Player Matchup

Nike
Nike
 
Nike
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Archanqel
Cerberus
Level 138
God Stats
2W - 3L
1,500 SR
Queue Stats
116W - 116L
1,523 Elo+
Solo
Chaac
Chaac
MrMindless4701
Chaac
Level 105
God Stats
1W - 1L
1,791 SR
Queue Stats
210W - 196L
1,573 Elo+
Solo
Ratatoskr
Ratatoskr
Ryder3300
Ratatoskr
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 8L
1,452 Elo+
Solo
Nu Wa
Nu Wa
xdzdesertwolf
Nu Wa
Level 146
God Stats
4W - 11L
1,447 SR
Queue Stats
837W - 801L
1,508 Elo+
Solo
Team Averages
Level 123
1,547 SR
1,511 Elo+

VS

Team Averages
Level 107
1,553 SR
1,476 Elo+
Neith
Neith
AG7859
Neith
Level 147
God Stats
4W - 5L
1,710 SR
Queue Stats
193W - 187L
1,531 Elo+
Solo
Arachne
Arachne
Gun and Wolf
Arachne
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 38L
1,342 Elo+
Solo
Khepri
Khepri
KuroSalehi
Khepri
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
130W - 137L
1,546 Elo+
Solo
Fafnir
Fafnir
frozenglaciem
Fafnir
Level 87
God Stats
2W - 0L
1,715 SR
Queue Stats
89W - 92L
1,490 Elo+
Solo
Ah Puch
Ah Puch
ssnack
Ah Puch
Level 67
God Stats
4W - 0L
1,338 SR
Queue Stats
111W - 90L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
17
2 / 7 / 3
11,356
668
10,987
28,784
20,022
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cerberus
Archanqel
Cerberus
18
2 / 8 / 9
11,472
675
14,773
27,027
29,888
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
6 / 6 / 4
11,804
694
20,873
35,384
34,109
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ratatoskr
Ryder3300
Ratatoskr
16
2 / 11 / 5
10,267
604
9,624
17,156
8,425
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

18
2 / 6 / 9
11,168
657
18,722
13,744
4,953
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AG7859
Neith
20
11 / 1 / 19
13,692
805
34,886
17,548
11,015
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Arachne
Gun and Wolf
Arachne
16
5 / 6 / 11
11,583
681
8,273
13,635
6,123
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Khepri
KuroSalehi
Khepri
19
2 / 2 / 23
12,374
728
10,317
22,572
28,954
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
2 / 2 / 26
12,823
754
14,162
22,827
30,029
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Puch
ssnack
Ah Puch
20
18 / 3 / 15
14,691
864
43,329
18,578
9,801
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
132
14
Kills
38
38
Deaths
14
30
Assists
94
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
2
7
3
0.5
W
Neith
AG7859
Neith
11
1
19
20.5
L
Cerberus
Archanqel
Cerberus
2
8
9
0.81
W
Arachne
Gun and Wolf
Arachne
5
6
11
1.75
W
Khepri
KuroSalehi
Khepri
2
2
23
6.75
L
6
6
4
1.33
L
Ratatoskr
Ryder3300
Ratatoskr
2
11
5
0.41
W
2
2
26
7.5
W
Ah Puch
ssnack
Ah Puch
18
3
15
8.5
L
2
6
9
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,979
Damage
110,967
122,095
Taken
95,160
97,397
Mitigated
85,922
42,000
Healing
39,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
10,987
1,747
647
6,879
28,784
20,022
289
15,029
13,755
0
25,028
W
Neith
AG7859
Neith
34,886
21,607
2,609
7,219
17,548
11,015
1,683
4,807
12,741
0
65,593
L
Cerberus
Archanqel
Cerberus
14,773
173
4,575
7,182
27,027
29,888
370
14,597
12,430
31,889
0
W
Arachne
Gun and Wolf
Arachne
8,273
6,312
1,726
1,790
13,635
6,123
632
5,058
8,577
0
16,628
W
Khepri
KuroSalehi
Khepri
10,317
322
3,089
4,122
22,572
28,954
86
8,940
13,632
20,888
0
L
20,873
3,392
2,263
13,856
35,384
34,109
0
15,244
20,140
0
37,826
L
Ratatoskr
Ryder3300
Ratatoskr
9,624
1,758
688
573
17,156
8,425
302
12,585
4,571
0
20,575
W
14,162
4,737
3,179
5,654
22,827
30,029
646
7,821
15,006
35,990
0
W
Ah Puch
ssnack
Ah Puch
43,329
1,510
3,416
7,038
18,578
9,801
2,280
6,869
11,709
98,410
0
L
18,722
7,100
2,163
3,174
13,744
4,953
684
10,353
3,391
43,259
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,067
Gold Earned
65,163
211
Minions Killed
256
0
Camps Cleared
0
1,343,911
Distance Traveled
1,475,504
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
11,356
668
24
1
0
265,290
2
W
Neith
13,692
805
59
3
0
265,445
0
L
Cerberus
11,472
675
58
3
0
287,151
0
W
Arachne
11,583
681
12
1
0
303,419
0
W
Khepri
12,374
728
17
1
0
293,420
4
L
Chaac
11,804
694
37
2
0
257,349
1
L
Ratatoskr
10,267
604
33
2
0
260,792
0
W
Fafnir
12,823
754
32
2
0
319,003
0
W
Ah Puch
14,691
864
136
8
0
294,217
0
L
Nu Wa
11,168
657
59
3
0
273,329
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role