Player Matchup

Thoth
Thoth
Cowgummiboy
Thoth
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 47L
924 Elo+
Solo
Anubis
Anubis
Desa_Zm
Anubis
Level 17
God Stats
2W - 8L
1,092 SR
Queue Stats
22W - 43L
1,268 Elo+
Party 1
Tyr
Tyr
PrimitoU4
Tyr
Level 26
God Stats
3W - 4L
1,561 SR
Queue Stats
58W - 57L
1,443 Elo+
Solo
Izanami
Izanami
Yxssin
Izanami
Level 10
God Stats
8W - 3L
1,294 SR
Queue Stats
17W - 14L
1,298 Elo+
Solo
Osiris
Osiris
sandroviz
Osiris
Level 21
God Stats
3W - 10L
1,060 SR
Queue Stats
17W - 43L
1,160 Elo+
Party 1
Team Averages
Level 16
1,302 SR
1,219 Elo+

VS

Team Averages
Level 26
1,566 SR
1,329 Elo+
Thoth
Thoth
Magorobot666
Thoth
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
57W - 78L
1,309 Elo+
Party 2
Fenrir
Fenrir
c0ntactmiki
Fenrir
Level 16
God Stats
3W - 2L
1,438 SR
Queue Stats
14W - 27L
1,297 Elo+
Solo
Rama
Rama
cisco5555
Rama
Level 27
God Stats
4W - 2L
1,522 SR
Queue Stats
71W - 97L
1,304 Elo+
Party 2
Ganesha
Ganesha
locodelac
Ganesha
Level 28
God Stats
2W - 0L
1,694 SR
Queue Stats
77W - 102L
1,309 Elo+
Party 2
Freya
Freya
whitewolfsa
Freya
Level 29
God Stats
6W - 7L
1,674 SR
Queue Stats
55W - 53L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 8 / 0
6,776
424
3,735
8,255
2,546
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
Desa_Zm
Anubis
11
2 / 9 / 0
7,040
440
3,147
8,243
2,728
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

12
1 / 1 / 1
7,380
461
5,052
13,186
5,488
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Izanami
Yxssin
Izanami
11
2 / 4 / 3
7,357
460
6,901
8,738
2,031
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
sandroviz
Osiris
11
2 / 6 / 2
7,083
443
4,753
8,549
3,163
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 1 / 2
10,094
631
4,681
7,085
2,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
11
5 / 2 / 3
7,605
475
6,282
6,389
2,017
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Rama
15
11 / 1 / 2
8,801
550
10,497
9,216
3,143
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ganesha
locodelac
Ganesha
12
0 / 4 / 14
7,969
498
2,962
9,604
6,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
2 / 1 / 1
7,946
497
5,805
8,102
2,805
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
48
8
Kills
26
28
Deaths
9
6
Assists
22
Player
Kills
Deaths
Assists
KDA
L
1
8
0
0.13
L
Anubis
Desa_Zm
Anubis
2
9
0
0.22
W
8
1
2
9
L
1
1
1
1.5
L
Izanami
Yxssin
Izanami
2
4
3
0.88
W
Fenrir
5
2
3
3.25
W
Rama
11
1
2
12
W
Ganesha
locodelac
Ganesha
0
4
14
1.75
L
Osiris
sandroviz
Osiris
2
6
2
0.5
W
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,588
Damage
30,227
46,971
Taken
40,396
15,956
Mitigated
16,667
8,548
Healing
13,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,735
531
0
605
8,255
2,546
231
3,148
5,107
29,758
0
L
Anubis
Desa_Zm
Anubis
3,147
228
0
455
8,243
2,728
1,396
3,120
5,123
29,302
0
W
4,681
409
0
797
7,085
2,427
1,162
4,392
2,693
65,489
0
L
5,052
407
0
4,649
13,186
5,488
0
4,310
8,876
0
33,151
L
Izanami
Yxssin
Izanami
6,901
4,637
0
2,391
8,738
2,031
314
959
7,779
0
42,527
W
Fenrir
6,282
2,491
0
2,042
6,389
2,017
113
620
5,769
0
27,316
W
Rama
10,497
9,044
0
5,073
9,216
3,143
1,829
350
8,866
0
61,874
W
Ganesha
locodelac
Ganesha
2,962
446
0
1,258
9,604
6,275
0
621
8,983
12,907
0
L
Osiris
sandroviz
Osiris
4,753
1,703
0
448
8,549
3,163
0
1,911
6,638
0
23,682
W
5,805
2,375
0
4,497
8,102
2,805
742
899
7,203
36,069
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,636
Gold Earned
42,415
301
Minions Killed
410
0
Camps Cleared
0
1,248,542
Distance Traveled
1,371,870
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
6,776
424
49
3
0
236,097
0
L
Anubis
7,040
440
60
4
0
230,275
0
W
Thoth
10,094
631
142
9
0
266,890
1
L
Tyr
7,380
461
70
4
0
272,490
10
L
Izanami
7,357
460
89
6
0
249,540
0
W
Fenrir
7,605
475
57
4
0
326,204
6
W
Rama
8,801
550
136
9
0
267,755
1
W
Ganesha
7,969
498
1
0
0
253,625
1
L
Osiris
7,083
443
33
2
0
260,140
0
W
Freya
7,946
497
74
5
0
257,396
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role