Player Matchup

Merlin
Merlin
 
Merlin
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
He Bo
He Bo
 
He Bo
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
Zysbe
Thor
Level 155
God Stats
5W - 0L
1,846 SR
Queue Stats
352W - 95L
1,861 Elo+
Party 1
Team Averages
Level 109
1,615 SR
1,620 Elo+

VS

Team Averages
Level 15
1,591 SR
1,389 Elo+
Neith
Neith
Alessandro2604
Neith
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 16L
1,235 Elo+
Solo
Bellona
Bellona
IZAN5001
Bellona
Level 20
God Stats
0W - 1L
1,772 SR
Queue Stats
2W - 2L
1,595 Elo+
Solo
Cupid
Cupid
K1nGxAndy
Cupid
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 29L
1,337 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
14
7 / 4 / 7
9,738
812
10,831
9,916
3,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

He Bo
 
He Bo
13
1 / 3 / 15
8,948
746
5,680
6,890
2,077
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
Zysbe
Thor
15
11 / 2 / 7
10,545
879
12,798
8,154
5,737
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 8 / 5
7,827
652
4,337
9,914
3,855
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bellona
IZAN5001
Bellona
12
4 / 8 / 3
8,181
682
3,797
13,874
8,582
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cupid
K1nGxAndy
Cupid
13
5 / 3 / 2
9,341
778
5,337
11,719
4,219
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
19
19
Kills
9
9
Deaths
19
29
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
7
4
7
2.63
W
He Bo
 
He Bo
1
3
15
2.83
L
0
8
5
0.31
L
Bellona
IZAN5001
Bellona
4
8
3
0.69
L
Cupid
K1nGxAndy
Cupid
5
3
2
2
W
Thor
Zysbe
Thor
11
2
7
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,309
Damage
13,471
24,960
Taken
35,507
11,134
Mitigated
16,656
5,265
Healing
3,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
10,831
500
0
2,456
9,916
3,320
1,536
0
9,916
36,977
0
W
He Bo
 
He Bo
5,680
121
0
1,431
6,890
2,077
759
0
6,890
24,109
0
L
4,337
1,825
0
730
9,914
3,855
647
4,452
5,462
0
18,667
L
Bellona
IZAN5001
Bellona
3,797
984
0
352
13,874
8,582
663
5,708
8,166
0
19,578
L
Cupid
K1nGxAndy
Cupid
5,337
2,522
622
2,249
11,719
4,219
84
6,351
5,368
0
25,662
W
Thor
Zysbe
Thor
12,798
1,216
0
1,378
8,154
5,737
0
0
8,154
0
32,915

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,231
Gold Earned
25,349
126
Minions Killed
107
0
Camps Cleared
0
618,469
Distance Traveled
576,976
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,738
812
51
4
0
189,581
4
W
He Bo
8,948
746
38
3
0
203,399
5
L
Neith
7,827
652
32
3
0
175,215
4
L
Bellona
8,181
682
29
2
0
181,199
0
L
Cupid
9,341
778
46
4
0
220,562
4
W
Thor
10,545
879
37
3
0
225,489
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role