Player Matchup

Hera
Hera
Annihilator593
Hera
Level 143
God Stats
5W - 4L
1,502 SR
Queue Stats
139W - 133L
1,591 Elo+
Party 1
Medusa
Medusa
CapuyoNoed
Medusa
Level 107
God Stats
5W - 6L
1,508 SR
Queue Stats
57W - 71L
1,304 Elo+
Solo
Chang'e
Chang'e
Dragon Yuko
Chang'e
Level 156
God Stats
4W - 3L
1,800 SR
Queue Stats
251W - 227L
1,621 Elo+
Party 1
Thanatos
Thanatos
RobertLP97
Thanatos
Level 149
God Stats
11W - 9L
1,414 SR
Queue Stats
278W - 273L
1,534 Elo+
Party 1
Ares
Ares
xTENSAZANG3TSUx
Ares
Level 89
God Stats
48W - 42L
1,476 SR
Queue Stats
605W - 592L
1,444 Elo+
Solo
Team Averages
Level 129
1,540 SR
1,499 Elo+

VS

Team Averages
Level 99
1,589 SR
1,470 Elo+
Amaterasu
Amaterasu
GeOn-52
Amaterasu
Level 104
God Stats
17W - 7L
1,697 SR
Queue Stats
607W - 714L
1,443 Elo+
Party 3
Horus
Horus
III N3O llI
Horus
Level 82
God Stats
8W - 9L
1,868 SR
Queue Stats
1,179W - 1,171L
1,406 Elo+
Solo
Kali
Kali
Lucasbatt1994
Kali
Level 65
God Stats
7W - 11L
1,495 SR
Queue Stats
561W - 687L
1,427 Elo+
Party 3
Danzaburou
Danzaburou
darkgp2002
Danzaburou
Level 118
God Stats
12W - 15L
1,606 SR
Queue Stats
158W - 119L
1,580 Elo+
Party 2
Janus
Janus
makiaknk
Janus
Level 128
God Stats
2W - 7L
1,279 SR
Queue Stats
305W - 279L
1,496 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 3
5,623
562
4,699
2,986
975
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
CapuyoNoed
Medusa
7
1 / 1 / 3
4,589
459
3,862
4,327
970
Heavy Mace

Heavy Mace

+30
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
Dragon Yuko
Chang'e
11
5 / 0 / 1
6,123
612
6,652
4,715
1,307
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Thanatos
RobertLP97
Thanatos
10
5 / 1 / 2
6,212
621
2,842
5,973
1,886
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
2 / 1 / 1
5,237
524
2,800
5,138
3,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
GeOn-52
Amaterasu
7
0 / 2 / 0
4,361
436
1,406
5,885
1,978
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

8
2 / 2 / 0
5,294
529
2,328
6,646
3,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

8
0 / 3 / 1
4,792
479
2,731
7,096
2,311
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Danzaburou
darkgp2002
Danzaburou
7
0 / 3 / 1
4,561
456
3,618
5,494
1,306
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Janus
makiaknk
Janus
7
0 / 3 / 0
4,311
431
909
5,099
1,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
4
13
Kills
2
3
Deaths
13
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
0
0
3
1.5
W
Medusa
CapuyoNoed
Medusa
1
1
3
2.5
W
Chang'e
Dragon Yuko
Chang'e
5
0
1
5.5
L
Amaterasu
GeOn-52
Amaterasu
0
2
0
0
L
2
2
0
1
L
0
3
1
0.17
W
Thanatos
RobertLP97
Thanatos
5
1
2
6
L
Danzaburou
darkgp2002
Danzaburou
0
3
1
0.17
L
Janus
makiaknk
Janus
0
3
0
0
W
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,855
Damage
10,992
23,139
Taken
30,220
8,179
Mitigated
10,261
12,601
Healing
6,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,699
1,215
0
862
2,986
975
925
653
2,333
28,959
0
W
Medusa
CapuyoNoed
Medusa
3,862
1,182
0
1,699
4,327
970
128
0
4,327
0
18,449
W
Chang'e
Dragon Yuko
Chang'e
6,652
368
57
2,552
4,715
1,307
530
0
4,715
28,547
0
L
Amaterasu
GeOn-52
Amaterasu
1,406
564
0
2,283
5,885
1,978
0
3,497
2,058
0
13,126
L
2,328
1,007
273
2,598
6,646
3,200
0
1,968
4,654
0
13,404
L
2,731
1,036
0
477
7,096
2,311
0
2,815
4,037
0
23,783
W
Thanatos
RobertLP97
Thanatos
2,842
421
0
6,047
5,973
1,886
0
256
5,717
0
24,307
L
Danzaburou
darkgp2002
Danzaburou
3,618
620
0
443
5,494
1,306
0
1,856
3,598
0
20,779
L
Janus
makiaknk
Janus
909
49
0
520
5,099
1,466
0
3,131
1,722
17,014
0
W
2,800
59
0
1,384
5,138
3,041
0
0
5,131
10,077
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,784
Gold Earned
23,319
220
Minions Killed
168
0
Camps Cleared
0
940,566
Distance Traveled
929,016
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
5,623
562
61
6
0
193,599
5
W
Medusa
4,589
459
29
3
0
178,528
0
W
Chang'e
6,123
612
44
4
0
180,444
2
L
Amaterasu
4,361
436
34
3
0
178,452
2
L
Horus
5,294
529
19
2
0
200,793
2
L
Kali
4,792
479
50
5
0
190,289
1
W
Thanatos
6,212
621
65
7
0
205,596
2
L
Danzaburou
4,561
456
41
4
0
168,951
3
L
Janus
4,311
431
24
2
0
190,531
2
W
Ares
5,237
524
21
2
0
182,399
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role