Player Matchup

Hades
Hades
Cupah J0E
Hades
Level 14
God Stats
20W - 15L
1,591 SR
Queue Stats
45W - 35L
1,504 Elo+
Party 2
Cthulhu
Cthulhu
HanzoYasuo
Cthulhu
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 38L
1,505 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
l DRG l Orion
Ah Muzen Cab
Level 24
God Stats
47W - 21L
1,659 SR
Queue Stats
53W - 29L
1,538 Elo+
Party 2
Zeus
Zeus
spawn juice
Zeus
Level 66
God Stats
88W - 84L
1,496 SR
Queue Stats
89W - 87L
1,441 Elo+
Party 1
Fenrir
Fenrir
spawnjuice
Fenrir
Level 7
God Stats
7W - 8L
1,580 SR
Queue Stats
37W - 55L
1,403 Elo+
Party 1
Team Averages
Level 32
1,565 SR
1,478 Elo+

VS

Team Averages
Level 16
1,444 SR
1,440 Elo+
Bacchus
Bacchus
GrayEraser
Bacchus
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 10L
1,357 Elo+
Solo
Artemis
Artemis
Willowgrave13
Artemis
Level 4
God Stats
0W - 4L
1,266 SR
Queue Stats
9W - 15L
1,467 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
brunob182
Morgan Le Fay
Level 25
God Stats
12W - 7L
1,565 SR
Queue Stats
186W - 167L
1,433 Elo+
Solo
Thor
Thor
rXlJoKeR
Thor
Level 7
God Stats
10W - 18L
1,272 SR
Queue Stats
15W - 26L
1,367 Elo+
Solo
Hades
Hades
unknownvirus113
Hades
Level 26
God Stats
11W - 11L
1,615 SR
Queue Stats
273W - 217L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Cupah J0E
Hades
20
3 / 10 / 24
12,946
996
17,902
20,665
11,808
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
HanzoYasuo
Cthulhu
20
5 / 5 / 30
14,508
1,116
13,411
20,663
17,269
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ah Muzen Cab
l DRG l Orion
Ah Muzen Cab
20
18 / 5 / 15
17,735
1,364
40,698
18,456
7,147
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
13 / 5 / 14
14,668
1,128
31,756
13,129
4,362
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
spawnjuice
Fenrir
18
4 / 11 / 14
12,230
941
10,266
17,743
6,541
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

81

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
GrayEraser
Bacchus
18
1 / 9 / 15
11,906
916
7,473
19,306
23,316
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Artemis
19
3 / 10 / 15
12,226
940
8,747
22,705
8,576
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
brunob182
Morgan Le Fay
20
9 / 8 / 22
15,436
1,187
25,792
27,251
11,548
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
20
7 / 9 / 19
14,301
1,100
11,510
27,621
11,990
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

20
16 / 7 / 15
16,587
1,276
27,441
22,997
12,169
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
122
43
Kills
36
36
Deaths
43
97
Assists
86
Player
Kills
Deaths
Assists
KDA
W
Hades
Cupah J0E
Hades
3
10
24
1.5
L
Bacchus
GrayEraser
Bacchus
1
9
15
0.94
W
Cthulhu
HanzoYasuo
Cthulhu
5
5
30
4
L
Artemis
3
10
15
1.05
L
Morgan Le Fay
brunob182
Morgan Le Fay
9
8
22
2.5
W
Ah Muzen Cab
l DRG l Orion
Ah Muzen Cab
18
5
15
5.1
L
Thor
7
9
19
1.83
W
13
5
14
4
W
Fenrir
spawnjuice
Fenrir
4
11
14
1
L
16
7
15
3.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,033
Damage
80,963
90,656
Taken
119,880
47,127
Mitigated
67,599
11,186
Healing
10,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
Cupah J0E
Hades
17,902
2,003
376
1,639
20,665
11,808
0
13,011
7,654
29,259
0
L
Bacchus
GrayEraser
Bacchus
7,473
49
0
0
19,306
23,316
0
12,166
7,140
12,795
0
W
Cthulhu
HanzoYasuo
Cthulhu
13,411
1,155
503
3,166
20,663
17,269
0
14,260
6,403
45,018
0
L
Artemis
8,747
5,025
0
700
22,705
8,576
0
12,089
10,616
0
19,811
L
Morgan Le Fay
brunob182
Morgan Le Fay
25,792
2,672
0
5,028
27,251
11,548
0
13,093
14,158
70,864
0
W
Ah Muzen Cab
l DRG l Orion
Ah Muzen Cab
40,698
31,702
0
3,000
18,456
7,147
0
13,512
4,944
0
80,274
L
Thor
11,510
1,659
0
0
27,621
11,990
0
14,207
13,414
0
31,928
W
31,756
2,096
274
1,466
13,129
4,362
0
10,229
2,900
53,539
0
W
Fenrir
spawnjuice
Fenrir
10,266
3,925
0
762
17,743
6,541
0
9,694
7,056
0
14,483
L
27,441
1,404
684
3,752
22,997
12,169
0
11,514
11,483
47,116
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,087
Gold Earned
70,456
215
Minions Killed
228
5
Camps Cleared
8
1,117,763
Distance Traveled
1,097,711
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
12,946
996
27
2
0
201,233
1
L
Bacchus
11,906
916
12
1
0
213,557
0
W
Cthulhu
14,508
1,116
69
5
0
258,233
0
L
Artemis
12,226
940
14
1
3
185,610
1
L
Morgan Le Fay
15,436
1,187
97
7
1
224,225
0
W
Ah Muzen Cab
17,735
1,364
72
6
2
218,850
0
L
Thor
14,301
1,100
50
4
1
236,144
1
W
Zeus
14,668
1,128
45
3
2
216,276
1
W
Fenrir
12,230
941
2
0
1
223,171
1
L
Hades
16,587
1,276
55
4
3
238,175
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role