Player Matchup

Chaac
Chaac
CoN Legacy
Chaac
Level 126
God Stats
3W - 3L
1,560 SR
Queue Stats
50W - 35L
1,601 Elo+
Party 2
Gilgamesh
Gilgamesh
Lewciifer
Gilgamesh
Level 143
God Stats
8W - 3L
1,718 SR
Queue Stats
31W - 19L
1,644 Elo+
Party 2
Aphrodite
Aphrodite
Ramakaze
Aphrodite
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,614 Elo+
Party 2
Team Averages
Level 138
1,592 SR
1,620 Elo+

VS

Team Averages
Level 84
1,671 SR
1,520 Elo+
Zeus
Zeus
JustSendiTz
Zeus
Level 59
God Stats
4W - 4L
1,913 SR
Queue Stats
103W - 106L
1,530 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
ddubcubs
Ah Muzen Cab
Level 47
God Stats
4W - 6L
1,448 SR
Queue Stats
97W - 93L
1,538 Elo+
Party 1
Gilgamesh
Gilgamesh
xGODLIKE_REAPERx
Gilgamesh
Level 146
God Stats
28W - 23L
1,652 SR
Queue Stats
187W - 214L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
19
8 / 8 / 11
15,584
708
17,040
35,218
36,695
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
Lewciifer
Gilgamesh
20
11 / 9 / 11
17,103
777
28,906
32,888
22,100
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Aphrodite
Ramakaze
Aphrodite
20
4 / 3 / 15
15,591
709
11,967
22,617
19,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 11 / 10
15,279
695
25,849
21,976
9,505
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Muzen Cab
ddubcubs
Ah Muzen Cab
20
9 / 4 / 8
15,694
713
21,046
16,029
7,343
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
19
5 / 8 / 10
17,154
780
13,973
27,918
27,404
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
48
23
Kills
20
20
Deaths
23
37
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Chaac
8
8
11
1.69
L
6
11
10
1
W
Gilgamesh
Lewciifer
Gilgamesh
11
9
11
1.83
W
Aphrodite
Ramakaze
Aphrodite
4
3
15
3.83
L
Ah Muzen Cab
ddubcubs
Ah Muzen Cab
9
4
8
3.25
L
Gilgamesh
5
8
10
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,913
Damage
60,868
90,723
Taken
65,923
78,531
Mitigated
44,252
43,254
Healing
9,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
17,040
2,599
0
9,132
35,218
36,695
751
10,740
24,478
0
60,098
L
25,849
1,917
279
2,369
21,976
9,505
999
2,124
19,852
69,376
0
W
Gilgamesh
Lewciifer
Gilgamesh
28,906
8,219
0
4,144
32,888
22,100
72
6,728
26,160
0
83,309
W
Aphrodite
Ramakaze
Aphrodite
11,967
1,029
13,728
16,250
22,617
19,736
919
8,381
14,236
71,895
0
L
Ah Muzen Cab
ddubcubs
Ah Muzen Cab
21,046
7,053
0
4,977
16,029
7,343
1,795
2,827
13,202
0
62,901
L
Gilgamesh
13,973
3,406
0
2,198
27,918
27,404
88
7,016
20,902
0
36,497

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,278
Gold Earned
48,127
308
Minions Killed
192
0
Camps Cleared
0
1,203,161
Distance Traveled
1,091,080
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
15,584
708
64
3
0
397,927
2
L
Zeus
15,279
695
70
3
0
334,490
2
W
Gilgamesh
17,103
777
88
4
0
395,246
5
W
Aphrodite
15,591
709
156
7
0
409,988
1
L
Ah Muzen Cab
15,694
713
93
4
0
402,829
0
L
Gilgamesh
17,154
780
29
1
0
353,761
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role