Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Artio
Artio
Aer0pyr099
Artio
Level 144
God Stats
0W - 1L
1,719 SR
Queue Stats
69W - 53L
1,532 Elo+
Party 2
Cernunnos
Cernunnos
makemefeelg0od
Cernunnos
Level 116
God Stats
4W - 3L
1,553 SR
Queue Stats
10W - 10L
1,425 Elo+
Party 3
Amaterasu
Amaterasu
nobrakes312
Amaterasu
Level 117
God Stats
1W - 1L
1,814 SR
Queue Stats
7W - 10L
1,502 Elo+
Party 2
Thanatos
Thanatos
whissaman
Thanatos
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 12L
1,558 Elo+
Party 2
Team Averages
Level 118
1,617 SR
1,503 Elo+

VS

Team Averages
Level 103
1,553 SR
1,464 Elo+
Fenrir
Fenrir
Iron_hornet
Fenrir
Level 61
God Stats
2W - 1L
1,524 SR
Queue Stats
40W - 36L
1,397 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
KanameXKuran
Morgan Le Fay
Level 119
God Stats
53W - 59L
1,544 SR
Queue Stats
218W - 223L
1,515 Elo+
Party 1
Cthulhu
Cthulhu
LXA9
Cthulhu
Level 77
God Stats
1W - 2L
1,721 SR
Queue Stats
263W - 251L
1,513 Elo+
Party 1
Baron Samedi
Baron Samedi
MACDAWGS
Baron Samedi
Level 159
God Stats
1W - 1L
1,670 SR
Queue Stats
34W - 42L
1,441 Elo+
Solo
Apollo
Apollo
sparta1a
Apollo
Level 98
God Stats
2W - 7L
1,305 SR
Queue Stats
126W - 144L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
15
1 / 9 / 6
8,536
657
11,559
16,354
6,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artio
15
3 / 6 / 5
9,484
730
8,725
23,353
19,477
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cernunnos
makemefeelg0od
Cernunnos
15
2 / 8 / 6
8,749
673
8,336
14,473
5,613
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
nobrakes312
Amaterasu
16
2 / 6 / 4
9,258
712
7,040
23,163
25,081
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Thanatos
whissaman
Thanatos
15
5 / 9 / 4
10,355
797
11,338
14,657
5,397
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
17
6 / 3 / 13
12,149
935
11,880
14,843
6,541
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
KanameXKuran
Morgan Le Fay
18
18 / 3 / 8
14,095
1,084
25,744
11,562
5,152
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
LXA9
Cthulhu
18
8 / 2 / 13
12,044
926
20,239
16,469
16,665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
MACDAWGS
Baron Samedi
16
3 / 3 / 17
10,359
797
12,779
11,322
5,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Apollo
sparta1a
Apollo
18
3 / 3 / 9
10,540
811
10,391
12,490
4,918
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
98
13
Kills
38
38
Deaths
14
25
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
1
9
6
0.44
L
Artio
3
6
5
0.92
W
Fenrir
6
3
13
4.17
W
Morgan Le Fay
KanameXKuran
Morgan Le Fay
18
3
8
7.33
W
Cthulhu
LXA9
Cthulhu
8
2
13
7.25
W
Baron Samedi
MACDAWGS
Baron Samedi
3
3
17
3.83
L
Cernunnos
makemefeelg0od
Cernunnos
2
8
6
0.63
L
Amaterasu
nobrakes312
Amaterasu
2
6
4
0.67
W
Apollo
sparta1a
Apollo
3
3
9
2.5
L
Thanatos
whissaman
Thanatos
5
9
4
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,998
Damage
81,033
92,000
Taken
66,686
61,994
Mitigated
38,858
24,463
Healing
20,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
11,559
169
3,089
3,794
16,354
6,426
1
12,355
3,999
37,630
0
L
Artio
8,725
370
1,558
3,990
23,353
19,477
0
14,197
9,156
21,805
0
W
Fenrir
11,880
3,259
0
1,563
14,843
6,541
1,979
4,821
10,022
0
30,399
W
Morgan Le Fay
KanameXKuran
Morgan Le Fay
25,744
1,530
0
1,879
11,562
5,152
1,247
4,161
7,401
48,847
0
W
Cthulhu
LXA9
Cthulhu
20,239
1,198
301
2,807
16,469
16,665
503
5,045
11,424
45,823
0
W
Baron Samedi
MACDAWGS
Baron Samedi
12,779
1,179
5,725
4,002
11,322
5,582
1,287
2,197
9,125
33,977
0
L
Cernunnos
makemefeelg0od
Cernunnos
8,336
3,632
0
876
14,473
5,613
0
8,253
6,220
0
20,391
L
Amaterasu
nobrakes312
Amaterasu
7,040
2,035
0
6,101
23,163
25,081
325
14,573
8,590
346
19,514
W
Apollo
sparta1a
Apollo
10,391
6,280
0
4,346
12,490
4,918
1,575
4,877
7,613
0
38,010
L
Thanatos
whissaman
Thanatos
11,338
2,910
0
5,055
14,657
5,397
157
9,384
5,273
0
19,385

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,382
Gold Earned
59,187
180
Minions Killed
283
4
Camps Cleared
10
1,048,476
Distance Traveled
1,192,587
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
8,536
657
65
5
0
199,574
4
L
Artio
9,484
730
22
2
0
239,324
1
W
Fenrir
12,149
935
38
3
5
245,257
0
W
Morgan Le Fay
14,095
1,084
47
4
0
235,345
0
W
Cthulhu
12,044
926
62
5
0
261,612
1
W
Baron Samedi
10,359
797
54
4
2
222,669
0
L
Cernunnos
8,749
673
35
3
1
189,469
2
L
Amaterasu
9,258
712
34
3
2
237,526
1
W
Apollo
10,540
811
82
6
3
227,704
3
L
Thanatos
10,355
797
24
2
1
182,583
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role