
1,814 SR
Queue Stats
598W - 601L
2,233 MMR
Solo
Ao Kuang
Ao Kuang
Diamond III
fishehhh
Ao Kuang
Diamond III
Level 155
God Stats
13W - 1L
1,893 SR
Queue Stats
75W - 58L
2,165 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
11
1 / 5 / 3
7,850
491
4,924
15,533
10,046
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
2 / 5 / 0
8,733
546
7,160
16,069
9,039
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Medusa
ElJudas
Medusa
14
2 / 4 / 2
9,035
565
3,673
7,648
2,168
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Camazotz
KingMattoh
Camazotz
13
1 / 5 / 4
8,083
505
9,220
17,501
5,256
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Janus
kiijo
Janus
14
2 / 1 / 0
8,542
534
4,498
7,516
2,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
GilgameshSetTiamatAthenaPersephone

VS

Bans
TsukuyomiScyllaAnhurRaijinChiron
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
12
0 / 1 / 12
8,332
521
7,679
11,372
6,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
Cabbs21
Danzaburou
17
9 / 2 / 2
11,425
714
8,860
9,221
3,779
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
5 / 2 / 4
9,531
596
7,029
9,468
6,998
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zeus
epîk
Zeus
16
1 / 2 / 1
9,469
592
9,710
6,618
2,244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ao Kuang
fishehhh
Ao Kuang
17
5 / 1 / 5
9,893
618
11,484
13,770
5,835
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
44
8
Kills
20
20
Deaths
8
9
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
1
5
3
0.5
W
Horus
 
Horus
0
1
12
6
W
Danzaburou
Cabbs21
Danzaburou
9
2
2
5
L
2
5
0
0.4
L
Medusa
ElJudas
Medusa
2
4
2
0.75
L
Camazotz
KingMattoh
Camazotz
1
5
4
0.6
W
5
2
4
3.5
W
Zeus
epîk
Zeus
1
2
1
0.75
W
Ao Kuang
fishehhh
Ao Kuang
5
1
5
7.5
L
Janus
kiijo
Janus
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,475
Damage
44,762
64,267
Taken
50,449
28,814
Mitigated
25,663
18,791
Healing
20,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
4,924
400
0
3,207
15,533
10,046
0
5,720
9,607
16,638
0
W
Horus
 
Horus
7,679
3,209
603
4,476
11,372
6,807
0
3,158
8,214
0
20,951
W
Danzaburou
Cabbs21
Danzaburou
8,860
3,850
0
3,602
9,221
3,779
900
1,368
7,853
0
85,458
L
7,160
1,010
0
5,881
16,069
9,039
0
7,473
7,979
4,161
52,846
L
Medusa
ElJudas
Medusa
3,673
1,234
0
823
7,648
2,168
814
0
7,598
0
55,619
L
Camazotz
KingMattoh
Camazotz
9,220
3,696
0
6,079
17,501
5,256
0
4,117
12,859
0
52,353
W
7,029
1,788
0
3,743
9,468
6,998
0
1,528
7,940
0
45,621
W
Zeus
epîk
Zeus
9,710
1,029
0
3,258
6,618
2,244
512
2,092
4,526
79,591
0
W
Ao Kuang
fishehhh
Ao Kuang
11,484
2,926
0
4,328
13,770
5,835
0
2,254
11,516
74,250
0
L
Janus
kiijo
Janus
4,498
53
0
2,801
7,516
2,305
0
3,884
3,402
65,765
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,243
Gold Earned
48,650
477
Minions Killed
550
0
Camps Cleared
0
1,632,082
Distance Traveled
1,623,754
20
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,850
491
11
1
0
340,843
8
W
Horus
8,332
521
30
2
0
308,809
6
W
Danzaburou
11,425
714
147
9
0
303,200
7
L
Chaac
8,733
546
126
8
0
324,473
4
L
Medusa
9,035
565
106
7
0
330,045
6
L
Camazotz
8,083
505
82
5
0
310,424
1
W
Odin
9,531
596
100
6
0
349,001
9
W
Zeus
9,469
592
160
10
0
296,448
4
W
Ao Kuang
9,893
618
113
7
0
366,296
5
L
Janus
8,542
534
152
10
0
326,297
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role