Player Matchup

Scylla
Scylla
Aroken
Scylla
Level 27
God Stats
5W - 3L
1,662 SR
Queue Stats
50W - 47L
1,419 Elo+
Party 2
Gilgamesh
Gilgamesh
Hyperion031
Gilgamesh
Level 5
God Stats
5W - 3L
1,663 SR
Queue Stats
5W - 9L
1,344 Elo+
Party 1
Hercules
Hercules
Shrzpnel
Hercules
Level 109
God Stats
1W - 0L
1,362 SR
Queue Stats
19W - 18L
1,403 Elo+
Party 2
Zeus
Zeus
Stinkman420
Zeus
Level 8
God Stats
15W - 12L
1,444 SR
Queue Stats
36W - 42L
1,362 Elo+
Party 2
Nemesis
Nemesis
VixieThePixie00
Nemesis
Level 7
God Stats
7W - 11L
1,394 SR
Queue Stats
12W - 23L
1,295 Elo+
Party 1
Team Averages
Level 31
1,505 SR
1,364 Elo+

VS

Team Averages
Level 19
1,483 SR
1,351 Elo+
Bellona
Bellona
Azt x Tio
Bellona
Level 24
God Stats
1W - 1L
1,714 SR
Queue Stats
18W - 24L
1,376 Elo+
Solo
Heimdallr
Heimdallr
CHULF
Heimdallr
Level 30
God Stats
15W - 15L
1,470 SR
Queue Stats
28W - 36L
1,452 Elo+
Party 3
Sol
Sol
McPick Six
Sol
Level 22
God Stats
0W - 3L
1,181 SR
Queue Stats
0W - 3L
1,084 Elo+
Solo
Anubis
Anubis
MelonMan58
Anubis
Level 11
God Stats
9W - 14L
1,392 SR
Queue Stats
21W - 24L
1,466 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
OldmanDAK
Morgan Le Fay
Level 6
God Stats
1W - 2L
1,659 SR
Queue Stats
4W - 6L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Aroken
Scylla
20
19 / 7 / 12
15,962
1,228
29,842
18,554
7,786
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Gilgamesh
Hyperion031
Gilgamesh
20
4 / 5 / 18
13,977
1,075
16,453
23,422
16,654
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hercules
Shrzpnel
Hercules
20
15 / 3 / 19
15,656
1,204
36,098
23,490
21,979
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
3 / 3 / 19
13,341
1,026
20,251
10,721
6,855
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

20
2 / 4 / 26
13,168
1,013
8,803
16,463
12,661
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Team 1 Tickets

130

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Azt x Tio
Bellona
18
2 / 11 / 12
12,442
957
11,212
21,980
13,763
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heimdallr
CHULF
Heimdallr
20
8 / 11 / 10
14,644
1,126
25,887
33,952
14,189
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
11 / 5 / 8
16,109
1,239
37,560
24,742
8,760
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Anubis
MelonMan58
Anubis
18
1 / 12 / 10
11,796
907
8,862
23,605
10,098
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Morgan Le Fay
OldmanDAK
Morgan Le Fay
19
0 / 4 / 11
12,230
941
3,484
14,323
5,804
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
73
43
Kills
22
22
Deaths
43
94
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Scylla
Aroken
Scylla
19
7
12
3.57
L
Bellona
Azt x Tio
Bellona
2
11
12
0.73
L
Heimdallr
CHULF
Heimdallr
8
11
10
1.18
W
Gilgamesh
Hyperion031
Gilgamesh
4
5
18
2.6
L
11
5
8
3
L
Anubis
MelonMan58
Anubis
1
12
10
0.5
L
Morgan Le Fay
OldmanDAK
Morgan Le Fay
0
4
11
1.38
W
Hercules
Shrzpnel
Hercules
15
3
19
8.17
W
3
3
19
4.17
W
2
4
26
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,447
Damage
87,005
92,650
Taken
118,602
65,935
Mitigated
52,614
12,088
Healing
12,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Aroken
Scylla
29,842
3,606
0
1,735
18,554
7,786
0
8,164
10,390
52,126
0
L
Bellona
Azt x Tio
Bellona
11,212
5,141
335
836
21,980
13,763
0
9,128
12,698
0
22,435
L
Heimdallr
CHULF
Heimdallr
25,887
11,410
0
2,480
33,952
14,189
0
12,635
20,697
0
42,662
W
Gilgamesh
Hyperion031
Gilgamesh
16,453
3,624
0
385
23,422
16,654
0
15,170
8,247
400
32,232
L
37,560
15,095
0
5,747
24,742
8,760
0
11,992
12,594
78,143
0
L
Anubis
MelonMan58
Anubis
8,862
1,301
0
384
23,605
10,098
0
10,290
13,131
15,885
0
L
Morgan Le Fay
OldmanDAK
Morgan Le Fay
3,484
825
482
1,736
14,323
5,804
0
5,304
8,845
31,126
0
W
Hercules
Shrzpnel
Hercules
36,098
9,639
0
8,093
23,490
21,979
0
12,816
10,674
0
50,567
W
20,251
3,536
0
0
10,721
6,855
0
6,120
4,601
55,407
0
W
8,803
1,470
0
1,875
16,463
12,661
0
7,636
8,827
0
17,034

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,104
Gold Earned
67,221
227
Minions Killed
222
5
Camps Cleared
9
1,318,441
Distance Traveled
1,093,863
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
15,962
1,228
66
5
1
237,149
1
L
Bellona
12,442
957
21
2
4
185,462
2
L
Heimdallr
14,644
1,126
29
2
2
234,529
3
W
Gilgamesh
13,977
1,075
21
2
0
308,433
0
L
Sol
16,109
1,239
97
7
1
244,795
0
L
Anubis
11,796
907
18
1
0
195,598
0
L
Morgan Le Fay
12,230
941
57
4
2
233,479
1
W
Hercules
15,656
1,204
33
3
3
313,829
1
W
Zeus
13,341
1,026
79
6
1
192,126
0
W
Nemesis
13,168
1,013
28
2
0
266,904
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role