Player Matchup

Agni
Agni
Chiefum
Agni
Level 115
God Stats
21W - 25L
1,617 SR
Queue Stats
593W - 524L
1,552 Elo+
Solo
Terra
Terra
MainNeutral
Terra
Level 114
God Stats
7W - 8L
1,688 SR
Queue Stats
405W - 376L
1,618 Elo+
Solo
Cernunnos
Cernunnos
SEKTUOR
Cernunnos
Level 157
God Stats
2W - 6L
1,560 SR
Queue Stats
199W - 203L
1,594 Elo+
Party 2
King Arthur
King Arthur
Striker Atom
King Arthur
Level 113
God Stats
49W - 37L
1,630 SR
Queue Stats
298W - 292L
1,509 Elo+
Party 2
Nemesis
Nemesis
iLiving40
Nemesis
Level 157
God Stats
1W - 4L
1,630 SR
Queue Stats
354W - 323L
1,611 Elo+
Party 2
Team Averages
Level 131
1,625 SR
1,577 Elo+

VS

Team Averages
Level 109
1,563 SR
1,568 Elo+
Cerberus
Cerberus
B34STYvietSOUL
Cerberus
Level 91
God Stats
32W - 18L
1,748 SR
Queue Stats
70W - 66L
1,550 Elo+
Party 1
Chronos
Chronos
SaltyPhyslc
Chronos
Level 127
God Stats
4W - 1L
1,649 SR
Queue Stats
267W - 256L
1,568 Elo+
Party 1
Pele
Pele
Shadowspire45
Pele
Level 128
God Stats
6W - 4L
1,553 SR
Queue Stats
307W - 344L
1,554 Elo+
Solo
Achilles
Achilles
Sirhamsbotton
Achilles
Level 124
God Stats
25W - 33L
1,448 SR
Queue Stats
358W - 316L
1,536 Elo+
Solo
Izanami
Izanami
SquareBear23
Izanami
Level 77
God Stats
2W - 2L
1,419 SR
Queue Stats
154W - 134L
1,633 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Chiefum
Agni
12
1 / 3 / 2
7,341
489
10,947
8,236
2,813
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
1 / 3 / 2
7,079
472
3,370
11,329
5,892
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cernunnos
SEKTUOR
Cernunnos
11
0 / 8 / 2
6,928
462
5,047
13,650
3,945
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

King Arthur
Striker Atom
King Arthur
15
0 / 2 / 0
8,266
551
8,617
10,981
8,169
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Nemesis
iLiving40
Nemesis
13
4 / 4 / 0
7,910
527
4,155
10,206
3,464
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
12
0 / 3 / 11
7,752
517
5,779
9,695
5,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chronos
SaltyPhyslc
Chronos
14
4 / 2 / 3
8,803
587
8,763
11,371
3,994
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
7 / 1 / 7
9,495
633
6,945
10,497
3,758
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Achilles
Sirhamsbotton
Achilles
17
5 / 0 / 0
9,833
656
8,679
13,738
12,437
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
SquareBear23
Izanami
16
4 / 0 / 4
9,683
646
9,616
7,562
2,549
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
45
6
Kills
20
20
Deaths
6
6
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Cerberus
0
3
11
1.83
L
Agni
Chiefum
Agni
1
3
2
0.67
L
1
3
2
0.67
L
Cernunnos
SEKTUOR
Cernunnos
0
8
2
0.13
W
Chronos
SaltyPhyslc
Chronos
4
2
3
2.75
W
7
1
7
10.5
W
Achilles
Sirhamsbotton
Achilles
5
0
0
5
W
Izanami
SquareBear23
Izanami
4
0
4
6
L
King Arthur
Striker Atom
King Arthur
0
2
0
0
L
Nemesis
iLiving40
Nemesis
4
4
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,136
Damage
39,782
54,402
Taken
52,863
24,283
Mitigated
27,876
12,226
Healing
23,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
5,779
276
0
3,567
9,695
5,138
55
4,133
5,562
19,554
0
L
Agni
Chiefum
Agni
10,947
924
0
2,288
8,236
2,813
0
4,608
3,628
58,868
0
L
3,370
686
441
2,186
11,329
5,892
0
4,915
6,414
13,075
0
L
Cernunnos
SEKTUOR
Cernunnos
5,047
2,234
0
2,324
13,650
3,945
0
1,628
12,022
0
43,307
W
Chronos
SaltyPhyslc
Chronos
8,763
2,811
0
3,954
11,371
3,994
1,398
5,540
5,831
54,228
0
W
6,945
1,595
0
4,960
10,497
3,758
0
3,976
6,521
0
63,570
W
Achilles
Sirhamsbotton
Achilles
8,679
2,637
0
5,463
13,738
12,437
0
0
13,738
5,501
53,815
W
Izanami
SquareBear23
Izanami
9,616
6,693
0
5,490
7,562
2,549
4,422
668
6,894
0
81,701
L
King Arthur
Striker Atom
King Arthur
8,617
1,210
0
3,996
10,981
8,169
0
1,258
9,723
0
62,483
L
Nemesis
iLiving40
Nemesis
4,155
1,473
0
991
10,206
3,464
0
3,079
7,127
0
45,385

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,524
Gold Earned
45,566
428
Minions Killed
545
0
Camps Cleared
0
1,378,989
Distance Traveled
1,448,372
20
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,752
517
34
2
0
273,403
0
L
Agni
7,341
489
105
7
0
246,839
2
L
Terra
7,079
472
26
2
0
292,395
7
L
Cernunnos
6,928
462
81
5
0
217,875
5
W
Chronos
8,803
587
114
8
0
271,509
1
W
Pele
9,495
633
116
8
0
336,272
5
W
Achilles
9,833
656
136
9
0
312,542
5
W
Izanami
9,683
646
145
10
0
254,646
2
L
King Arthur
8,266
551
129
9
0
309,920
4
L
Nemesis
7,910
527
87
6
0
311,960
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role