Player Matchup

Gilgamesh
Gilgamesh
Jihou
Gilgamesh
Level 96
God Stats
2W - 4L
1,773 SR
Queue Stats
149W - 179L
1,366 Elo+
Solo
Rama
Rama
LOKYSAMA
Rama
Level 65
God Stats
6W - 9L
1,519 SR
Queue Stats
303W - 345L
1,360 Elo+
Solo
Sylvanus
Sylvanus
XGN ToxicTeddy
Sylvanus
Level 68
God Stats
24W - 8L
1,740 SR
Queue Stats
113W - 116L
1,463 Elo+
Solo
Tsukuyomi
Tsukuyomi
halcyon-postman
Tsukuyomi
Level 62
God Stats
1W - 3L
1,465 SR
Queue Stats
97W - 124L
1,419 Elo+
Solo
Raijin
Raijin
junior_brr
Raijin
Level 80
God Stats
1W - 2L
1,196 SR
Queue Stats
184W - 195L
1,380 Elo+
Solo
Team Averages
Level 74
1,538 SR
1,397 Elo+

VS

Team Averages
Level 90
1,468 SR
1,397 Elo+
Anubis
Anubis
Dreamer6471
Anubis
Level 89
God Stats
56W - 62L
1,263 SR
Queue Stats
535W - 557L
1,424 Elo+
Solo
Izanami
Izanami
MAKAVELI-Tuu
Izanami
Level 84
God Stats
10W - 11L
1,555 SR
Queue Stats
148W - 165L
1,398 Elo+
Solo
Ratatoskr
Ratatoskr
OnlyKamii
Ratatoskr
Level 107
God Stats
1W - 0L
1,978 SR
Queue Stats
29W - 12L
1,521 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Zartan01
Morgan Le Fay
Level 101
God Stats
11W - 10L
1,342 SR
Queue Stats
243W - 295L
1,322 Elo+
Solo
Tiamat
Tiamat
fuzzball49
Tiamat
Level 67
God Stats
2W - 5L
1,201 SR
Queue Stats
190W - 243L
1,321 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Jihou
Gilgamesh
15
1 / 3 / 5
8,141
407
7,684
16,150
13,852
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Rama
14
1 / 5 / 2
8,407
420
3,721
13,450
4,009
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
12
0 / 8 / 3
7,651
383
6,787
16,934
9,702
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tsukuyomi
halcyon-postman
Tsukuyomi
16
6 / 7 / 3
10,139
507
10,357
16,908
5,549
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Raijin
junior_brr
Raijin
16
3 / 6 / 1
10,079
504
8,469
14,918
3,870
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
18
10 / 2 / 5
11,563
578
19,055
13,110
6,501
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
MAKAVELI-Tuu
Izanami
17
8 / 1 / 0
10,913
546
11,637
10,392
4,466
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ratatoskr
OnlyKamii
Ratatoskr
17
5 / 3 / 6
10,500
525
8,318
16,411
6,120
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
Zartan01
Morgan Le Fay
15
3 / 4 / 3
9,834
492
10,503
14,668
5,471
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
fuzzball49
Tiamat
15
2 / 1 / 8
9,307
465
8,535
8,243
4,935
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
50
11
Kills
28
29
Deaths
11
14
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Anubis
10
2
5
6.25
L
Gilgamesh
Jihou
Gilgamesh
1
3
5
1.17
L
Rama
1
5
2
0.4
W
Izanami
MAKAVELI-Tuu
Izanami
8
1
0
8
W
Ratatoskr
OnlyKamii
Ratatoskr
5
3
6
2.67
L
Sylvanus
0
8
3
0.19
W
Morgan Le Fay
Zartan01
Morgan Le Fay
3
4
3
1.13
W
Tiamat
fuzzball49
Tiamat
2
1
8
6
L
Tsukuyomi
halcyon-postman
Tsukuyomi
6
7
3
1.07
L
Raijin
junior_brr
Raijin
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,018
Damage
58,048
78,360
Taken
62,824
36,982
Mitigated
27,493
15,537
Healing
23,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
19,055
282
0
5,803
13,110
6,501
1,239
4,340
8,273
68,971
0
L
Gilgamesh
Jihou
Gilgamesh
7,684
1,169
0
4,275
16,150
13,852
0
8,205
7,771
0
33,751
L
Rama
3,721
3,081
0
3,731
13,450
4,009
456
4,402
9,006
0
49,351
W
Izanami
MAKAVELI-Tuu
Izanami
11,637
8,457
0
2,717
10,392
4,466
2,823
2,250
8,052
0
75,214
W
Ratatoskr
OnlyKamii
Ratatoskr
8,318
4,870
0
6,392
16,411
6,120
0
2,780
13,462
0
71,022
L
Sylvanus
6,787
1,768
1,237
2,842
16,934
9,702
434
6,334
10,490
29,440
5,242
W
Morgan Le Fay
Zartan01
Morgan Le Fay
10,503
603
149
6,505
14,668
5,471
408
2,529
11,498
57,948
0
W
Tiamat
fuzzball49
Tiamat
8,535
1,262
0
1,736
8,243
4,935
745
2,348
5,853
48,932
0
L
Tsukuyomi
halcyon-postman
Tsukuyomi
10,357
2,560
0
1,489
16,908
5,549
26
7,997
8,707
0
71,235
L
Raijin
junior_brr
Raijin
8,469
429
0
1,963
14,918
3,870
81
10,057
4,293
48,447
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,417
Gold Earned
52,117
437
Minions Killed
558
0
Camps Cleared
0
1,676,097
Distance Traveled
1,839,058
20
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,563
578
130
7
0
349,903
5
L
Gilgamesh
8,141
407
47
2
0
345,076
1
L
Rama
8,407
420
105
5
0
300,830
0
W
Izanami
10,913
546
134
7
0
373,072
3
W
Ratatoskr
10,500
525
118
6
0
402,246
3
L
Sylvanus
7,651
383
56
3
0
322,657
7
W
Morgan Le Fay
9,834
492
90
5
0
329,346
2
W
Tiamat
9,307
465
86
4
0
384,491
6
L
Tsukuyomi
10,139
507
121
6
0
394,139
1
L
Raijin
10,079
504
108
5
0
313,395
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role