Player Matchup

Thoth
Thoth
BFMV_Talent
Thoth
Level 160
God Stats
0W - 1L
1,067 SR
Queue Stats
17W - 22L
1,482 Elo+
Party 2
Danzaburou
Danzaburou
Bruhmazing
Danzaburou
Level 124
God Stats
8W - 5L
1,578 SR
Queue Stats
347W - 315L
1,647 Elo+
Party 3
Ganesha
Ganesha
DioGo_SanTos_249
Ganesha
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 37L
1,501 Elo+
Solo
Chang'e
Chang'e
Xylinaeasy
Chang'e
Level 24
God Stats
1W - 1L
1,697 SR
Queue Stats
45W - 53L
1,489 Elo+
Party 2
Vamana
Vamana
YNOT 495
Vamana
Level 100
God Stats
2W - 3L
1,500 SR
Queue Stats
251W - 211L
1,477 Elo+
Party 3
Team Averages
Level 99
1,468 SR
1,519 Elo+

VS

Team Averages
Level 43
1,549 SR
1,491 Elo+
Thoth
Thoth
ChanceTour188
Thoth
Level 67
God Stats
1W - 3L
1,500 SR
Queue Stats
52W - 57L
1,474 Elo+
Party 1
Ares
Ares
DEFDOK
Ares
Level 18
God Stats
3W - 1L
1,500 SR
Queue Stats
25W - 20L
1,373 Elo+
Party 1
Xbalanque
Xbalanque
KillerFire64
Xbalanque
Level 62
God Stats
3W - 1L
1,520 SR
Queue Stats
72W - 83L
1,417 Elo+
Party 1
Osiris
Osiris
Sqyla Blond
Osiris
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 30L
1,500 Elo+
Party 1
Bastet
Bastet
Wakkyracers
Bastet
Level 48
God Stats
61W - 22L
1,725 SR
Queue Stats
725W - 325L
1,691 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 11 / 9
13,962
1,074
17,548
24,446
6,033
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
Bruhmazing
Danzaburou
20
5 / 9 / 15
13,935
1,072
15,275
26,445
9,304
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
1 / 11 / 18
13,086
1,007
14,200
30,342
26,929
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chang'e
Xylinaeasy
Chang'e
20
3 / 7 / 19
12,974
998
15,350
26,183
10,993
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Vamana
YNOT 495
Vamana
20
7 / 7 / 13
13,952
1,073
16,392
29,136
19,984
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

0

VS

Team 2 Tickets

122

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 4 / 16
12,193
938
13,879
9,528
3,939
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Ares
DEFDOK
Ares
20
2 / 3 / 27
14,097
1,084
13,316
21,062
27,812
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Xbalanque
KillerFire64
Xbalanque
20
15 / 7 / 18
16,237
1,249
39,202
20,429
9,166
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Osiris
20
3 / 9 / 18
12,665
974
14,623
22,530
18,506
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bastet
20
24 / 2 / 13
18,251
1,404
50,800
12,589
5,581
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
137
25
Kills
45
45
Deaths
25
74
Assists
92
Player
Kills
Deaths
Assists
KDA
L
9
11
9
1.23
L
Danzaburou
Bruhmazing
Danzaburou
5
9
15
1.39
W
1
4
16
2.25
W
Ares
DEFDOK
Ares
2
3
27
5.17
L
1
11
18
0.91
W
Xbalanque
KillerFire64
Xbalanque
15
7
18
3.43
W
Osiris
3
9
18
1.33
W
Bastet
24
2
13
15.25
L
Chang'e
Xylinaeasy
Chang'e
3
7
19
1.79
L
Vamana
YNOT 495
Vamana
7
7
13
1.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,765
Damage
131,820
136,552
Taken
86,138
73,243
Mitigated
65,004
24,393
Healing
1,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,548
908
658
1,526
24,446
6,033
0
2,607
21,533
47,646
0
L
Danzaburou
Bruhmazing
Danzaburou
15,275
6,787
0
3,116
26,445
9,304
0
6,067
20,080
0
44,959
W
13,879
364
0
19
9,528
3,939
0
5,559
3,778
19,052
0
W
Ares
DEFDOK
Ares
13,316
1,587
0
0
21,062
27,812
0
10,921
9,866
29,098
0
L
14,200
1,503
1,205
3,069
30,342
26,929
0
6,587
23,352
35,344
0
W
Xbalanque
KillerFire64
Xbalanque
39,202
19,676
0
1,884
20,429
9,166
0
10,221
10,006
0
85,200
W
Osiris
14,623
6,125
0
0
22,530
18,506
0
13,068
9,111
0
25,339
W
Bastet
50,800
11,180
0
0
12,589
5,581
0
6,162
6,279
0
78,177
L
Chang'e
Xylinaeasy
Chang'e
15,350
362
6,933
4,967
26,183
10,993
0
4,757
21,300
23,085
0
L
Vamana
YNOT 495
Vamana
16,392
7,565
0
2,919
29,136
19,984
0
5,792
23,092
0
39,221

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,909
Gold Earned
73,443
243
Minions Killed
245
6
Camps Cleared
8
1,267,050
Distance Traveled
1,281,172
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
13,962
1,074
102
8
0
256,040
0
L
Danzaburou
13,935
1,072
67
5
2
231,885
0
W
Thoth
12,193
938
13
1
1
258,567
0
W
Ares
14,097
1,084
45
3
2
240,722
0
L
Ganesha
13,086
1,007
1
0
1
233,152
0
W
Xbalanque
16,237
1,249
94
7
0
233,367
0
W
Osiris
12,665
974
26
2
0
230,380
0
W
Bastet
18,251
1,404
67
5
5
318,136
0
L
Chang'e
12,974
998
32
2
1
262,368
0
L
Vamana
13,952
1,073
41
3
2
283,605
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role