Player Matchup

Fenrir
Fenrir
AcerateCafe6561
Fenrir
Level 45
God Stats
20W - 23L
1,490 SR
Queue Stats
97W - 106L
1,468 Elo+
Solo
Xbalanque
Xbalanque
Castein
Xbalanque
Level 79
God Stats
5W - 9L
1,401 SR
Queue Stats
132W - 130L
1,491 Elo+
Party 3
Anubis
Anubis
Marxi14
Anubis
Level 97
God Stats
18W - 17L
1,566 SR
Queue Stats
105W - 122L
1,427 Elo+
Party 3
Artio
Artio
RockMacaroon68
Artio
Level 59
God Stats
93W - 89L
1,492 SR
Queue Stats
653W - 729L
1,402 Elo+
Party 1
Bellona
Bellona
XDeathgunX98
Bellona
Level 17
God Stats
14W - 20L
1,436 SR
Queue Stats
105W - 122L
1,386 Elo+
Party 1
Team Averages
Level 59
1,477 SR
1,435 Elo+

VS

Team Averages
Level 58
1,540 SR
1,464 Elo+
Achilles
Achilles
 
Achilles
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
 
Ares
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
G4B_ninox78
Hades
Level 29
God Stats
2W - 0L
1,666 SR
Queue Stats
39W - 42L
1,452 Elo+
Party 2
Hachiman
Hachiman
Toxic_Yugi_
Hachiman
Level 28
God Stats
2W - 2L
1,789 SR
Queue Stats
45W - 39L
1,496 Elo+
Party 2
Bakasura
Bakasura
mr-marroqui
Bakasura
Level 40
God Stats
1W - 2L
1,246 SR
Queue Stats
45W - 70L
1,370 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 4 / 4
6,802
567
5,944
8,940
3,134
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xbalanque
Castein
Xbalanque
10
1 / 2 / 3
6,214
518
5,649
6,571
2,455
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Anubis
Marxi14
Anubis
12
3 / 2 / 2
6,965
580
5,105
6,691
2,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
2 / 1 / 3
6,669
556
2,997
8,287
5,826
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
XDeathgunX98
Bellona
9
0 / 1 / 0
5,354
446
1,019
5,631
3,184
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
12
0 / 0 / 1
6,796
566
1,783
3,819
2,472
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ares
 
Ares
10
0 / 2 / 3
5,997
500
1,974
8,109
3,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

10
0 / 4 / 4
6,185
515
4,564
8,243
3,115
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hachiman
Toxic_Yugi_
Hachiman
10
0 / 2 / 4
6,010
501
4,430
6,643
1,654
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bakasura
mr-marroqui
Bakasura
15
10 / 2 / 0
8,637
720
10,326
8,406
2,601
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
22
10
Kills
10
10
Deaths
10
12
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
0
0
1
0.5
W
Ares
 
Ares
0
2
3
0.75
L
4
4
4
1.5
L
Xbalanque
Castein
Xbalanque
1
2
3
1.25
W
0
4
4
0.5
L
Anubis
Marxi14
Anubis
3
2
2
2
L
2
1
3
3.5
W
Hachiman
Toxic_Yugi_
Hachiman
0
2
4
1
L
Bellona
XDeathgunX98
Bellona
0
1
0
0
W
Bakasura
mr-marroqui
Bakasura
10
2
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,714
Damage
23,077
36,120
Taken
35,220
17,514
Mitigated
13,416
11,007
Healing
10,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
1,783
365
0
1,376
3,819
2,472
42
0
3,819
0
33,908
W
Ares
 
Ares
1,974
0
0
2,208
8,109
3,574
0
2,042
6,067
16,235
0
L
5,944
829
0
2,452
8,940
3,134
0
1,203
7,281
0
29,298
L
Xbalanque
Castein
Xbalanque
5,649
2,128
0
1,536
6,571
2,455
450
1,033
5,348
0
34,045
W
4,564
337
0
2,435
8,243
3,115
516
3,961
4,282
28,428
0
L
Anubis
Marxi14
Anubis
5,105
801
0
2,879
6,691
2,915
184
3,211
3,191
42,056
0
L
2,997
774
134
2,432
8,287
5,826
306
1,091
6,726
23,341
0
W
Hachiman
Toxic_Yugi_
Hachiman
4,430
1,611
87
2,975
6,643
1,654
0
834
5,809
0
32,786
L
Bellona
XDeathgunX98
Bellona
1,019
281
0
1,574
5,631
3,184
0
0
5,511
0
22,005
W
Bakasura
mr-marroqui
Bakasura
10,326
6,367
0
1,637
8,406
2,601
0
1,265
7,141
0
50,783

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,004
Gold Earned
33,625
312
Minions Killed
331
0
Camps Cleared
0
1,118,054
Distance Traveled
1,110,276
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
6,796
566
74
6
0
211,997
4
W
Ares
5,997
500
29
2
0
234,983
6
L
Fenrir
6,802
567
54
5
0
235,694
0
L
Xbalanque
6,214
518
71
6
0
212,135
3
W
Hades
6,185
515
54
5
0
194,221
0
L
Anubis
6,965
580
93
8
0
195,706
5
L
Artio
6,669
556
34
3
0
257,371
5
W
Hachiman
6,010
501
59
5
0
204,141
0
L
Bellona
5,354
446
60
5
0
217,148
1
W
Bakasura
8,637
720
115
10
0
264,934
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role