Player Matchup

Skadi
Skadi
ChicoBSmurfn
Skadi
Level 7
God Stats
17W - 16L
1,483 SR
Queue Stats
46W - 50L
1,589 Elo+
Solo
Persephone
Persephone
SKOOBI09
Persephone
Level 13
God Stats
3W - 1L
1,718 SR
Queue Stats
68W - 56L
1,549 Elo+
Solo
Thoth
Thoth
ShinobiSlayer87
Thoth
Level 8
God Stats
14W - 6L
1,860 SR
Queue Stats
144W - 131L
1,766 Elo+
Solo
Bacchus
Bacchus
blazedking99
Bacchus
Level 3
God Stats
3W - 2L
1,728 SR
Queue Stats
20W - 35L
1,594 Elo+
Solo
Thanatos
Thanatos
vSNICKERSv
Thanatos
Level 22
God Stats
9W - 10L
1,569 SR
Queue Stats
53W - 57L
1,544 Elo+
Solo
Team Averages
Level 11
1,672 SR
1,608 Elo+

VS

Team Averages
Level 13
1,444 SR
1,684 Elo+
Sobek
Sobek
ElYukasTV
Sobek
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 32L
1,715 Elo+
Party 1
Fenrir
Fenrir
TheFoxSenpai
Fenrir
Level 3
God Stats
5W - 3L
1,500 SR
Queue Stats
154W - 211L
1,680 Elo+
Solo
Chernobog
Chernobog
babhd
Chernobog
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,818 Elo+
Solo
Neith
Neith
dustybawls20
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,582 Elo+
Solo
Thoth
Thoth
taciturn-over5
Thoth
Level 39
God Stats
0W - 2L
1,221 SR
Queue Stats
176W - 144L
1,624 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 8
7,128
594
5,055
5,354
1,382
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Persephone
SKOOBI09
Persephone
14
12 / 0 / 9
9,399
783
8,444
6,136
1,931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
4 / 2 / 1
7,172
598
3,314
4,250
943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
blazedking99
Bacchus
9
1 / 0 / 8
6,528
544
3,771
4,018
2,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Thanatos
vSNICKERSv
Thanatos
11
11 / 0 / 4
7,815
651
4,657
6,853
2,057
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
ElYukasTV
Sobek
7
0 / 1 / 0
4,999
417
1,218
5,611
2,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fenrir
7
2 / 12 / 0
5,350
446
5,355
10,920
3,007
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chernobog
babhd
Chernobog
5
0 / 9 / 0
4,271
356
908
9,192
2,182
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

6
0 / 8 / 0
4,519
377
1,442
6,350
1,753
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

6
1 / 2 / 0
4,785
399
3,591
3,842
894
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
3
31
Kills
3
3
Deaths
32
30
Assists
0
Player
Kills
Deaths
Assists
KDA
W
3
1
8
7
L
Sobek
ElYukasTV
Sobek
0
1
0
0
W
Persephone
SKOOBI09
Persephone
12
0
9
16.5
W
4
2
1
2.25
L
Fenrir
2
12
0
0.17
L
Chernobog
babhd
Chernobog
0
9
0
0
W
Bacchus
blazedking99
Bacchus
1
0
8
5
L
0
8
0
0
L
1
2
0
0.5
W
Thanatos
vSNICKERSv
Thanatos
11
0
4
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,241
Damage
12,514
26,611
Taken
35,915
8,576
Mitigated
10,813
12,955
Healing
3,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,055
3,093
0
710
5,354
1,382
2,723
2,118
3,004
0
37,901
L
Sobek
ElYukasTV
Sobek
1,218
102
8
1,849
5,611
2,977
0
1,688
3,923
10,115
0
W
Persephone
SKOOBI09
Persephone
8,444
1,306
0
3,523
6,136
1,931
1,244
409
5,701
59,409
0
W
3,314
219
0
741
4,250
943
2,167
0
4,250
29,675
0
L
Fenrir
5,355
1,597
0
609
10,920
3,007
0
6,159
4,761
0
11,662
L
Chernobog
babhd
Chernobog
908
602
0
30
9,192
2,182
0
3,253
5,939
0
7,901
W
Bacchus
blazedking99
Bacchus
3,771
273
0
2,062
4,018
2,263
768
1,851
1,994
17,611
0
L
1,442
880
0
172
6,350
1,753
0
3,271
3,079
0
14,035
L
3,591
303
0
742
3,842
894
0
1,158
2,684
18,462
0
W
Thanatos
vSNICKERSv
Thanatos
4,657
1,683
49
5,870
6,853
2,057
645
0
6,853
0
27,131

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,042
Gold Earned
23,924
336
Minions Killed
120
0
Camps Cleared
0
1,182,014
Distance Traveled
854,314
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
7,128
594
75
6
0
231,956
1
L
Sobek
4,999
417
22
2
0
171,245
0
W
Persephone
9,399
783
111
9
0
233,945
5
W
Thoth
7,172
598
70
6
0
237,391
2
L
Fenrir
5,350
446
19
2
0
248,238
2
L
Chernobog
4,271
356
16
1
0
126,718
2
W
Bacchus
6,528
544
31
3
0
220,539
2
L
Neith
4,519
377
24
2
0
159,225
0
L
Thoth
4,785
399
39
3
0
148,888
1
W
Thanatos
7,815
651
49
4
0
258,183
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role