Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
CaptainQTLO
Persephone
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 20L
1,495 Elo+
Party 2
Kuzenbo
Kuzenbo
Pakkumano
Kuzenbo
Level 129
God Stats
4W - 8L
1,035 SR
Queue Stats
1,033W - 1,053L
1,525 Elo+
Party 3
Heimdallr
Heimdallr
Riklo
Heimdallr
Level 145
God Stats
0W - 3L
1,288 SR
Queue Stats
91W - 82L
1,546 Elo+
Party 2
Hercules
Hercules
vagge94
Hercules
Level 129
God Stats
21W - 14L
1,409 SR
Queue Stats
974W - 941L
1,483 Elo+
Party 3
Team Averages
Level 130
1,346 SR
1,510 Elo+

VS

Team Averages
Level 127
1,520 SR
1,543 Elo+
Xbalanque
Xbalanque
EnergyDarKnis
Xbalanque
Level 160
God Stats
4W - 1L
1,786 SR
Queue Stats
116W - 117L
1,552 Elo+
Party 1
Skadi
Skadi
GoatsArePretty
Skadi
Level 122
God Stats
1W - 0L
1,678 SR
Queue Stats
69W - 59L
1,610 Elo+
Party 1
Geb
Geb
IsaacCIarke
Geb
Level 96
God Stats
3W - 0L
1,500 SR
Queue Stats
62W - 54L
1,530 Elo+
Solo
Tiamat
Tiamat
PhantomMash
Tiamat
Level 115
God Stats
11W - 7L
1,550 SR
Queue Stats
475W - 513L
1,466 Elo+
Solo
Amaterasu
Amaterasu
Wäsp
Amaterasu
Level 142
God Stats
2W - 0L
1,088 SR
Queue Stats
68W - 58L
1,559 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
16
3 / 7 / 10
9,971
712
17,417
18,876
13,703
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Persephone
CaptainQTLO
Persephone
18
5 / 2 / 9
10,828
773
19,173
16,064
7,682
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
Pakkumano
Kuzenbo
17
2 / 4 / 12
9,935
710
10,535
19,833
27,780
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heimdallr
Riklo
Heimdallr
18
6 / 4 / 8
10,731
767
16,535
15,886
8,588
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hercules
vagge94
Hercules
17
2 / 5 / 11
11,158
797
10,736
26,399
25,747
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
EnergyDarKnis
Xbalanque
17
6 / 4 / 11
10,767
769
26,266
16,602
7,865
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
7 / 1 / 15
11,712
837
22,815
16,108
8,347
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

17
2 / 4 / 19
10,369
741
9,474
20,450
23,483
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tiamat
18
2 / 2 / 14
10,409
744
15,947
11,480
6,604
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Amaterasu
Wäsp
Amaterasu
18
6 / 7 / 15
12,473
891
15,858
27,659
19,093
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
97
18
Kills
23
22
Deaths
18
50
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
3
7
10
1.14
L
Persephone
CaptainQTLO
Persephone
5
2
9
4.75
W
Xbalanque
EnergyDarKnis
Xbalanque
6
4
11
2.88
W
7
1
15
14.5
W
2
4
19
2.88
L
Kuzenbo
Pakkumano
Kuzenbo
2
4
12
2
W
Tiamat
2
2
14
4.5
L
Heimdallr
Riklo
Heimdallr
6
4
8
2.5
W
Amaterasu
Wäsp
Amaterasu
6
7
15
1.93
L
Hercules
vagge94
Hercules
2
5
11
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,396
Damage
90,360
97,058
Taken
92,299
83,500
Mitigated
65,392
33,281
Healing
31,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
17,417
3,795
1,937
4,353
18,876
13,703
0
4,600
14,276
0
30,776
L
Persephone
CaptainQTLO
Persephone
19,173
1,522
2,180
5,709
16,064
7,682
53
5,168
10,894
33,418
0
W
Xbalanque
EnergyDarKnis
Xbalanque
26,266
7,198
2,152
2,295
16,602
7,865
3,159
5,576
10,906
0
49,766
W
22,815
10,617
2,999
4,340
16,108
8,347
2,167
5,554
10,464
0
46,775
W
9,474
890
2,034
1,142
20,450
23,483
137
7,042
13,108
15,233
0
L
Kuzenbo
Pakkumano
Kuzenbo
10,535
3,484
2,545
2,091
19,833
27,780
0
4,563
15,270
22,603
0
W
Tiamat
15,947
390
3,052
3,652
11,480
6,604
738
4,418
6,934
35,619
0
L
Heimdallr
Riklo
Heimdallr
16,535
8,906
1,594
2,575
15,886
8,588
1,992
4,316
11,570
0
31,141
W
Amaterasu
Wäsp
Amaterasu
15,858
7,257
1,690
8,180
27,659
19,093
389
7,118
20,226
0
21,777
L
Hercules
vagge94
Hercules
10,736
1,730
2,491
7,806
26,399
25,747
0
6,774
19,625
0
19,188

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,623
Gold Earned
55,730
152
Minions Killed
176
0
Camps Cleared
0
1,266,912
Distance Traveled
1,320,745
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
9,971
712
24
2
0
245,589
0
L
Persephone
10,828
773
42
3
0
272,409
1
W
Xbalanque
10,767
769
67
5
0
227,321
0
W
Skadi
11,712
837
45
3
0
257,617
1
W
Geb
10,369
741
7
1
0
237,725
0
L
Kuzenbo
9,935
710
17
1
0
261,300
0
W
Tiamat
10,409
744
45
3
0
262,638
0
L
Heimdallr
10,731
767
47
3
0
234,737
0
W
Amaterasu
12,473
891
12
1
0
335,444
0
L
Hercules
11,158
797
22
2
0
252,877
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role