Player Matchup

Fenrir
Fenrir
Faded0gamer
Fenrir
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 69L
1,375 Elo+
Solo
Ra
Ra
Lean Glizzy
Ra
Level 26
God Stats
2W - 4L
1,518 SR
Queue Stats
27W - 23L
1,327 Elo+
Party 2
Ymir
Ymir
WienerGeebs
Ymir
Level 12
God Stats
0W - 3L
1,500 SR
Queue Stats
39W - 44L
1,319 Elo+
Party 2
Team Averages
Level 18
1,506 SR
1,340 Elo+

VS

Team Averages
Level 51
1,565 SR
1,440 Elo+
Baba Yaga
Baba Yaga
BurtsBees23
Baba Yaga
Level 83
God Stats
3W - 3L
1,676 SR
Queue Stats
159W - 141L
1,517 Elo+
Party 1
Neith
Neith
SyKe Speedy
Neith
Level 16
God Stats
7W - 6L
1,518 SR
Queue Stats
26W - 19L
1,472 Elo+
Party 1
Bellona
Bellona
dmaehr
Bellona
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 65L
1,331 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
0 / 9 / 9
12,725
578
10,255
25,343
24,244
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

20
14 / 6 / 4
16,088
731
24,541
24,619
12,551
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
7 / 9 / 8
14,852
675
19,124
29,506
31,643
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
BurtsBees23
Baba Yaga
20
10 / 8 / 8
16,524
751
26,351
22,960
10,197
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
10 / 7 / 8
14,915
678
25,413
22,696
9,085
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bellona
dmaehr
Bellona
19
3 / 6 / 16
14,773
672
14,302
28,449
30,273
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
55
21
Kills
23
24
Deaths
21
21
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
BurtsBees23
Baba Yaga
10
8
8
1.75
L
Fenrir
0
9
9
0.5
L
14
6
4
2.67
W
10
7
8
2
L
7
9
8
1.22
W
Bellona
dmaehr
Bellona
3
6
16
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,920
Damage
66,066
79,468
Taken
74,105
68,438
Mitigated
49,555
23,601
Healing
22,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
BurtsBees23
Baba Yaga
26,351
860
234
5,691
22,960
10,197
799
12,716
10,244
86,722
0
L
Fenrir
10,255
4,855
1,353
2,688
25,343
24,244
545
8,407
16,561
0
31,151
L
24,541
2,196
5,310
10,370
24,619
12,551
1,373
9,421
14,938
78,848
0
W
25,413
18,194
0
8,868
22,696
9,085
1,312
15,584
7,112
0
62,455
L
19,124
2,161
969
2,911
29,506
31,643
451
8,523
20,588
49,313
0
W
Bellona
dmaehr
Bellona
14,302
3,741
0
7,341
28,449
30,273
855
15,365
13,084
0
41,953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,665
Gold Earned
46,212
194
Minions Killed
212
0
Camps Cleared
0
1,034,255
Distance Traveled
1,034,560
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
16,524
751
85
4
0
362,794
2
L
Fenrir
12,725
578
32
1
0
363,283
3
L
Ra
16,088
731
101
5
0
349,378
2
W
Neith
14,915
678
88
4
0
303,978
1
L
Ymir
14,852
675
61
3
0
321,594
4
W
Bellona
14,773
672
39
2
0
367,788
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role