Player Matchup

Pele
Pele
BomberBom_21
Pele
Level 60
God Stats
3W - 9L
1,331 SR
Queue Stats
527W - 510L
1,501 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Heilige_Buche
Morgan Le Fay
Level 29
God Stats
9W - 5L
1,953 SR
Queue Stats
68W - 102L
1,442 Elo+
Party 3
Olorun
Olorun
Heiliger_Gandalf
Olorun
Level 62
God Stats
16W - 23L
1,409 SR
Queue Stats
121W - 188L
1,369 Elo+
Party 3
Guan Yu
Guan Yu
Vinben20-05
Guan Yu
Level 29
God Stats
6W - 6L
1,520 SR
Queue Stats
72W - 118L
1,404 Elo+
Party 3
Neith
Neith
yuku797
Neith
Level 29
God Stats
5W - 12L
1,171 SR
Queue Stats
288W - 292L
1,465 Elo+
Party 2
Team Averages
Level 42
1,477 SR
1,436 Elo+

VS

Team Averages
Level 57
1,568 SR
1,563 Elo+
Olorun
Olorun
CxmBeast
Olorun
Level 17
God Stats
9W - 3L
1,481 SR
Queue Stats
25W - 13L
1,451 Elo+
Party 1
Sylvanus
Sylvanus
Enomz-
Sylvanus
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
86W - 68L
1,460 Elo+
Party 1
Pele
Pele
GTrixt
Pele
Level 66
God Stats
11W - 6L
1,671 SR
Queue Stats
234W - 185L
1,600 Elo+
Party 4
Agni
Agni
Gamer090805
Agni
Level 106
God Stats
7W - 4L
1,690 SR
Queue Stats
637W - 455L
1,609 Elo+
Party 4
Danzaburou
Danzaburou
MamaHolDieKamera
Danzaburou
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
35W - 18L
1,695 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 9 / 2
12,817
583
17,543
23,961
10,628
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morgan Le Fay
Heilige_Buche
Morgan Le Fay
16
2 / 7 / 3
10,540
479
10,651
20,562
7,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
1 / 11 / 1
10,240
465
7,983
20,580
5,877
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Guan Yu
Vinben20-05
Guan Yu
16
5 / 8 / 2
10,981
499
11,788
18,720
19,956
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
yuku797
Neith
13
0 / 15 / 2
8,409
382
3,985
18,625
4,980
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
CxmBeast
Olorun
15
1 / 7 / 7
10,546
479
7,173
16,470
6,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sylvanus
Enomz-
Sylvanus
18
8 / 3 / 16
13,904
632
9,183
20,248
21,782
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pele
GTrixt
Pele
20
19 / 3 / 7
15,359
698
24,831
23,913
10,428
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
7 / 1 / 6
13,717
624
17,920
11,106
4,456
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
MamaHolDieKamera
Danzaburou
20
14 / 2 / 11
15,042
684
24,397
19,279
8,377
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
96
16
Kills
49
50
Deaths
16
10
Assists
47
Player
Kills
Deaths
Assists
KDA
L
8
9
2
1
W
Olorun
CxmBeast
Olorun
1
7
7
0.64
W
Sylvanus
Enomz-
Sylvanus
8
3
16
5.33
W
Pele
GTrixt
Pele
19
3
7
7.5
W
7
1
6
10
L
Morgan Le Fay
Heilige_Buche
Morgan Le Fay
2
7
3
0.5
L
1
11
1
0.14
W
Danzaburou
MamaHolDieKamera
Danzaburou
14
2
11
9.75
L
Guan Yu
Vinben20-05
Guan Yu
5
8
2
0.75
L
Neith
yuku797
Neith
0
15
2
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,950
Damage
83,504
102,448
Taken
91,016
49,021
Mitigated
51,059
14,259
Healing
37,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,543
3,899
0
4,617
23,961
10,628
0
4,867
18,982
0
91,813
W
Olorun
CxmBeast
Olorun
7,173
2,706
1,207
3,426
16,470
6,016
2,410
913
15,557
56,720
0
W
Sylvanus
Enomz-
Sylvanus
9,183
2,278
3,919
6,753
20,248
21,782
1,343
4,084
16,164
35,406
0
W
Pele
GTrixt
Pele
24,831
6,238
0
9,956
23,913
10,428
1,074
2,861
19,514
0
127,948
W
17,920
913
0
3,528
11,106
4,456
1,352
5,216
5,890
116,164
0
L
Morgan Le Fay
Heilige_Buche
Morgan Le Fay
10,651
377
0
524
20,562
7,580
0
8,350
11,878
53,130
0
L
7,983
4,759
621
4,618
20,580
5,877
0
5,692
14,798
51,317
0
W
Danzaburou
MamaHolDieKamera
Danzaburou
24,397
15,137
0
8,451
19,279
8,377
5,372
5,560
13,567
0
112,230
L
Guan Yu
Vinben20-05
Guan Yu
11,788
1,790
140
3,560
18,720
19,956
1,016
7,414
11,306
0
53,803
L
Neith
yuku797
Neith
3,985
2,234
0
179
18,625
4,980
0
7,257
11,208
0
22,593

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,987
Gold Earned
68,568
473
Minions Killed
631
0
Camps Cleared
0
1,785,786
Distance Traveled
2,070,451
6
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
12,817
583
146
7
0
381,832
1
W
Olorun
10,546
479
73
3
0
333,260
5
W
Sylvanus
13,904
632
55
3
0
390,597
4
W
Pele
15,359
698
160
7
0
475,190
1
W
Agni
13,717
624
204
9
0
459,797
6
L
Morgan Le Fay
10,540
479
79
4
0
362,519
0
L
Olorun
10,240
465
83
4
0
342,827
4
W
Danzaburou
15,042
684
139
6
0
411,607
2
L
Guan Yu
10,981
499
103
5
0
375,817
0
L
Neith
8,409
382
62
3
0
322,791
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role