Player Matchup

Sol
Sol
Angry_Bruh
Sol
Level 25
God Stats
3W - 2L
1,646 SR
Queue Stats
242W - 311L
1,497 Elo+
Party 3
Ganesha
Ganesha
Bnice300
Ganesha
Level 9
God Stats
31W - 33L
1,587 SR
Queue Stats
248W - 324L
1,514 Elo+
Party 3
Kuzenbo
Kuzenbo
DARKNESS93251
Kuzenbo
Level 17
God Stats
25W - 22L
1,512 SR
Queue Stats
114W - 103L
1,466 Elo+
Party 1
Bacchus
Bacchus
Optimus43931
Bacchus
Level 59
God Stats
5W - 8L
1,450 SR
Queue Stats
400W - 363L
1,478 Elo+
Party 1
Ares
Ares
loociegoocie435
Ares
Level 4
God Stats
2W - 3L
1,623 SR
Queue Stats
9W - 11L
1,503 Elo+
Party 1
Team Averages
Level 23
1,563 SR
1,492 Elo+

VS

Team Averages
Level 33
1,491 SR
1,486 Elo+
Sol
Sol
CinnaBunBun3
Sol
Level 16
God Stats
41W - 28L
1,552 SR
Queue Stats
66W - 57L
1,448 Elo+
Party 2
Cerberus
Cerberus
Je5954
Cerberus
Level 7
God Stats
1W - 0L
1,734 SR
Queue Stats
2W - 1L
1,455 Elo+
Solo
Cu Chulainn
Cu Chulainn
KingNes88
Cu Chulainn
Level 97
God Stats
2W - 1L
1,500 SR
Queue Stats
67W - 73L
1,495 Elo+
Party 2
Ao Kuang
Ao Kuang
MasterKeith0117
Ao Kuang
Level 27
God Stats
45W - 26L
1,517 SR
Queue Stats
175W - 128L
1,558 Elo+
Solo
Artemis
Artemis
YTrytobeatme77
Artemis
Level 20
God Stats
3W - 8L
1,154 SR
Queue Stats
96W - 93L
1,476 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 6
11,285
1,026
17,451
14,988
7,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
Bnice300
Ganesha
17
0 / 5 / 8
11,636
1,058
5,471
17,787
20,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kuzenbo
16
4 / 2 / 4
10,944
995
9,975
11,876
13,842
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bacchus
Optimus43931
Bacchus
16
2 / 10 / 6
10,355
941
13,722
20,739
28,122
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

16
3 / 10 / 5
10,724
975
6,831
28,958
24,482
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Team 1 Tickets

96

VS

Team 2 Tickets

251

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 1 / 16
11,219
1,020
15,316
9,274
4,132
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cerberus
Je5954
Cerberus
17
3 / 3 / 23
11,273
1,025
10,957
12,410
11,948
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cu Chulainn
KingNes88
Cu Chulainn
19
5 / 1 / 22
12,271
1,116
15,473
17,130
23,713
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ao Kuang
18
9 / 5 / 16
12,367
1,124
18,562
11,715
5,175
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
11 / 1 / 14
13,218
1,202
26,363
7,886
3,392
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
123
11
Kills
32
32
Deaths
11
29
Assists
91
Player
Kills
Deaths
Assists
KDA
L
2
5
6
1
L
Ganesha
Bnice300
Ganesha
0
5
8
0.8
W
4
1
16
12
L
Kuzenbo
4
2
4
3
W
Cerberus
Je5954
Cerberus
3
3
23
4.83
W
Cu Chulainn
KingNes88
Cu Chulainn
5
1
22
16
W
Ao Kuang
9
5
16
3.4
L
Bacchus
Optimus43931
Bacchus
2
10
6
0.5
W
11
1
14
18
L
3
10
5
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,450
Damage
86,671
94,348
Taken
58,415
94,203
Mitigated
48,360
5,714
Healing
4,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,451
4,206
890
3,310
14,988
7,273
0
5,758
9,230
41,135
0
L
Ganesha
Bnice300
Ganesha
5,471
590
0
1,514
17,787
20,484
0
9,511
8,276
26,680
0
W
15,316
5,798
0
1,987
9,274
4,132
0
8,791
483
34,136
0
L
Kuzenbo
9,975
2,621
0
0
11,876
13,842
0
6,531
5,345
24,765
0
W
Cerberus
Je5954
Cerberus
10,957
644
0
620
12,410
11,948
0
11,429
981
19,057
0
W
Cu Chulainn
KingNes88
Cu Chulainn
15,473
6,365
104
555
17,130
23,713
0
15,509
1,621
0
30,641
W
Ao Kuang
18,562
6,526
0
1,617
11,715
5,175
0
10,254
1,461
25,415
0
L
Bacchus
Optimus43931
Bacchus
13,722
1,850
0
0
20,739
28,122
0
9,942
10,797
25,412
0
W
26,363
14,157
0
0
7,886
3,392
0
7,467
419
0
67,612
L
6,831
537
0
0
28,958
24,482
0
13,093
15,865
18,580
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,944
Gold Earned
60,348
166
Minions Killed
228
3
Camps Cleared
5
1,059,901
Distance Traveled
960,068
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
11,285
1,026
66
6
0
182,840
0
L
Ganesha
11,636
1,058
1
0
0
210,284
3
W
Sol
11,219
1,020
53
5
0
203,023
1
L
Kuzenbo
10,944
995
43
4
0
251,733
1
W
Cerberus
11,273
1,025
35
3
0
193,298
1
W
Cu Chulainn
12,271
1,116
32
3
1
209,660
0
W
Ao Kuang
12,367
1,124
17
2
4
197,322
1
L
Bacchus
10,355
941
30
3
1
211,691
2
W
Artemis
13,218
1,202
91
8
0
156,765
1
L
Ares
10,724
975
26
2
2
203,353
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role