Player Matchup

Hachiman
Hachiman
Asialils
Hachiman
Level 157
God Stats
7W - 9L
1,591 SR
Queue Stats
263W - 262L
1,592 Elo+
Party 2
Ne Zha
Ne Zha
BenTheMoistOne
Ne Zha
Level 160
God Stats
1W - 1L
1,742 SR
Queue Stats
89W - 80L
1,599 Elo+
Party 2
Chaac
Chaac
Gigoorion
Chaac
Level 154
God Stats
8W - 2L
1,632 SR
Queue Stats
153W - 159L
1,595 Elo+
Solo
Jormungandr
Jormungandr
Oski12383
Jormungandr
Level 133
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 14L
1,592 Elo+
Solo
Nox
Nox
WitchPlease
Nox
Level 144
God Stats
9W - 16L
1,568 SR
Queue Stats
137W - 130L
1,577 Elo+
Party 2
Team Averages
Level 150
1,607 SR
1,591 Elo+

VS

Team Averages
Level 155
1,527 SR
1,585 Elo+
Fenrir
Fenrir
 
Fenrir
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
Ariannaa
Athena
Level 158
God Stats
129W - 133L
1,545 SR
Queue Stats
859W - 840L
1,590 Elo+
Party 1
Pele
Pele
Cynard
Pele
Level 153
God Stats
4W - 7L
1,395 SR
Queue Stats
363W - 354L
1,606 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Jacobite
Morgan Le Fay
Level 145
God Stats
4W - 4L
1,659 SR
Queue Stats
173W - 149L
1,628 Elo+
Party 3
Vulcan
Vulcan
MyAxeGoEvil
Vulcan
Level 160
God Stats
11W - 12L
1,536 SR
Queue Stats
793W - 783L
1,601 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Asialils
Hachiman
15
2 / 4 / 1
9,068
567
3,785
9,631
2,981
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
2 / 2 / 5
9,208
576
5,182
10,368
3,606
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Chaac
Gigoorion
Chaac
16
6 / 1 / 3
10,334
646
9,209
12,950
10,473
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jormungandr
Oski12383
Jormungandr
13
4 / 2 / 4
9,347
584
7,223
13,600
6,963
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
3 / 2 / 3
9,217
576
2,756
8,566
3,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
8
0 / 5 / 0
5,750
359
3,851
6,783
2,211
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Athena
Ariannaa
Athena
13
4 / 2 / 5
8,853
553
5,318
9,058
3,636
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pele
Cynard
Pele
13
4 / 3 / 2
7,989
499
4,722
7,829
2,516
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morgan Le Fay
Jacobite
Morgan Le Fay
14
3 / 2 / 2
8,288
518
9,627
7,318
2,976
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Vulcan
13
0 / 5 / 6
7,815
488
8,146
8,004
2,858
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
26
17
Kills
11
11
Deaths
17
16
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
5
0
0
L
Athena
Ariannaa
Athena
4
2
5
3.25
W
Hachiman
Asialils
Hachiman
2
4
1
0.63
W
2
2
5
2.25
L
Pele
Cynard
Pele
4
3
2
1.67
W
Chaac
Gigoorion
Chaac
6
1
3
7.5
L
Morgan Le Fay
Jacobite
Morgan Le Fay
3
2
2
2
L
Vulcan
0
5
6
0.6
W
Jormungandr
Oski12383
Jormungandr
4
2
4
3
W
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,155
Damage
31,664
55,115
Taken
38,992
27,239
Mitigated
14,197
14,163
Healing
6,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
3,851
1,318
0
1,031
6,783
2,211
0
967
5,816
0
19,153
L
Athena
Ariannaa
Athena
5,318
1,425
0
1,933
9,058
3,636
14
3,678
5,380
19,717
0
W
Hachiman
Asialils
Hachiman
3,785
1,287
0
1,000
9,631
2,981
2,197
5,797
3,486
0
64,325
W
5,182
1,872
0
1,546
10,368
3,606
1,102
2,612
7,680
0
65,487
L
Pele
Cynard
Pele
4,722
879
0
442
7,829
2,516
0
1,173
6,656
0
43,612
W
Chaac
Gigoorion
Chaac
9,209
2,311
0
5,564
12,950
10,473
369
3,039
9,857
0
67,980
L
Morgan Le Fay
Jacobite
Morgan Le Fay
9,627
775
0
2,141
7,318
2,976
0
1,476
5,842
52,667
0
L
Vulcan
8,146
2,722
0
746
8,004
2,858
0
2,685
5,319
53,155
0
W
Jormungandr
Oski12383
Jormungandr
7,223
2,354
0
3,457
13,600
6,963
112
6,242
7,136
24,214
0
W
2,756
443
0
2,596
8,566
3,216
762
4,663
3,865
59,615
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,174
Gold Earned
38,695
544
Minions Killed
363
0
Camps Cleared
0
1,560,671
Distance Traveled
1,340,715
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,750
359
30
2
0
136,745
2
L
Athena
8,853
553
37
2
0
317,650
0
W
Hachiman
9,068
567
112
7
0
270,381
1
W
Ne Zha
9,208
576
117
7
0
338,508
1
L
Pele
7,989
499
84
5
0
331,591
2
W
Chaac
10,334
646
148
9
0
317,152
1
L
Morgan Le Fay
8,288
518
99
6
0
303,690
6
L
Vulcan
7,815
488
113
7
0
251,039
4
W
Jormungandr
9,347
584
38
2
0
312,142
6
W
Nox
9,217
576
129
8
0
322,488
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role