Player Matchup

Ymir
Ymir
DARIUS303BAWS
Ymir
Level 63
God Stats
6W - 8L
1,410 SR
Queue Stats
60W - 97L
1,314 Elo+
Solo
Zhong Kui
Zhong Kui
PASSIVE JULES
Zhong Kui
Level 73
God Stats
6W - 0L
1,777 SR
Queue Stats
80W - 81L
1,358 Elo+
Party 2
Skadi
Skadi
SHAKsenpai
Skadi
Level 16
God Stats
18W - 12L
1,652 SR
Queue Stats
40W - 37L
1,346 Elo+
Party 2
Team Averages
Level 51
1,613 SR
1,339 Elo+

VS

Team Averages
Level 90
1,368 SR
1,242 Elo+
Vulcan
Vulcan
ARIESgodofwar419
Vulcan
Level 128
God Stats
0W - 1L
1,415 SR
Queue Stats
30W - 36L
1,250 Elo+
Party 1
Ymir
Ymir
Leoperyer
Ymir
Level 99
God Stats
0W - 5L
1,189 SR
Queue Stats
34W - 41L
1,157 Elo+
Party 1
Cupid
Cupid
nicknan100
Cupid
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
194W - 237L
1,320 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 1 / 7
12,610
788
9,630
18,051
17,881
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Zhong Kui
PASSIVE JULES
Zhong Kui
16
7 / 0 / 7
11,573
723
8,362
8,717
6,148
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Skadi
13
1 / 6 / 11
9,955
622
10,560
11,399
4,109
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 5 / 2
9,643
603
15,899
9,787
4,009
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
13
3 / 4 / 2
9,745
609
6,826
16,444
14,776
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cupid
13
1 / 6 / 4
9,293
581
8,418
10,843
4,197
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
15
15
Kills
7
7
Deaths
15
25
Assists
8
Player
Kills
Deaths
Assists
KDA
L
3
5
2
0.8
W
7
1
7
10.5
L
Ymir
3
4
2
1
W
Zhong Kui
PASSIVE JULES
Zhong Kui
7
0
7
10.5
W
Skadi
1
6
11
1.08
L
Cupid
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,552
Damage
31,143
38,167
Taken
37,074
28,138
Mitigated
22,982
7,923
Healing
5,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,899
5,574
219
631
9,787
4,009
0
5,446
4,341
44,419
0
W
9,630
1,197
1,541
2,586
18,051
17,881
554
10,340
7,711
31,384
0
L
Ymir
6,826
1,248
0
0
16,444
14,776
66
6,530
9,914
23,692
0
W
Zhong Kui
PASSIVE JULES
Zhong Kui
8,362
507
144
2,647
8,717
6,148
1,821
5,134
3,583
32,916
0
W
Skadi
10,560
5,102
564
441
11,399
4,109
266
7,251
4,148
0
37,907
L
Cupid
8,418
5,235
2,395
2,616
10,843
4,197
958
6,016
4,827
0
31,679

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,138
Gold Earned
28,681
179
Minions Killed
135
0
Camps Cleared
0
768,580
Distance Traveled
741,914
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
9,643
603
70
4
0
252,813
0
W
Ymir
12,610
788
50
3
0
272,668
2
L
Ymir
9,745
609
23
1
0
230,991
2
W
Zhong Kui
11,573
723
67
4
0
260,332
0
W
Skadi
9,955
622
62
4
0
235,580
0
L
Cupid
9,293
581
42
3
0
258,110
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role