Player Matchup

Skadi
Skadi
 
Skadi
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
StuffMePapa
Ah Puch
Level 28
God Stats
6W - 2L
1,651 SR
Queue Stats
56W - 52L
1,571 Elo+
Solo
Ymir
Ymir
Tizzlpit3
Ymir
Level 22
God Stats
10W - 11L
1,438 SR
Queue Stats
92W - 96L
1,388 Elo+
Solo
Kali
Kali
TransformingBu
Kali
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
41W - 29L
1,577 Elo+
Solo
Mulan
Mulan
eli_moneymaker
Mulan
Level 14
God Stats
13W - 12L
1,564 SR
Queue Stats
27W - 30L
1,359 Elo+
Solo
Team Averages
Level 20
1,531 SR
1,479 Elo+

VS

Team Averages
Level 20
1,555 SR
1,362 Elo+
Chronos
Chronos
Curliewizze
Chronos
Level 25
God Stats
3W - 2L
1,832 SR
Queue Stats
103W - 98L
1,510 Elo+
Solo
Danzaburou
Danzaburou
Noo3zor
Danzaburou
Level 26
God Stats
33W - 34L
1,473 SR
Queue Stats
117W - 161L
1,367 Elo+
Solo
Anhur
Anhur
Raccoonhumper69
Anhur
Level 26
God Stats
30W - 41L
1,503 SR
Queue Stats
201W - 258L
1,467 Elo+
Solo
Susano
Susano
SEAUXC0LD
Susano
Level 8
God Stats
17W - 12L
1,519 SR
Queue Stats
43W - 30L
1,294 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
WOLFOX DOGMA
Morgan Le Fay
Level 15
God Stats
0W - 2L
1,450 SR
Queue Stats
0W - 2L
1,172 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
17
3 / 1 / 3
10,565
528
6,766
6,677
1,945
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
StuffMePapa
Ah Puch
18
9 / 1 / 3
12,198
610
11,212
7,621
2,695
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
15
0 / 0 / 4
10,297
515
880
7,940
4,407
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
5 / 0 / 11
13,443
672
9,650
15,022
7,276
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
7 / 2 / 4
11,202
560
8,776
12,541
7,945
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Curliewizze
Chronos
16
1 / 6 / 1
9,574
479
5,491
16,989
6,076
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Noo3zor
Danzaburou
11
0 / 5 / 2
7,557
378
2,839
10,260
3,449
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
3 / 6 / 0
9,854
493
8,593
11,676
4,012
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Susano
SEAUXC0LD
Susano
13
0 / 5 / 2
8,326
416
3,772
13,795
4,530
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morgan Le Fay
WOLFOX DOGMA
Morgan Le Fay
5
0 / 2 / 0
5,767
288
1,366
2,407
591
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
9
24
Kills
4
4
Deaths
24
25
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
3
1
3
4.5
L
Chronos
Curliewizze
Chronos
1
6
1
0.25
L
Danzaburou
Noo3zor
Danzaburou
0
5
2
0.2
L
3
6
0
0.5
L
Susano
SEAUXC0LD
Susano
0
5
2
0.2
W
Ah Puch
StuffMePapa
Ah Puch
9
1
3
10.5
W
Ymir
0
0
4
2
W
5
0
11
10.5
L
Morgan Le Fay
WOLFOX DOGMA
Morgan Le Fay
0
2
0
0
W
7
2
4
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,284
Damage
22,061
49,801
Taken
55,127
24,268
Mitigated
18,658
18,861
Healing
14,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
6,766
2,411
0
3,140
6,677
1,945
2,274
610
6,067
0
82,409
L
Chronos
Curliewizze
Chronos
5,491
1,834
0
5,762
16,989
6,076
300
4,448
12,227
72,478
0
L
Danzaburou
Noo3zor
Danzaburou
2,839
1,041
0
2,336
10,260
3,449
0
1,693
8,503
0
33,528
L
8,593
5,547
0
702
11,676
4,012
0
2,601
8,939
0
49,122
L
Susano
SEAUXC0LD
Susano
3,772
1,115
0
5,123
13,795
4,530
0
2,380
11,181
0
47,195
W
Ah Puch
StuffMePapa
Ah Puch
11,212
1,188
0
3,443
7,621
2,695
3,055
1,516
6,105
63,459
0
W
Ymir
880
242
0
1,942
7,940
4,407
450
863
7,077
25,642
0
W
9,650
5,526
0
6,358
15,022
7,276
5,966
1,444
13,578
0
117,942
L
Morgan Le Fay
WOLFOX DOGMA
Morgan Le Fay
1,366
404
0
500
2,407
591
0
222
2,185
6,263
0
W
8,776
2,915
0
3,978
12,541
7,945
1,853
2,424
10,117
0
63,995

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,705
Gold Earned
41,078
646
Minions Killed
420
0
Camps Cleared
0
1,844,101
Distance Traveled
1,437,995
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
10,565
528
148
7
0
359,362
1
L
Chronos
9,574
479
153
8
0
328,446
4
L
Danzaburou
7,557
378
59
3
0
368,218
4
L
Anhur
9,854
493
101
5
0
288,955
3
L
Susano
8,326
416
94
5
0
331,210
0
W
Ah Puch
12,198
610
129
6
0
363,962
4
W
Ymir
10,297
515
53
3
0
364,848
0
W
Kali
13,443
672
196
10
0
391,591
2
L
Morgan Le Fay
5,767
288
13
1
0
121,166
1
W
Mulan
11,202
560
120
6
0
364,338
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role