Player Matchup

Danzaburou
Danzaburou
EL ASESINO3001
Danzaburou
Level 29
God Stats
3W - 2L
1,588 SR
Queue Stats
14W - 15L
1,396 Elo+
Solo
Baron Samedi
Baron Samedi
MorraNFL
Baron Samedi
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,460 Elo+
Solo
Ymir
Ymir
Yumeko9000
Ymir
Level 17
God Stats
22W - 18L
1,514 SR
Queue Stats
156W - 170L
1,411 Elo+
Solo
Da Ji
Da Ji
chuggaa189
Da Ji
Level 20
God Stats
3W - 1L
1,581 SR
Queue Stats
63W - 74L
1,412 Elo+
Solo
Sun Wukong
Sun Wukong
sxxrgxoo__
Sun Wukong
Level 20
God Stats
11W - 5L
1,633 SR
Queue Stats
228W - 242L
1,500 Elo+
Solo
Team Averages
Level 19
1,563 SR
1,436 Elo+

VS

Team Averages
Level 10
1,510 SR
1,468 Elo+
Nemesis
Nemesis
CrispySlaai
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
FluffyGarfield
Jormungandr
Level 6
God Stats
5W - 4L
1,508 SR
Queue Stats
5W - 4L
1,442 Elo+
Party 1
Thor
Thor
PackoGod87
Thor
Level 17
God Stats
2W - 5L
1,693 SR
Queue Stats
171W - 146L
1,522 Elo+
Party 2
Yemoja
Yemoja
Piiipz
Yemoja
Level 14
God Stats
46W - 32L
1,351 SR
Queue Stats
208W - 212L
1,377 Elo+
Party 2
Chernobog
Chernobog
dollarsan420
Chernobog
Level 13
God Stats
8W - 21L
1,500 SR
Queue Stats
24W - 58L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
EL ASESINO3001
Danzaburou
20
20 / 1 / 17
16,023
1,457
33,996
13,508
5,852
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
MorraNFL
Baron Samedi
19
4 / 5 / 26
11,807
1,073
11,299
12,600
5,403
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
8 / 1 / 29
12,873
1,170
12,775
14,334
15,873
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Da Ji
19
11 / 5 / 19
13,083
1,189
19,354
14,864
8,563
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Sun Wukong
sxxrgxoo__
Sun Wukong
19
2 / 3 / 24
11,548
1,050
12,018
17,389
8,594
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Team 1 Tickets

235

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CrispySlaai
Nemesis
17
1 / 13 / 10
10,460
951
10,413
19,689
9,729
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
FluffyGarfield
Jormungandr
17
1 / 6 / 11
10,829
984
17,036
18,623
22,411
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
11 / 10 / 4
13,154
1,196
20,198
18,837
8,240
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yemoja
Piiipz
Yemoja
17
1 / 7 / 13
11,351
1,032
9,461
18,831
22,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Chernobog
dollarsan420
Chernobog
15
1 / 10 / 4
9,758
887
8,136
18,792
7,637
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

160
Kill Participation
57
45
Kills
15
15
Deaths
46
115
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Nemesis
CrispySlaai
Nemesis
1
13
10
0.46
W
Danzaburou
EL ASESINO3001
Danzaburou
20
1
17
28.5
L
Jormungandr
FluffyGarfield
Jormungandr
1
6
11
1.08
W
Baron Samedi
MorraNFL
Baron Samedi
4
5
26
3.4
L
11
10
4
1.3
L
Yemoja
Piiipz
Yemoja
1
7
13
1.07
W
8
1
29
22.5
W
Da Ji
11
5
19
4.1
L
Chernobog
dollarsan420
Chernobog
1
10
4
0.3
W
Sun Wukong
sxxrgxoo__
Sun Wukong
2
3
24
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,442
Damage
65,244
72,695
Taken
94,772
44,285
Mitigated
70,693
19,110
Healing
4,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
CrispySlaai
Nemesis
10,413
4,403
0
1,199
19,689
9,729
0
6,913
12,776
0
27,332
W
Danzaburou
EL ASESINO3001
Danzaburou
33,996
24,424
0
6,474
13,508
5,852
0
6,162
7,346
0
56,083
L
Jormungandr
FluffyGarfield
Jormungandr
17,036
4,413
0
20
18,623
22,411
0
5,486
13,137
44,545
0
W
Baron Samedi
MorraNFL
Baron Samedi
11,299
1,257
2,856
2,357
12,600
5,403
0
4,164
8,436
24,525
0
L
20,198
5,524
0
0
18,837
8,240
0
3,805
15,032
0
31,083
L
Yemoja
Piiipz
Yemoja
9,461
2,305
1,196
683
18,831
22,676
0
4,096
14,735
21,656
0
W
12,775
1,549
0
1,572
14,334
15,873
0
6,058
8,276
22,566
0
W
Da Ji
19,354
7,551
721
2,263
14,864
8,563
0
3,645
11,219
0
36,755
L
Chernobog
dollarsan420
Chernobog
8,136
5,151
0
1,151
18,792
7,637
0
3,774
15,018
0
16,303
W
Sun Wukong
sxxrgxoo__
Sun Wukong
12,018
5,025
379
2,488
17,389
8,594
0
6,468
10,921
0
26,990

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,334
Gold Earned
55,552
175
Minions Killed
157
6
Camps Cleared
5
1,010,051
Distance Traveled
947,130
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
10,460
951
30
3
0
205,084
0
W
Danzaburou
16,023
1,457
52
5
2
195,708
0
L
Jormungandr
10,829
984
65
6
0
204,001
0
W
Baron Samedi
11,807
1,073
32
3
0
160,456
0
L
Thor
13,154
1,196
26
2
2
204,771
1
L
Yemoja
11,351
1,032
13
1
1
174,148
0
W
Ymir
12,873
1,170
26
2
0
221,799
1
W
Da Ji
13,083
1,189
46
4
4
194,088
0
L
Chernobog
9,758
887
23
2
2
159,126
0
W
Sun Wukong
11,548
1,050
19
2
0
238,000
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role