Player Matchup

Danzaburou
Danzaburou
CarryMePlease11
Danzaburou
Level 17
God Stats
11W - 8L
1,352 SR
Queue Stats
51W - 47L
1,549 Elo+
Solo
Baron Samedi
Baron Samedi
Itadakimas4
Baron Samedi
Level 28
God Stats
149W - 204L
1,571 SR
Queue Stats
610W - 737L
1,522 Elo+
Solo
Ares
Ares
LottaProblems
Ares
Level 8
God Stats
2W - 2L
1,500 SR
Queue Stats
96W - 79L
1,611 Elo+
Solo
Bakasura
Bakasura
Wilsemann
Bakasura
Level 10
God Stats
4W - 2L
1,759 SR
Queue Stats
9W - 9L
1,437 Elo+
Solo
Susano
Susano
jjmaster990
Susano
Level 28
God Stats
5W - 4L
1,762 SR
Queue Stats
199W - 233L
1,518 Elo+
Solo
Team Averages
Level 18
1,589 SR
1,527 Elo+

VS

Team Averages
Level 19
1,477 SR
1,342 Elo+
Apollo
Apollo
Adheric
Apollo
Level 7
God Stats
2W - 9L
1,349 SR
Queue Stats
3W - 11L
1,217 Elo+
Party 1
Athena
Athena
AlertXpertThief
Athena
Level 20
God Stats
53W - 41L
1,478 SR
Queue Stats
71W - 67L
1,369 Elo+
Party 1
Fenrir
Fenrir
Churkus
Fenrir
Level 20
God Stats
17W - 13L
1,560 SR
Queue Stats
93W - 129L
1,351 Elo+
Party 1
Achilles
Achilles
Joebp
Achilles
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
68W - 93L
1,383 Elo+
Party 1
Thoth
Thoth
Tronzzer
Thoth
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
159W - 184L
1,390 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CarryMePlease11
Danzaburou
19
11 / 0 / 5
13,029
686
14,147
10,018
4,415
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
Itadakimas4
Baron Samedi
15
1 / 1 / 8
9,543
502
3,278
5,869
2,533
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

16
6 / 0 / 11
11,773
620
9,150
10,829
10,129
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bakasura
Wilsemann
Bakasura
20
10 / 2 / 3
12,246
645
13,363
12,100
6,563
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Susano
16
7 / 7 / 4
10,490
552
9,233
14,200
7,652
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Adheric
Apollo
14
1 / 8 / 0
8,545
450
2,677
9,014
2,337
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
1 / 4 / 2
9,911
522
2,703
16,073
14,405
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
Churkus
Fenrir
13
3 / 6 / 3
8,819
464
4,375
14,945
6,666
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Achilles
Joebp
Achilles
14
1 / 7 / 0
8,531
449
2,345
13,964
10,663
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Thoth
Tronzzer
Thoth
13
3 / 10 / 2
8,803
463
4,885
12,113
3,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
16
35
Kills
9
10
Deaths
35
31
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Apollo
Adheric
Apollo
1
8
0
0.13
L
1
4
2
0.5
W
Danzaburou
CarryMePlease11
Danzaburou
11
0
5
13.5
L
Fenrir
Churkus
Fenrir
3
6
3
0.75
W
Baron Samedi
Itadakimas4
Baron Samedi
1
1
8
5
L
Achilles
Joebp
Achilles
1
7
0
0.14
W
6
0
11
11.5
L
Thoth
Tronzzer
Thoth
3
10
2
0.4
W
Bakasura
Wilsemann
Bakasura
10
2
3
5.75
W
Susano
7
7
4
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,171
Damage
16,985
53,016
Taken
66,109
31,292
Mitigated
37,439
15,759
Healing
3,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
Adheric
Apollo
2,677
1,103
0
0
9,014
2,337
764
314
8,563
0
47,880
L
2,703
449
0
0
16,073
14,405
444
3,590
11,743
26,865
0
W
Danzaburou
CarryMePlease11
Danzaburou
14,147
6,329
0
6,121
10,018
4,415
2,974
1,503
8,515
0
88,306
L
Fenrir
Churkus
Fenrir
4,375
955
0
2,065
14,945
6,666
177
1,095
13,000
0
32,382
W
Baron Samedi
Itadakimas4
Baron Samedi
3,278
172
568
1,923
5,869
2,533
309
628
5,001
41,674
0
L
Achilles
Joebp
Achilles
2,345
358
0
988
13,964
10,663
604
3,702
8,783
0
46,663
W
9,150
810
0
2,052
10,829
10,129
798
871
9,928
52,208
0
L
Thoth
Tronzzer
Thoth
4,885
385
0
809
12,113
3,368
165
3,727
7,865
41,132
0
W
Bakasura
Wilsemann
Bakasura
13,363
8,946
0
3,704
12,100
6,563
708
1,535
10,445
0
99,413
W
Susano
9,233
2,486
0
1,391
14,200
7,652
2,306
3,051
11,149
0
50,530

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,081
Gold Earned
44,609
559
Minions Killed
383
0
Camps Cleared
0
1,779,327
Distance Traveled
1,699,540
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
8,545
450
111
6
0
335,031
0
L
Athena
9,911
522
48
3
0
367,941
0
W
Danzaburou
13,029
686
157
8
0
334,804
2
L
Fenrir
8,819
464
60
3
0
383,897
0
W
Baron Samedi
9,543
502
74
4
0
292,382
1
L
Achilles
8,531
449
82
4
0
307,142
0
W
Ares
11,773
620
70
4
0
368,870
3
L
Thoth
8,803
463
82
4
0
305,529
1
W
Bakasura
12,246
645
187
10
0
423,122
2
W
Susano
10,490
552
71
4
0
360,149
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role