Player Matchup

Tsukuyomi
Tsukuyomi
Arsick228RUS
Tsukuyomi
Level 3
God Stats
4W - 3L
1,500 SR
Queue Stats
17W - 17L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Dark-Ganos
Cthulhu
Level 15
God Stats
1W - 0L
1,790 SR
Queue Stats
3W - 1L
1,496 Elo+
Solo
Pele
Pele
Marin_659
Pele
Level 21
God Stats
6W - 3L
1,565 SR
Queue Stats
71W - 54L
1,271 Elo+
Solo
Ra
Ra
Pinchedmon234
Ra
Level 2
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 12L
1,500 Elo+
Party 1
Artemis
Artemis
torsten_scum
Artemis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 9
1,571 SR
1,453 Elo+

VS

Team Averages
Level 15
1,487 SR
1,270 Elo+
Ares
Ares
Adham_XIX
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Artio
Artio
ManuToast
Artio
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
132W - 165L
1,287 Elo+
Solo
Arachne
Arachne
chasseur1809
Arachne
Level 28
God Stats
4W - 2L
1,675 SR
Queue Stats
49W - 41L
1,397 Elo+
Solo
King Arthur
King Arthur
commanderauslinn
King Arthur
Level 4
God Stats
4W - 5L
1,262 SR
Queue Stats
25W - 39L
978 Elo+
Solo
Hel
Hel
oxoxSIENNAxoxo
Hel
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,188 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Arsick228RUS
Tsukuyomi
12
9 / 4 / 5
8,306
554
9,022
8,294
2,824
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
Dark-Ganos
Cthulhu
12
3 / 3 / 4
7,797
520
4,409
10,710
8,530
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Pele
16
7 / 3 / 0
9,562
637
10,053
12,744
4,891
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
5 / 3 / 10
8,262
551
10,698
6,866
2,381
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
torsten_scum
Artemis
8
1 / 6 / 3
6,270
418
2,625
6,641
1,924
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
9
3 / 15 / 5
6,611
441
4,980
17,682
12,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artio
ManuToast
Artio
12
0 / 3 / 6
6,797
453
3,665
11,443
7,559
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Arachne
chasseur1809
Arachne
16
14 / 2 / 2
10,111
674
13,246
12,006
5,708
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
commanderauslinn
King Arthur
13
2 / 5 / 1
7,603
507
3,385
12,122
3,735
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

5
0 / 3 / 2
5,119
341
447
3,336
735
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
35
25
Kills
19
19
Deaths
28
22
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ares
3
15
5
0.37
W
Tsukuyomi
Arsick228RUS
Tsukuyomi
9
4
5
2.88
W
Cthulhu
Dark-Ganos
Cthulhu
3
3
4
1.67
L
Artio
ManuToast
Artio
0
3
6
1
W
Pele
7
3
0
2.33
W
5
3
10
3.33
L
Arachne
chasseur1809
Arachne
14
2
2
7.5
L
King Arthur
commanderauslinn
King Arthur
2
5
1
0.5
L
0
3
2
0.33
W
Artemis
torsten_scum
Artemis
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,807
Damage
25,723
45,255
Taken
56,589
20,550
Mitigated
30,142
9,314
Healing
9,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
4,980
1,078
0
609
17,682
12,405
12
5,586
12,096
14,663
0
W
Tsukuyomi
Arsick228RUS
Tsukuyomi
9,022
4,611
0
1,686
8,294
2,824
1,367
3,949
4,345
0
25,227
W
Cthulhu
Dark-Ganos
Cthulhu
4,409
745
0
0
10,710
8,530
232
1,414
9,296
25,207
0
L
Artio
ManuToast
Artio
3,665
580
440
1,917
11,443
7,559
550
3,648
7,795
26,258
0
W
Pele
10,053
2,101
0
3,100
12,744
4,891
1,439
116
12,628
0
74,296
W
10,698
3,448
1,196
2,582
6,866
2,381
1,432
1,810
5,056
56,752
0
L
Arachne
chasseur1809
Arachne
13,246
9,386
0
4,620
12,006
5,708
0
3,494
8,512
0
56,101
L
King Arthur
commanderauslinn
King Arthur
3,385
586
0
2,367
12,122
3,735
148
1,556
10,566
0
27,221
L
447
266
0
0
3,336
735
0
823
2,513
1,973
0
W
Artemis
torsten_scum
Artemis
2,625
1,910
0
750
6,641
1,924
803
1,803
4,838
0
19,216

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,197
Gold Earned
36,241
365
Minions Killed
181
0
Camps Cleared
0
1,285,829
Distance Traveled
1,388,922
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,611
441
7
0
0
277,358
0
W
Tsukuyomi
8,306
554
35
2
0
287,763
2
W
Cthulhu
7,797
520
58
4
0
260,297
0
L
Artio
6,797
453
36
2
0
312,666
0
W
Pele
9,562
637
144
10
0
269,034
1
W
Ra
8,262
551
95
6
0
269,829
2
L
Arachne
10,111
674
83
6
0
322,767
0
L
King Arthur
7,603
507
54
4
0
284,929
1
L
Hel
5,119
341
1
0
0
191,202
0
W
Artemis
6,270
418
33
2
0
198,906
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role