Player Matchup

Anhur
Anhur
Platinum V
Godkermiit
Anhur
Platinum V
Level 95
God Stats
4W - 7L
1,605 SR
Queue Stats
38W - 33L
1,594 MMR
Party 1
Zhong Kui
Zhong Kui
Diamond IV
Not iStoney
Zhong Kui
Diamond IV
Level 126
God Stats
0W - 3L
1,411 SR
Queue Stats
87W - 82L
2,017 MMR
Party 1
Bacchus
Bacchus
Diamond V
Ranger Wrecked
Bacchus
Diamond V
Level 93
God Stats
1W - 2L
1,399 SR
Queue Stats
85W - 78L
2,000 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 105
1,472 SR
1,870 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 149
1,641 SR
1,699 MMR
Chaac
Chaac
Diamond V
 
Chaac
Diamond V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Cerberus
Cerberus
Platinum IV
Pervy_Sage_420_
Cerberus
Platinum IV
Level 147
God Stats
65W - 37L
1,776 SR
Queue Stats
560W - 446L
1,601 MMR
Party 2
Merlin
Merlin
Diamond V
nlfdraco
Merlin
Diamond V
Level 142
God Stats
27W - 22L
1,646 SR
Queue Stats
472W - 368L
1,995 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
19
7 / 5 / 6
15,361
640
12,406
17,468
6,532
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zhong Kui
Not iStoney
Zhong Kui
20
5 / 7 / 10
15,581
649
29,988
29,350
20,395
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

20
4 / 7 / 12
16,123
672
16,156
26,485
39,511
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bans
AphroditeAthenaGilgameshTiamatThoth

VS

Bans
PersephoneSolDanzaburouHou YiGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
20
7 / 5 / 9
16,423
684
21,331
29,805
27,854
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
20
3 / 6 / 11
15,421
643
15,447
30,359
29,522
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Merlin
nlfdraco
Merlin
20
9 / 5 / 8
16,398
683
22,860
15,379
5,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
47
16
Kills
19
19
Deaths
16
28
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
7
5
9
2.3
L
Anhur
7
5
6
2
L
Zhong Kui
Not iStoney
Zhong Kui
5
7
10
1.43
W
Cerberus
3
6
11
1.42
L
4
7
12
1.43
W
Merlin
nlfdraco
Merlin
9
5
8
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,550
Damage
59,638
73,303
Taken
75,543
66,438
Mitigated
62,761
18,446
Healing
26,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
21,331
4,603
0
13,432
29,805
27,854
1,083
17,215
12,590
0
78,987
L
Anhur
12,406
5,982
0
3,678
17,468
6,532
1,595
8,711
8,757
0
61,872
L
Zhong Kui
Not iStoney
Zhong Kui
29,988
3,419
0
11,662
29,350
20,395
1,757
16,843
12,507
102,338
0
W
Cerberus
15,447
434
0
7,250
30,359
29,522
220
17,847
12,512
60,923
0
L
16,156
1,334
0
3,106
26,485
39,511
199
12,753
13,732
48,623
0
W
Merlin
nlfdraco
Merlin
22,860
784
466
5,132
15,379
5,385
1,320
11,082
4,297
98,829
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,065
Gold Earned
48,242
260
Minions Killed
324
0
Camps Cleared
0
1,264,931
Distance Traveled
1,246,246
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
16,423
684
79
3
0
440,462
6
L
Anhur
15,361
640
82
3
0
432,900
1
L
Zhong Kui
15,581
649
140
6
0
387,308
1
W
Cerberus
15,421
643
109
5
0
417,326
4
L
Bacchus
16,123
672
38
2
0
444,723
2
W
Merlin
16,398
683
136
6
0
388,458
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role